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True Lies

True LiesDeveloper: LJNPublisher: AcclaimTHE AWFUL TRUTH Meet Harry Tasker. His wife and daughter think he's a slightly dull-wittedcomputer salesman, but his friend and colleague Albert "Gig" Gibson knows thetruth: Harry is a top agent for the Omega Sector, an ultra-secret governmentagency whose motto "The Last Line of Defense" spells out its mandate to preventany terrorist threats to freedom! Harry has the fate of a natio and the fight of a lifetime on his hands whenthe Crimson Jihad, a fanatic terrorist group led by the ruthless Abu Aziz,steals nuclear warheads from the former Soviet republic of Kazakhstan andthreatens to detonate them on U.S. soil unless their demands are met! Together with Gib, Harry must risk everything to prevent devastatingdestruction. The action is global as Harry's mission takes him from the snowyslopes of Switzerland to the Forbidden City of China, with deadly stops in theFlorida Keys and a host of other locales that will prove unhealthy to theunwise. There's plenty of scenery, but it's no vacation. Each mission is more menacing than the last, but each brings Harry closerto his goal - diffusing the warheads and disposing of Crimson Jihad hot heads! Harry is closing in on his sinister foe, but Aziz has one last trick up hissleeve - he makes it personal when he involves both Harry's wife, Helen, andtheir daughter, Dana. Big mistake! If Harry can rescue them from harm's way,payback is gonna be a hurtin' thing.HIT IT, HARRY! You are agent Harry Tasker, and it's up to you to thwart the destabilizingdesigns of Abu Aziz, before the Crimson Jihad rings down a nuclear nightmare! Your objective is to complete all the missions leading to the capture anddestruction of the warheads, without destroying your happy home life!Get Ready Turn the Power Switch ON. After the True Lies Title Screen appears, youwill be presented with 3 choices:1. New Game2. Password3. Options Use the Control Pad to highlight your selection, and press the Start Buttonto confirm your choice. Options allows you to set up our True Lies game using the following choices:1. Difficulty*Gives you a choice of either Normal or Hard game play.2. Sound*Allows you to choose between Stereo or Mono.3. Controller*Allows you to choose from among 4 pre-set controller configurations. Use the Control Pad to highlight your selection. You may wish to enter a Password, which allows you to resume gameplay fromthe level associated with that Password. Use the Control Pad to highlightletters, and the A, B, X, or Y Buttons to select them. Select End when thePassword is completed. When End is highlighted, Press the A, B, X, or Y Buttonto enter this selection. Once you've set yourself up, you're ready to take onyour enemies in earnest. The screen for you mission will appear. Good Luck, Harry!ALL ABOUT HARRYHarry's Moves A portrait of Harry appears in the lower left portion of the screen. Eachtime he loses a life, his portrait will temporarily be replaced by a portrait ofGib, who will tell him how many lives Harry has remaining. Periodically, gamecharacters will communicate with Harry via the panel at the bottom of thescreen. Watch for instructions, hints and even threats from differentcharacters!Default ControlsControl Pad*Moves Harry in direction it is pressed.A Button*Swap weapons.B Button*Fires weapon.X Button*Diving Shoulder Roll.Y Button*Lock.Diving Shoulder Roll Harry uses this maneuver to avoid explosions, heavy enemy fire and otherunpleasantness that threatens to undermine his mission.Roll & Fire Pressing the B Button while in the Diving Shoulder Roll will cause Harry tocome up out of the roll into a kneeling position with weapon blazing.Lock Fire This allows Harry to fire his weapon in a direction other than the one thathe is moving in. This is handy in keeping Harry from exposing his flank. Hecan fire while backing up, making it unnecessary for him to turn his back on anenemy. It's also useful when jumping around a corner to confront and confoundenemies with withering fire. To Lock Fire in a desired direction, hold the YButton while the weapon is firing (B Button) in that direction and press theControl Pad Arrow in move Harry in a different direction. The weapon willcontinue to fire in the direction the weapon was pointed in as long as the YButton is held. When Lock Fire is released, both weapon & harry face/move inthe same direction, returning the Control Pad functions to normal. If Fire (BButton) is released but Lock (Y Button) remains held, Harry will remain facinghis current direction, but will still be able to move in a different one.Energy Level The Energy Meter displays Harry's Health. When Harry takes hits, he Energysuffers. If he is too badly injured, he will lose a life.Weapons Harry's arsenal appears at the bottom of the screen. Once a weapon orammunition for it has been collected, it will appear in the Weapon Panel. Ammunition for the currently selected weapon appears to the lower left of thatweapon. Use the A Button to change or cycle through the available weapons. Harry has, or can collect, the following weapons:Flamethrower*Harry turns up the heat when he straps on a full strength flamethrower and letsit rip! Pick up gasoline to keep the temperature roasting!Pistol*Harry will begin each level armed with his single shot 9mm pistol. The ever-ready extra clips make this a source of very unfriendly fire in Harry'ssteady hands.Uzi*Spread a lotta lead with the Uzi machine pistol pick-up. You'll need tocollect ammo clips for this baby. Hold down the B Button to constant fire. Happy hunting, Harry!Shotgun*Short range and a wide dispersion pattern makes the shotgun ideal for workthat's up close and personal. Best on several thugs at a time. Pick up shellsat better terrorist hang outs everywhere.Grenades*Grenades can blow away almost all of Harry's troubles. Grenades are timed toexplode 10 seconds after the pin is pulled (pressing the B Button pulls thepin). Once the pin has been pulled, a timer appears above the grenade andbegins counting down the time to detonation. Holding the B Button will keep thegrenade in Harry's hand while the timer counts down, allowing him to throw it atthe last minute. The longer a grenade is held after the pin is pulled, thefarther it will be thrown. Throwing a grenade too late (or having it bounceback) can do Harry serious damage. To throw a grenade immediately, quicklypress and release the B Button.Anti-Personal Mine*The most powerful weapon in Harry's arsenal. Mines are hamburger helpers forthe savage set. dandy for dropping a dime on someone wicked. Plant minesbehind you to stop approaching baddies cold, but remember that if you get closeto one, your future is never!Pick UpsHealth Pick up*Harry can restore his health considerably by walking over one of these RedCross Icons.Extra Life Pick Up*Harry gets an extra chance to combat the Crimson Jihad when he walks over thevaluable Extra Life Icon.MISSIONS True Lies consists of 10 missions. All of these must be completed forHarry to reach all the warheads and save the day.1. The Chateau As the game begins, we find Harry in the Swiss mountains at the fortifiedchateau of Jamal Khaled, bon vivant and secrete ally of Abu Aziz' Crimson Jihad. Harry's mission is to find the office where Khaled's computer is and attach amodem to it, enabling Omega Sector to retrieve vital data for future decryption. You'll need to locate the Pass Card in order to access the computer room. Though you are at your most urbane as you calmly navigate the various rooms andhallways of the chateau, you'll have to contend with suspicious armed guards whoshoot first and ask questions later! Attach the modem and get going becauseyou've set off an alarm which brings a host of elite guards clamoring after yourhead! Thank goodness Gib is on hand to help out with some timely hints.Tip: Look for secret doors.2. Slopers Having successfully attached the modem, it's time to flee the alpinehornet's nest as an army of angry guards give chase. You'll have to get down toGib waiting at the bottom of the mountain before another bunch of guards reachhim and Gib is captured, leaving Harry to face the wrath of the Crimson Jihadalone and the mission in disarray. Beware of snowmobiling snipers with pistols,rifles and even grenades. And Harry? Try not to run into any trees, all right?Tip: Try to avoid hit & run snowmobilers.3. The Mall A prominent member of the Crimson Jihad has been sighted in a shopping malloutside of Washington, D.C. Harry must find him and bring him in - alive ifit's convenient! But this crafty creep has a knack for eluding capture in themulti-level labyrinth of modern retailing. Having a few dozen feisty followersarmed with automatic weapons to distract Harry may have something to do with it. You'll have to be quick footed and enterprising to track the rogue terrorist tohis ignoble hiding place: the Men's Room. Along the way, you'll find the mallis jam packed with innocent shoppers. Shooting them is frowned upon by OmegaSector, so hold your fire if you don't have a clear shot!4. The Park Tree's hide treachery as Harry continues on the trail of the Crimson Jihadringleader! The Park is packed with hedges and gates that Harry must manage tofind his way through if he is to succeed in his mission. A bevy of bloodthirsty bad guys are bent on stopping him from doing that, but Harry isn'teasily distracted. He's determined to locate the hidden keys that open gatesvital to his mission.Tip: Terrorists hiding under trees are susceptible to damage.5. Subway Decrypted data leads Omega Sector to believe that the Crimson Jihad has asecret stronghold somewhere in the subway system where rats of a feather hidetogether. Can you subdue these subdudes? To do it, you'll have to get past aroaring train with never-ending cars - you need to re-route it. Unfortunately,the switch box and the lever to it must be found first, and they're both inplaces thick with terrorists. To complicate matters, other trains occasionallycome bearing down on Harry. He'll have to duck into a niche in the wall, orits' R.I.P. on the IRT. Up and down subway stairs, picking up ammo and weapons,the fight carries on until Harry reroutes the train and prepares to storm thesubterranean stronghold. It's a festival of firepower, but only the toughestwill be left to celebrate!Tip: Watch out for 12:05!6. Dock A shipment of weapons destined for the Crimson Jihad has arrived down atthe docks. They mustn't fall into enemy hands! Wharf and warehouse both teemwith terrorists scurrying to unload crates of advanced weaponry that could givethe Crimson Jihad a decisive edge in the days to come. Destroying the crates isthe only solution, and it's no easy task. Naturally, the joint is jumping withjackanapes who'd love to make Harry a canape! Judicious use of limited grenadeswill ensure that both weapons and terrorists alike will not survive to plaguehim.Tip: Check crates for secret passages.7. China: The Forbidden City It's nuclear high noon. The Crimson Jihad covertly informs the U.S. of ahidden nuclear device in the ancient Imperial City. If it's detonated, adeviously damning misinformation campaign will point the finger squarely at theUnited States! The Forbidden City is a haunting maze of catacombs andpassageways, secret tunnels, and hidden rooms, puzzles within puzzles where onlysomeone with the proper Keys and clues may enter. to unlock one gate, one mustfirst locate a Key to another area where a further Key lies. Harry must findhis way through this disorienting underworld and fight off legions of loyalCrimson Jihad followers in his effort to locate the 3 disarming Keys which heneeds to disable the deadly bomb. In a race against time, the future ofSino-American relations, perhaps of the world, depends on you!8. The Refinery They don't care who they hurt. This time, the Crimson Jihad runs amok inthe midst of an oil field. Harry negotiates the hectic petro-puzzle, but firsthe must dispatch the swarms of enemy defenders that await him outside. Theterrorists take cover behind everything they can find, so Harry will be blastinghis way past an enemy that is as cautious as it is dangerous.9. Overseas Highway: Florida Keys The remaining warheads, previously stored off the Florida coast, are headedto Miami in four trucks. Harry Tasker takes to the air with one idea in mind:take out this menace and stop the madness! Harry flies the unfriendly skies, asthe mission mounts towards a harrowing conclusion aboard an unfamiliar Harrierjet. The deadly convoy is rolling towards doomsday protected by anti-aircraftguns laying down terrific covering assault, and it's all Harry can do to remainairborne, let alone destroy the nuclear nuisances below! He must dodgemurderous fire as he gives the Crimson Jihad his best with the nimble Harrierready to close in! The Harrier jet is armed with a nose cannon and air-to-surface missiles.Maneuver your Harrier*Use Control Pad.Fire the Nose Cannon.*Press the A Button.Fire Missiles*Press the B Button. Try to knock out the AA (anti-aircraft) guns before you nullify the nukes.Tip: Use Missiles sparingly, and take careful aim.10. Office Party Having just saved his wife from an untimely end, Harry now faces his mostchilling challenge: Aziz himself has Harry's daughter, Dana! Holed up in a cityoffice building, Aziz and the last of his faithful Crimson Jihad followers areprepared for a fight to the end. The building is littered with hiddenterrorists, making Harry's desperate search for Aziz and his daughter all themore frustrating and dangerous! Harry is beside himself with worry, but even inthis extreme situation his mind is cool & collected. He dispatches one fiendafter another, though his foes fight with the determination of the doomed! Withall Harry's battling skills tested to the limit, he still faces the vital taskof locating his plucky daughter and rescuing her from Aziz. But where the heckare they? It's a high-rise climax in the clouds as Aziz battles back in a lastditch attempt to get Harry out of his hair once and for all!Postscript Congratulations - you did it! Through all the tricks and turns, you keptyour cool and used your head and warrior's heart to overcome a foe that fewothers could find, let alone vanquish. Maybe you're not so dull after all, Harry.
(Unofficial Gamers Network)

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