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Secret of Mana

SNS-K2-USA SQUARESOFT (tm) SECRET OF MANA INSTRUCTION MANUAL______________________________________________________ CONTENTSPOWER OF LIFE ............................................ 4DESTINY CALLS ............................................ 6CONTROLLER ............................................... 8SETTING FORTH ........................................... 10THE LAND AROUND YOU ..................................... 12RING COMMANDS ........................................... 13 EDIT RING ............................................ 14 ITEM RING ............................................ 20 WEAPON RING .......................................... 21 SPELL RING ........................................... 22THE MIGHT OF MAGIC ...................................... 23BATTLE STRATEGIES ....................................... 24LEVEL UP ................................................ 26FRIENDS AND SERVICES .................................... 28MODES OF TRAVEL ......................................... 30OBSTACLES ............................................... 32ADDITIONAL PLAYERS ...................................... 34THE HEROES .............................................. 35SPRITE MAGIC ............................................ 36THE GIRL'S MAGIC ........................................ 38THE VAST ARRAY OF WEAPONS ............................... 40ITEMS ................................................... 42ARMOR ................................................... 44TRAVELER'S LOG .......................................... 46WARRANTY ................................................ 63 * 3 *__________________________________________________ POWER OF LIFEMy friends, I come to you today to tell you whatyou must know to fulfill your quest and saveour world. I have little time. Long ago, whenthe ancient ones gew powerful and usedthe energy of Mana to threaten the gods, they werestruck down in violence and terror. A great heroweiled the might Sword of Man to destroy thecivilization of the ancient ones. After that, peacereturned to our troubled world, and the Mana energythat gives life to us all was again in balance. The Sword of Mana was buried in a rock andplaced in a stream to guard a nearby village. There,it patiently rested until the day it was pulledfree by you, young man. You are the onebeing who can release the Sword's powerand restore the Mana to our once moreendangered world. You have been bornto seek out our enemies, who threatenthe eight seeds of Mana. If they succeedin breaking the seals that guardthose seeds, they willbend the power of Manato evil and ravage our world. It is Mana thatfills us and surroundsus, nourishing all life,balancing the good and evil forces of nature. If itshould be twisted and * 4 *__________________________________________________overwhelmed by darkforces, most of our worldwould be annihilated.Whatever survived wouldbe hideously warped be-yond recognition. A vision has shown me that youare the ancient hero of our land, re-turned to us again in our great time of need. On thepages that follow, I wrote down all that I know. Youmust take this book with you as you travel, and referto it when you forget what I say. Seek out the eight palaces of our world. Longago, one Mana Seed was set in each Palace and itspower used to seal the Palace off from alldanger. But now the forces of evil beseigethe Palaces and are breaking down theseals to steal the Seeds. You must find theeight Seeds and seal their power so that youcan use it. When you touch a Mana Seed,its Orb transfers to you, and you becomestronger. Only then will you be able towipe away the smear of evil that darkensour world. Do not despair, and nevergive up hope. Combine sword skilland magic arts. Return the EnergyOrbs to the Tree of Mana and restorebalance to our world.You must succeed. Or we are all surely lost.. * 5 *______________________________________________________ DESTINY CALLSThe gods have set their mark upon you. It is your appointeddestiny to seek out the eight Seeds of our withering Manatree. The demons who seek them are scattered across thisland-thrash them! Protect the magical Seeds!* A LONG TIMEThis is no idle quest, to be startedand finished in one day. You mustexplore all the land, descend intovast mazes beneath dark castles,and build strength. Your journeymay last nearly 70 hours...* THE MANA SEEDSThe ancient Mana Tree bestows life and harmony on ourworld. It balances good and evil within itself and so balancesuse all. But now that the Seeds are threatened, the scales aretipping to the side of darkness. If you cannot defend theSeeds and the Tree, our land will be torn apart in the conflict. THE MANA TREE The Mana Tree was created to be the guardian of peace, free from emotion or influence. TRIBE OF MANA SYMBOL OF MANAThis tibe of wise men and wise The Tree of Mana was planted onwomen is dedicated to sustaining our world by the gods at the dawnthe balance of the Mana Tree. of time to stand as an everlastingThey work to keep both its dark symbol of the power of Mana. Theand light sides equal, so that energy of Mana swirls about ourneither becomes too powerful and world like the breath of the gods.threatens the safety of our land. giving us magic, life and balance. * 6 *______________________________________________________* FIND ALL THE SEEDSThe people of our land are near despair, as the Seeds fallunder the influence of evil. Search through dark caverns anddeep waters, enter evil forests and destroy foul enemies. Letnothing prevent you from locating all eight Seeds! * 7 *________________________________________________________ CONTROLLERTo perform the actions that are necessary to your survivaland success, you will need to use these Buttons and theControl Pad. Some Buttons have more than one function,depending on what your situation is when you press them. To Reset the game hold down the L and R buttons, Start and Select, at the same time. CONTROL Press the Control Pad to walk around; East, West, North and PAD South. When a Ring Command is displayed, push the Control Pad left or right to spin the Ring one way or the other. X To bring up the Ring Commands of your allies, simply push the X Button. Y Push Y to open your Ring Commands or close your allies' Rings. Use Y to end conversations. Also use Y to pause the game. A Press and hold the A Button to Dash. B You must press B for a number of actions; talking with people, selecting options from Ring Commands, and activating weapons.START If you have plugged in the 2nd or 3rd Controller, you must push the Start Button to join in the quest (see Page 34).SELECT To switch the Controller manipulating each of your hearoes, push the Select Button (see Page 34 for more information). * 8 *________________________________________________________* BUTTONS OF POWERBelow are more dtails about the Buttons you will use mostoften. The Buttons are described as in their original setting.More explainations will be provided later in this book.---------------- B BUTTON ------------------------Pressing the B Button when you confront anenemy will let you fight. Of course, being theheroes of our land, you cannot attack defenselesscreatures. While you are in town, pushing Bbegins a conversation. CONTROL PAD/B BUTTONWhen a Ring Command is on screen, you willuse the Control Pad to rotate it. When the itemyou want is in the box, pushing the B Buttonwill select it. The Rings that appear in shopswork the same way.---------------- Y BUTTON ------------------------To see your Ring Commands, hero, press the YButton. Push Y again to close the Rings. Whenyour allies' Rings are on display, push Y toreturn to the hero's Rings, and Y again to closethem. To pause the game, press Y. Press Y againto resume play.---------------- X BUTTON ------------------------Push the X Button to select an ally's RingCommands. Press X again to switch to the otherally's Rings. To close either allies' RingCommands, press the Y Button twice. * 9 *_______________________________________________________ SETTING FORTHOur hero shall begin his quest alone, to be joined later by twoallies. Once you turn on the game and the Title Screenappears, push any Button. The next screen displays twooptions: Start New Game and Game File.* START NEW GAMETo begin your quest at the very start,select Start New Game with the Con-trol Pad and push B. A new screenwill appear, where you will enteryour chosen name.* YOUR NAMEChoose a name that will instill re-spect and fear in the hearts of allyou meet. You name can have up tosix letters. Press Start, and a visionof the quest will appear.* CONTINUE QUESTIf you have aleardy begun a questand saved it, you can return to it atthe point where it was last saved.You can save up to four differentquests at a time. * 10 *______________________________________________________* HERO'S FUTUREYoung hero, allow me to foretell your future. I can see a little,and guess much more. You will go to the Great Falls with yourfriends, slip, and fall to the water below. On your way home,you will find a sword thrust into a stone and remove it.The road back to Potos, your village, will be crowded withmany beasts, and you shall have to fight for your life. Safelyhome, you will learn that the sword you found was theguardian of your village. Its protection is now lost.The villagers shall be furious with you for what you unknow-ingly caused. They banished you, and you become outcast,homeless because of a sword. But it is the Sword of Mana,and you can save your village, if you destroy all enemies! TIMELY ASSISTANCEA Walk-Through for the first part of the game startson Page 46. Use this to get yourself started. Forfurther help, a Strategy Guide is available. See Page62 for details. * 11 *______________________________________________________ THE LAND AROUND YOUAs you travel across our troubled world, on screen you willsee the area around you; you will see yourselves and yourconditions. The information that will be visible to you isdescribed below and on the following pages. / ----------------------------------------------------- / | HIT POINTS |-------------------------- | Each of you can withstand some || 1 263/263 | | blows. The number of the left is || CHAR [=========] | | the life left in this character, the || FACE | \ | number on the right shows the |-------------------------- \ | maximum life you can hold. | | | \ ---------------------------------------- | | \ | | \ ---------------- | |\ \ | ------------------------------------- \ | | WHICH ONE | \ | | The number shown here | \ | | indicates the active Controller. | \ | ------------------------------------- \ | \ |\ \-------------------------------------- \| CHARACTER ICON | ----------------------------------------| | | WEAPON POWER || As your allies appear, their faces | | Power up a weapon by holding || will be shown here. By the face, | | down the B Button. The power of || information about each is given. | | that weapon will be displayed here. || This will be visible at all times. | | |-------------------------------------- | ----------------------------- | | | CHAR 1 98/98 | | | | FACE 1/2 [====--------] | | | ----------------------------- | --------------------------------------- * 12 *________________________________________________________ RING COMMANDS Each of you has more than one Ring Command. To rotate theRings, push the Control Pad left or right; push up or down tomove from one Ring to another. When the item you want isin the box at the top of the Ring, push B.------------------------------------------------| THE MAGIC RINGS || While the hero has three Rings, your allies || each have four. The fourth Ring displays the || Spells of that particular ally. |-----------------------------------------------------------------------------------------------------------| MERCHANT RINGS |-----------------------------------------------------------| When you are in a shop and ask to see what is for || sale, a Ring appears. Use this Ring like all the others || to select the item you want. Its cost will appear in || the Shop Keeper's conversation window. Your money || is shown in the middle of the screen. |----------------------------------------------------------- * 13 *_______________________________________________________* EDIT RINGOn this Ring you will find information about items, yourcondition, and your weapons. You can also adjust the screenand take action. The seven options available to you in thisRing are explained on the following pages. WINDOW EDIT TARGETING CONTROLLER EDIT STATUS WEAPON/MAGIC LEVEL ACTION GRID EQUIP ARMOR ---------------------------------------------------- | WINDOW EDIT | | The Window Edit icon is shown in the photo | | to the right. If you select this option, you can | | change message window color and switch | | frames and backgrounds for a little variety. | ---------------------------------------------------- ------------------------------------ ------------------------------------- | COLOR | | FRAME/ | | Change the message window | | BACKGROUND | | color. Hold down the indicated | | You can see the different Message | | Controller Button while pushing | | Window styles by pushing the | | the Control Pad left or right to | | Control Pad up, down, right, and | | change colors. | | left. Press Select to Exit. | ------------------------------------ ------------------------------------- * 14 *_______________________________________________________ -------------------------------------------- | TARGETING | | When you select the Target icon from the | | Edit Ring with an ally, the Hand of Fate | | appears. Position it at the enemy you | | want to attack and push B. This way you | | can attack another enemy and your allies | | will attack the targeted enemy. | -------------------------------------------- ---------------------------------------------------- | NAME TARGETING | | The Hero can use the Target function to find out | | the name of a particular enemy on the screen. | | You cannot Target anything in towns. | ---------------------------------------------------- --------------------------------------------- | CONTROLLER EDIT | | The Controller Edit option of the Edit | | Ring is for those independent souls | | who prefer to set their own Button | | functions. You can even flip the Control | | Pad commands so that you can hold | | the Controller in the reverse position. | --------------------------------------------- -------------------------------------------- | CHANGING BUTTONS | | Press and hold down the Button which | | you want to change. Push the Control | | Pad left or right to select the function | | you now want that Button to have. | | Release the Control Pad and Button. | | Do this for all of the Buttons you want | | to change. Or, to flip the Control Pad | | directions, push L or R. | -------------------------------------------- * 15 *________________________________________________________ ------------------------------------------------------- | STATUS | | Choosing the Start icon on the Edit Ring will bring | | up four windows, which are described below. | | While the stat windows are up, push B to check | | the statistics of the other characters. | ------------------------------------------------------- ------------------------------------------------------- | MANA POWER | | This window displays the total number of | | Mana Seeds that have been absorbed by | | your party. | ------------------------------------------------------- ------------------------------------------------------- | ABILITIES | | You are gifted with many skills, and | | that is why you have been chosen as our | | heroes. In this window you can review the | | extent of your abilities, ranked on a scale of | | numbers. The higher the number the better. | | As you face frightful peril and survive, and | | as you learn and grow stronger and wiser, | | your ranking will increase. | ------------------------------------------------------- ------------------------------------------------------- | EXPERIENCE & LEVEL | | The number of experience, magic points | | you have and your current level appear here. | | You are also shown how much more | | experience you need to move up one level. | ------------------------------------------------------- ------------------------------------------------------- | MONEY | | The currency of your world is known as Gold Pieces. | | You will need to buy many things as you travel. | ------------------------------------------------------- * 16 *______________________________________________________ -------------------------------------------------- | WEAPON/MAGIC LEVEL | | Choose the Level option on the Edit Ring to | | check the rating of your weapons and magic. | | The level of each weapon and spell will be | | shown on a scale of 0-8, with 8 the strongest. | -------------------------------------------------- -------------------------------------------------- | SPECIFIC WEAPONS | | To examine a particular weapon, Press B to | | bring up the highlight box. Move it to any | | weapon and press B again. The power of | | that weapon and other important | | information about it will be displayed. It is | | wise to become familiar with all the weapons | | in your possession. | -------------------------------------------------- -------------------------------------------------- | ALLIES MAGIC LEVEL | | Once you have selected Level from the Edit | | Ring and the weapon screen appears, push | | R to view the spells available to your allies. | -------------------------------------------------- * 17 *_______________________________________________________ ------------------------------------------------ | ACTION GRID | | Use the ACT (Action) option on the Edit Ring | | to issue various commands to the computer- | | controlled members of your party. Establish | | how aggressive they can be and set their | | weapon power. | ------------------------------------------------ ------------------------------------------------ | ATTACK CHART | | The attack chart offers 16 positions, so | | find the one that best suits your Allies. | | When you are starting out and feeling | | weak, place your Allies in the lower right | | corner of the chart. Here, they will focus | | on defense and have very little | | aggressiveness. As they become | | stronger, and their levels increase, move | | slowly up toward the left corner. In the | | upper left corner, they will concentrate | | on attack and do little to defend | | themselves. | ------------------------------------------------ ------------------------------------------------ | WEAPON POWER | | You can set the attack power of a weapon | | at any level up to its current maximum | | setting. Bear in mind, however, that a | | high attack power means it will take | | longer to recharge the weapon's power | | meter when you are in the heat of battle. | | This is only for computer controlled | | characters. | ------------------------------------------------ * 18 *_____________________________________________________ --------------------------------------------------- | EQUIP ARMOR | | When you need to change armor, because you | | have bought a new kind or because you know | | that in the next battle you will need something | | special, select the Equip option from the Edit | | Ring. Rings showing your armor appear. | --------------------------------------------------- ------------------------------------------ | CHOOSING ARMOR | | A face next to armor means it is being | | worn by that person. At the top of | | the screen, information about a | | selected item appears. The number to | | the left shows the power of the armor | | you are wearing. The number to the | | right indicates the power of the armor | | selected in the box. | -----------------------------------------------------------------------------------------------------------------------| SELL THE OLD | DISPOSAL || Old armor will weigh you down | To dispose of armor that can't be || and clutter your Rings. Whenever | sold, position it in the Ring's box || possible, sell off the old items in | and push B. The item will begin || weapon stores or to Merchants. If | to flash. Rotate the Ring until || you don't want to wait and sell | the trash can is in the box and || your armor, throw it away. | push the B button again. |----------------------------------------------------------------------------- * 19 *_______________________________________________________* ITEM RINGOn this most perilous quest, you will need the assistance ofmany potent and magical items. Some you will find in hiddenchests, others you will tear from the grasp of defeated enemylords, and still others you can purchase. Place items in the boxto gain information about them. You have room to carry more than one of certain kinds of items. Since you will travel long distances, try to keep your packs well supplied, especially outside of towns.----------------------------- ITEM USAGE --------------------------------------The Item Ring displays all of the objects vurrently being carried by yourparty. To use an item, place it in the box of the Item Ring and push B. Ifyou can use the item at that time, you will immediately do so. Otherwise, amessage is displayed telling you different. With some items, the Hand of Fateappears. You must position the Hand on whatever you wish to influence andpush B. ------------------------------------------------------------- | SPECIAL NOTE | ------------------------------------------------------------- | A list of all the items, complete with full descriptions | | of what they do appears on page 42. | ------------------------------------------------------------- * 20 *______________________________________________________* WEAPON RINGYou must face each enemy, every peril, with the properweapon in hand. Place a weapon in the box to check itspower. The number to the left indicates the relative strengthof your weapon; the number to the right shows how muchstronger or weaker the selected weapon is. As you collect new weapons, the Weapon Ring expands. You can never sell or dispose of weapons. The risk of having the fall into enemy hands is far too great.--------------------------- CHANGING WEAPONS ------------------Enter your Weapon Ring when you want to take up a different weapon. The Iconof the character's face will appear next to the weapon that character iscurrently using, and the name of that weapon will be shown at the top of thescreen in the message window. Position the weapon you want in the box at thetop of the Ring and push the B Button twice. --------------------------------------------------------- | SPECIAL NOTE | --------------------------------------------------------- | A list of all the weapons you will use throughout the | | game appears on page 40. | --------------------------------------------------------- * 21 *______________________________________________________* SPELL RINGAs you know, only your allies can wield the magic of theelements. Whenever you find an Elemental, its spells aretransferred to your allies. They cast the magic of sevenelementals but each ally uses the spells differently.--------------------------- SPELL CATEGORIES ---------------------Push X to enter an ally's Ring Commands, and goto the Spell Ring. You can see your current andmaximum magic points here. Elementals you capresently call are also shown. Place an Elementalin the box and its name appears.------------------------------- SPELLS ---------------------------Once you've selected an Elemental, the list ofspells is shown in a small Ring. Place a spell in thebox to see its name and the number of magicpoints needed to cast it. Push Y to return to theSpell Ring without casting a spell.---------------------------- CASTING SPELLS ----------------------Position the spell you want to use in the box andpush B. The Hand of Fate appears. Push up anddown on the Control Pad to move the Hand fromtarget to target, then push B. You can also targetmultiple monsters or your entire party by movingthe Hand until the word "ALL" appears, thenpushing the B Button. ------------------------------------------------------ | SPECIAL NOTE | ------------------------------------------------------ | A complete list of the Elementals, including their | | names and the spells they can provide, starts on | | Page 36 of this book. | ------------------------------------------------------ * 22 *________________________________________________________ THE MIGHT OF MAGICYou allies must not hesitate to throw their magic against thehundreds of enemies you will face. Attack from a distancewith mighty spells and bring down the powerful enemylords with magic. Use magic to strengthen your partners andenhance their weapons in battle.* FAERIE WALNUTSAlways maintain a full supply of Walnuts.This nuritious snack will restore yourmagic points when selected and eaten.* SPELL LEVELSSelect the Level option on the Edit Ringthen press the R Button to see the magicskill info. The number beside the spellicon indicates the level of that spell. Level8 is the best. The number next to the levelrises every time the spell is used. Whenthis number reaches 100, the level of the spell will increaseby one level depending on the number of Mana Seeds youhave in your status screen.* CRYSTAL ORBSOn your quest, you will have to castspells on objects as well as enemies.Use magic on crystal orbs, to makethem perform certain actions. Use theAnalyzer spell on orbs to see whichElemental will work. * 23 *_______________________________________________________ BATTLE STATEGIESIT will be impossible for you to avoid fighting as you fulfillyour quest. Indeed, you must seek out battle so that you cangrow strong and experienced. Enemies will constantly chaseyou, but you can avoid engaging them in combat by escap-ing. Outrun the enemy if it pleases you.* ATTACKWhen you are confonting an en-emy and eager for battle, push Band you will attack. Then watchthe power meter in your statuswindow climb back to 100%. Whenit does, you can strike again at fullpower.* POWER ATTACKTo land a mighty blow on youropponent, press and hold the BButton down. When the powermeter in your status windowreaches 100%, continue holdingB. A power bar appears and be-gins building up to the currentlevel of your weapon. Once itreaches that point, you will at-tack. Be warned, though, that thismaneuver takes time and you areopen to attack while you are wait-ing to charge up your meter. * 24 *_______________________________________________________* ENEMY BOSSAn enemy boss is bigger andmore powerful than his men-that's how he earned his rank.When you meet a boss, usemagic and the power attackto defeat him. If you win, you willgain important items and in-formation.* SPELL FIGHTINGWHile battling a boss, cast heal-ing spells on the other partymembers, and use attack spellson the enemy. Some bossesare immune to most kinds ofspells. You must experiment tolearn which are the most effec-tive. Cast Analyzer on a Boss tosee what it is weak against.* SURVIVALThe best way to ensure thatyou will survive a fight is to gointo it perpared. Have all thehealing and strengtheningitems you can hold. Also makesure you are wearing the mostpowerful armor you can af-ford. When locked in combat,practice different battle tech-niques until you learn which works best in each situation. * 25 *______________________________________________________ LEVEL UPThe land you will be journeying through is filled with athousand dangers. Many of the challenges you face will bebeyond your strength. At such times you must seek outenemies and do battle with them. Once you have built upyour level, return and face the challenge again.* EXPERIENCEEvery time you defeat an enemy yougain experience points. And onceyou have achieved a certain numberof experience points, your level willincrease by one.* STATUSTo see how many more experiencepoints you need to move up onelevel, select the Stat option on theEdit RIng and check the number nextto FOR NEXT LEVEL.* WEAPON LEVELYou can raise the level of your weap-ons simply by fighting and destroy-ing enemies with them. The higherthe level of that weapon the moredamage it will do. Maximum weaponlevels are determined by the num-ber of weapon orbs you've collected. * 26 *______________________________________________________* MAGIC LEVELSBefore venturing forth onto thetruly dangerous realms of ourworld, improve your spells, es-pecially those used to heal andstrengthen your party. To in-crease the level of a spell, a goodidea is to go to an Inn and standoutside. Cast the spell that youwant to improve on the mem-bers of your group. Check the status screen to see how manypoints you need to raise the spell to a new level. ENter the Innand sleep to recover magic points. To improve your offensivespells, you will have to seek out enemiesand engage them in battle. Maxi-mum spell levels are determined bythe number of Mana Seeds shown inyour status screen. * 27 *_____________________________________________________ FRIENDS AND SERVICESMost of the inhabitants of our suffering world have retreatedto the towns. When you enter a town, you must speak witheveryone to collect valuable information. You can also pur-chase items and rest at Inns. Occasionally you will meetpeople in the country. Talk to them as well.* CONVERSATIONOpen a conversation with everyone youmeet. Do not hesitate to speak with thesame person twice-they often havenew information to share with you. Writedown any clues.* STOCK UPBefore leaving town to brave the wildcountry, visit a store to buy all the itemsyou may need. Fill your packs andpurchase the best armor you can afford.Save your progress at an Inn beforedeparting.* WEAPON SMITHAfter receiving a weapons Orb, seek outWatts, the weapon smith. Select aweapon from your Weapon Ring. Hewill forge that weapon to its new formfor a small fee. * 28 *_____________________________________________________* INNWhen you enter an Inn, the Inn-keeper will ask whether you wantto stay. If you answer yes, thehit points and magic points of yourparty will be restored. The Inn-keeper will next ask if you wouldlike to save. You should alwayssave your progress. When you an-swer yes, a list of four fileswhere you can save appears. Se-lect the one you want by pushingup or down on the COntrol Pad. Ifmembers of your party perish, theirghosts follow you until you enter anInn. When you sleep at an Inn, lifeis restored to them, as well as fullhit and magic points.* TRADER CATSDo not fear these feline crea-tures. They allow you to saveyour progress, though youcannot sleep in their presence.Many of these cats are eagerto sell you certain items, if youhave the money to buy. Andthey are usually willing topurchase any armor or itemsyou no longer need. * 29 *______________________________________________________ MODES OF TRAVELYou will travel mostly on foot as you wander across the landin search of the Mana Seeds. At times, though, you will findother ways to get around. You may fly on the back of adragon, soar like a cannon ball, or be sent instantly from oneplace to a far distant site.* SITESigns are set along many of the roadsyou travel. Walk up to a sign and pressB for information. The sign will showyou the names of nearby towns andlandmarks, and the direction in whichthey lie.* CANNON TRAVELCannon travel agents can be very help-ful to you. Once you talk to them, theywill offer to blast all of you to a distantplace for a few G.P. Choose a site withthe Control Pad and push B to take off.* FLAMMIE DRUMLate in your quest, you will recieve a aFlammie Drum. When you use this drum,a friendly dragon appears and sweepsall of you into the air. To see the WorldView, push Start while you are flying.Press the L or R Buttons for yet anotherview. Push B to return to normal vision. Flammie cannot findyou when you are inside a building or underground. * 30 *______________________________________________________* DRAGON FLIGHTWhen flying on the back of Flammie,push A to soar higher and B to dropdown. Press the L or R Button for a top-down view. Use the Control Pad toguide the dragon in different direc-tions. Use the N, S, E, W compass at thetop of the screen to find your way.* LANDINGFlammie cannot land on buildings oramong trees, so choose a site carefully.Use his shadow to target a spot, andpush B constantly until Flammie findsroom to drop you off. * 31 *_______________________________________________________ OBSTACLESYour honorable quest will lead you through many strangenew places where you may find your path blocked orthreatened by never-before-seen objects. You can usuallyget around most of these obstacles, with a little cleverthinking. Use items you have with you or that you will find nearbyto tear down, or go around, roadblocks. UNDER- When bushes and tall grass are growing in the BRUSH way, use your sword to mow them down. FLOWERS Beware these pretty fiends--they see you as a snack! Slash them aside with your weapon. CHESTS Inside these chests are either treasures that will help you or traps that will destroy you! SKULL- Strike a skull with your weapon to trigger the SWITCHES switch of power hidden behind it. TELE- Step onto this pad and all of you will be transported PORTERS immediately to a nearby location. ROCKS When boulders and rocks crowd your path, try shattering them with blows from an axe. STAL- These stone spikes will stop you, unless one of you AGTITE can swing an axe to chop them down. POLES Near ravines you may see poles for crossing. Use a whip to snag them and pull your party over. HIGH Approach this strange blob and you will find STEPPERS yourself bouncing up to higher ledges. CRYSTAL Try casting spell on these mightly crystals to ORBS activate their magical switches. * 32 *_____________________________________________________* SPECIAL ACTIONSAt times, you will need to use your weapons and items forpurposes other than fighting. When you are in a difficultsituation, always remember to experiment with your magic,weapons, and items in new and different ways.-------------------- SWORD ----------------------While walking around out on the land you willfind grassy areas that you can cut down withyour sword. Don't spend too much time doingthis as you will not find anything of interest.Some low brush must be cut down for you topass over it.--------------------- WHIP ------------------------When a ravine blocks your path, search bothsides for crossing poles. Take up a whip andstand opposite the pole on the far side. Chooseyour position with care, then swing the whip.--------------------- AXE -------------------------As you travel underground, boulders andstalagtites will prevent your passage. Equip theaxe and deliver powerful blows to the stubbornrock.------------------ FLAMMIE DRUM -------------------Flammie will come to you when you use thedrum, if he can. However, because of his greatsize it is impossible for him to squeeze intobuildings. And since he fears the dark, he will notgo underground. * 33 * ______________________________________________________ ADDITIONAL PLAYERSIf you have a multi-layer adapter for your Super NES, up tothree people can go questing for the Mana Seeds at once.Without the adapter, two people can search for the Seeds.When three people band together, each takes a role andparticipates in all of the action.* ONE PLAYERYou can be any one of theheroes at any time during the quest.To switch from one to the other,press the Select Button on ControllerOne. The number one will appearnext to the face icon of your charac-ter in the stat bar.* TWO PLAYERSA second player can enter into thequest at any time by pressing theStart Button on Controller Two. Thesecond player can switch betweenthe two heroes no being manipu-lated with Controller One by press-ing the Select Button. To quit, pressStart again.* THIRD PLAYERA third player can join the quest orquit, as does the second player. * 34 *______________________________________________________ THE HEROESYou, our hero, shall begin this noble quest alone. Before longyou will be joined by two others. You three will neverseparate, unless one is lost or perishes. At such times,progress should stop until the stray is found or restored. * HERO --------------------------------------- Young hero, you were maked by the gods at an early age when you were guided to the ancient Sword of mana. Your sword skill will become unequaled. When a weapon is in your hand, you will be unstoppable. * ALLY --------------------------------------- You are an active, young Sprite. The hero finds you soon, in the Dwarf cave. You are aggressive, and will excel at casting attack spells - especially when confronting the enemy lords. * ALLY --------------------------------------- You are a very gentle, but strong-willed, young lady and have spent your life learning the heal- ing arts and studying how to give strength to others. When in the thick of battle, you will enhance your friends' abilities and cure them of injuries. * 35 *_____________________________________________________ SPRITE MAGICLittle Sprite, the spells on these twopages are yours. Find the Elementalnamed to obtain the spells listed. Mostof your magic is best used in combat.When you cast a spell on multiple vic-tims, the effect of that spell grows weaker.------------------------------------------------------------------| | EARTH SLIDE || | 3MP || GNOME | A large ball of mud drops || | on enemies. || | |------------------------------------------------------------------| SPEED DOWN | GEM MISSILE || 1MP | 2MP || Vines grip your | A shower of sharp jewels || enemy, slowing him. | shreds the foes. |------------------------------------------------------------------| | FREEZE | | | 2MP || UNDINE | Your enemies will be || | temporarily frozen. || | |------------------------------------------------------------------| ENERGY ABSORB | ACID STORM || 2MP | 2MP || The enemy's hit points | A corrosive rain falls upon || transfer to you. | your foes. || | |------------------------------------------------------------------| | FIREBALL || | 2MP || SALAMANDO | Shoot blazing fireballs || | with this. || | |------------------------------------------------------------------| LAVA WAVE | EXPLODER || 3MP | 4MP || A tide of molten rock | This spell will blow up || drown the enemy. | enemies. || | |------------------------------------------------------------------ * 36 *________________________________________________________------------------------------------------------------------------| | AIR BLAST || | 2MP || SYLPHID | Three gale-force winds || | blast the enemy. || | |------------------------------------------------------------------| SILENCE | THUNDER BOLT || 2MP | 4MP || Your enemies will be | Burn up your foes with || strangely confused. | this sizzler. |------------------------------------------------------------------| | CHANGE FORM | | | 5MP || LUNA | Randomly converts one || | enemy to another. || | |------------------------------------------------------------------| LUNAR MAGIC | MAGIC ABSORB || 8MP | 1MP || This spell is crazy like | Steal your foe's magic || moonshine. | points. || | |------------------------------------------------------------------| | EVIL GATE || | 8MP || SHADE | A wave of night sweeps || | over enemies. || | |------------------------------------------------------------------| DISPEL MAGIC | DARK FORCE || 4MP | 2MP || Halt's an enemy's | Orbs of darkness attack || magic attack. | enemies. || | |------------------------------------------------------------------| | BURST || | 4MP || DRYAD | Ultraviolet rays crisp the || | enemy. || | |------------------------------------------------------------------| SLEEP FLOWER | | 2MP || Sends your enemy into | | a deep sleep. | | | ------------------------------- * 37 *______________________________________________________------------------------------------------------------------------| | STONE SABER || | 4MP || GNOME | A weapon under this spell || | turns foes to stone. || | |------------------------------------------------------------------| DEFENDER | SPEED UP || 2MP | 3MP || Improves your party's | Increases hit and evade || defensive skills. | points. |------------------------------------------------------------------| | ICE SABER || | 2MP || UNDINE | Weapons under this spell || | ice up enemies. || | |------------------------------------------------------------------| REMEDY | CURE WATER || 1MP | 2MP || Curses a person who | Restores a portion of || has been poisoned. | someone's hit points. || | |------------------------------------------------------------------| | FLAME SABER || | 2MP || SALAMANDO | Puts the power of fire || | magic in a weapon. || | |------------------------------------------------------------------| BLAZE WALL | FIRE BOUQUET || 3MP | 3MP || A wall of flame falls | Cast this to drop enemy || upon enemies. | attack power. || | |------------------------------------------------------------------ * 38 *_______________________________________________________------------------------------------------------------------------| | THUNDER SABER || | 3MP || SYLPHID | Weapons will strike with || | thunder's might. || | |------------------------------------------------------------------| ANALYZER | BALLOON || 1MP | 2MP || Sniffs out enemy traps | Cast this to immobilize || or weak spots. | enemies. |------------------------------------------------------------------| | MOON SABER | | | 3MP || LUNA | Increase your hit points || | as you topple foes. || | |------------------------------------------------------------------| MOON ENERGY | LUNAR BOOST || 2MP | 2MP || Raise the number of | Allies focus on attack, || your critical hits. | not defense. || | |------------------------------------------------------------------| | LIGHT SABER || | 5MP || LUMINA | Weapons gain the || | power of light. || | |------------------------------------------------------------------| LUCID BARRIER | LUCENT BEAM || 4MP | 2MP || Protection from | Enemies will be hit by a || weapon attacks. | blast of pure light. || | |------------------------------------------------------------------| | REVIVIFIER || | 10MP || DRYAD | Restore life but not Hit || | points. || | |------------------------------------------------------------------| WALL | | 6MP || Makes a barrier to ward | | off magic. | | | ------------------------------- * 39 *_____________________________________________________ THE VAST ARRAY OF WEAPONSEight types of weapons are used in combat on our world, andthere are eight levels for each type. You must choose the mosteffective weaponfor every situation you will face. Also, youwill find that you can wield some weapons very well, andothers not. To see onscreen weapon information, chooseLevel on the Edit Ring. Highlight the weapon you want tocheck, and press the B Button to see a brief description at thebottom of the screen. (See Page 17.)* SWORDSThe Sword of Mana can go through a transformation every time youlocate and collect an Energy Orb. As will all weapons, Watts needsto reforge your weapon to make a new one. Its levels are:1. Rusty Sword 5. Excalibur2. Broad Sword 6. Masamune3. Herald Sword 7. Gigas Sword4. Claymore 8. Dragon Buster* GLOVESDon this powerful handgear and punch your enemies intooblivion.1. Spike Knuckle 5. Heavy Glove2. Power Glove 6. Hyper-Fist3. Moogle Claw 7. Griffin Claws4. Chakra 8. Dragon Claws* AXESYou can use axes in many different ways. Attack venomousplants and fishes with an axe, or break apart certain rocks.1. Watt's Axe 5. Golden Axe2. Lode Axe 6. Were-Buster3. Stout Axe 7. Great Axe4. Battle Axe 8. Gigas Axe * 40 *_____________________________________________________* POLE ARMSWield a spear when you don't dare get too close to your foe.You will find spears helpful when fighting dragons.1. Spear 5. Halberd2. Heavy Spear 6. Oceanid Spear3. Sprite's Spear 7. Gigas Spear4. Partisan 8. Dragoon Lance* WHIPSIf you are being attacked by giant insects, arm yourself witha whip. Also use whips to snag poles to cross ravines.1. Whip 5. Flail of Hope2. Black Whip 6. Morning Star3. Backhand Whip 7. Hammer Flail4. Chain Whip 8. Nimbus Chain* BOWS AND ARROWSShoot arrow over long distances and different levels-theenemy can't lay a hand on you!1. Chobin's Bow 5. Bow of Hope2. Short Bow 6. Elfin Bow3. Long Bow 7. Wing Bow4. Great Bow 8. Doom Bow* BOOMERANGSWhen you throw a boomerang, you have a better chance ofmaking a critical hit. It's also a good distance weapon.1. Boomerang 5. Red Cleaver2. Chakram 6. Cobra Shuttle3. Lode Boomerang 7. Frizbar4. Rising Sun 8. Shuriken* DARTSArm yourself with a dart, then use it in battle to hitenemies who are at some distance from you.1. Pole Dart 5. Fork of Hope2. Javelin 6. Imp's Fork3. Light Trident 7. Elf's harpoon4. Lode Javelin 8. Dragon's Dart * 41 *_____________________________________________________ ITEMSTo purchase new items that will help you in your quest, visitshops. You will find that the price of things vary from townto town. Chests hold items that may be of use to you, as well-but remember that they may also hide traps. You can carryfour of each item except the rope, Flammie Drum, MoogleBelt and Midge Mallet. CANDY You will be able to buy candy in most stores, and it frequently appears inside chests. Eat some of this sugary treat to partially restore your hit points. CHOCOLATE You will get more energy from eating chocolate, and it will raise your hit points more than candy. Unfortunately, it is also more expensive than candy. ROYAL JAM Made from the royal jelly of the Buzz Bee queen, this tasty snack has magical properties. It replenishes the hit points of the one who eats it to it's full capacity. FAERIE WALNUT You will need to keep a full stock of Faerie Walnuts. Whenever you eat one, it will restore your magic points to maximum. * 42 *_________________________________________________ MEDICAL HERB Try to keep this in your packs always. If you are poisoned by an enemy or a chest with needles, Moogled etc., take this herb. CUP OF WISHES Hold this magical cup to the lips of one who has perished, and that person is restored with full hit and magic points. MAGIC ROPE When you become lost, or endangered in a castle, dungeon, or forest, use this to return to the beginning of the area. FLAMMIE DRUM You will find this wondrous drum as you near the end of your quest. When you pound on it, Flammie shall appear. MOOGLE BELT When one or all of you have been moogled by an enemy's magic, use the Moogle Belt to return to your normal self. MIDGE MALLET Only one Mallet exists. It will shrink or enlarge all of you. Use it when you have been shrunk by enemies. BARREL Wear this barrel when you must race through a dangerous area. It protects you, but you cannot use your weapons. * 43 *_____________________________________________________ ARMORBelow are named and described all of the types of armoravailable to you. Some of you won't be able to wear certainkinds of armor. The faces of those who can wear the armorappear in the Ring when you are purchasing it. Use this chartto see the protection each armor provides before buying it.-----------------------------------------------------------------| BANDANNA | DRAGON HELM || PROTECTION ........... 2 | PROTECTION .............. 66 |-----------------------------------------------------------------| HAIR RIBBON | DUCK HELM || PROTECTION ........... 3 | PROTECTION .............. 140 | -----------------------------------------------------------------| RABITE CAP | NEEDLE HELM || PROTECTION ........... 5 | PROTECTION .............. 140 |-----------------------------------------------------------------| HEAD GEAR | COCKATRICE CAPE || PROTECTION ........... 7 | PROTECTION .............. ??? |-----------------------------------------------------------------| QUILL CAP | AMULET HELM || PROTECTION ........... 10 | PROTECTION .............. ??? |-----------------------------------------------------------------| STEEL CAP | FAERIE CROWN || PROTECTION ........... 13 | PROTECTION .............. ??? |-----------------------------------------------------------------| GOLDEN TIARA | OVERALLS || PROTECTION ........... 17 | PROTECTION ................ 3 |-----------------------------------------------------------------| RACCOON CAP | KUNG FU SUIT || PROTECTION ........... 21 | PROTECTION ................ 4 |-----------------------------------------------------------------| QUILTED HOOD | MIDGE ROBE || PROTECTION ........... 26 | PROTECTION ................ 7 |-----------------------------------------------------------------| TIGER CAP | CHAIN VEST || PROTECTION ........... 32 | PROTECTION ............... 10 |-----------------------------------------------------------------| CIRCLET | SPIKY SUIT || PROTECTION ........... 38 | PROTECTION ............... 13 |-----------------------------------------------------------------| RUBY ARMET | KUNG FU DRESS || PROTECTION .......... ??? | PROTECTION ............... 17 |-----------------------------------------------------------------| UNICORN HELM | FANCY OVERALLS || PROTECTION ........... 55 | PROTECTION ............... 22 |----------------------------------------------------------------- * 44 *______________________________________________________-----------------------------------------------------------------| CHEST GUARD | COBRA BRACELET || PROTECTION ........... 28 | PROTECTION ................ 6 |-----------------------------------------------------------------| GOLDEN VEST | WOLF'S BAND || PROTECTION ........... 34 | PROTECTION ................ 8 |-----------------------------------------------------------------| RUBY VEST | SILVER BAND || PROTECTION ........... 43 | PROTECTION ............... 10 |-----------------------------------------------------------------| TIGER SUIT | GOLEM RING || PROTECTION ........... 52 | PROTECTION ............... 13 |-----------------------------------------------------------------| TIGER BIKINI | FROSTY RING || PROTECTION ........... 64 | PROTECTION ............... 16 |-----------------------------------------------------------------| MAGICAL ARMOR | IVY AMULET || PROTECTION ........... 78 | PROTECTION ............... 20 |-----------------------------------------------------------------| TORTIS MAIL | GOLD BRACELET || PROTECTION ........... 95 | PROTECTION ............... 24 |-----------------------------------------------------------------| FLOWER SUIT | SHIELD RING || PROTECTION .......... 115 | PROTECTION ............... 29 |-----------------------------------------------------------------| BATTLE SUIT | LAZURI RING || PROTECTION .......... 139 | PROTECTION ............... 35 |-----------------------------------------------------------------| VESTGUARD | GUARDIAN RING || PROTECTION .......... 240 | PROTECTION .............. ??? |-----------------------------------------------------------------| VAMPIRE CAPE | GAUNTLET || PROTECTION .......... ??? | PROTECTION ............... 90 |-----------------------------------------------------------------| POWER SUIT | NINJA GLOVES || PROTECTION .......... ??? | PROTECTION .............. ??? |-----------------------------------------------------------------| FAERIE CLOAK | DRAGON RING || PROTECTION ........... 55 | PROTECTION .............. ??? |-----------------------------------------------------------------| FAERIE'S RING | WATCHER RING || PROTECTION .......... ??? | PROTECTION .............. ??? |-----------------------------------------------------------------| ELBOW PAD | IMP'S RIG || PROTECTION .......... ??? | PROTECTION .............. ??? |-----------------------------------------------------------------| POWER WRIST | AMULET RING || PROTECTION ............ 4 | PROTECTION ............... 95 |----------------------------------------------------------------- * 45 *________________________________________________________ TRAVELER'S LOGYoung hero, on the following pages, I have recorded somesteps you must take if you wish to begin your quest success-fully. I cannot tell you how to proceed all the way to the end,for who can know whether any of use will survive that long?I must also warn you that there are several ways to make yourway through this ordeal. No single way is the "right" way.1 GET THE RUSTY SWORD One fateful day, you find the RustySword embedded in stone. Be-cause you need something tocut down the bushes, you pullit free. But your action breaksthe seal that holds the localmonsters at bay and protects Potos, your town. Now as youtry to return home, you face a hundred foes.2 BUILD YOUR LEVEL As your fight your way through thehordes of famished monstersthat are taking advantage oftheir new freedom, try to findcandy. You must collect andeat it whenever you need toregain your strength. Attackmonsters to build up yoursword to level one. Your combat experience and candysnacks will help increase your level-try to reach level threebefore you get to Potos. * 46 *___________________________________________________3 VISIT THE ITEM SHOP Once back in Potos, visit the Item Shop. Ifthe store has bandannas, buy one. Ifyou have room in your pack formore candy, buy some of that, too.4 EQUIP ARMOR It may not look like much protection, but your new bandanna will function as armor. Put onthe bandanna as described on Page 19, by opening the EditRing and selecting Equip. Once you are wearing the ban-danna around your head, you will see that your armor islevel two.5 SAVE GAME Take time to stop at the local Inn and save yourprogress. If you truly wish to suc-ceed in your quest, you should visitInns often to save and recover. * 47 *_________________________________________________6 TALK TO THE TOWNSPEOPLEApproach the people of Potosand engage them in conver-sation. Be sure not to missthe Elder. He has much tosay about that Rusty Swordyou found in the stream! Af-ter he speaks with you, anearthquake rocks Potos. Youand your friend Elliott, fall into a gaping pit. Brace yourself,because you are about to battle a giant ant!7 MANTIS ANT The dreaded Mantis Ant isthe first enemy lord you willmeet. Once the protectivepower of your sword wasremoved from Potos, theMantis Ant raced to the townto try to take the sword forhimself. The earthquake wasactually the Ant digging his way under Potos to reach you.Like many of the enemy lords, he can sense the presence ofthe Sword of Mana. Use your hard-won experience to defeatthe Ant. -------------------------------------------------------------------------- | When you defeat the mantis Ant, you find the powerful Sword Orb, which | | draws its power from a Mana Seed. When you find Watts, the blacksmith, | | he'll pu the Orb to good use... | -------------------------------------------------------------------------- * 48 *____________________________________________________8 STAY IN POTOS Once the dust clears fromyour battle, Jema, a knightfrom a distant land, ap-proaches to see if you arealive. He is relieved to findyou well, and gives you muchuseful advice. Return to theElder and speak to him some more. Go downstairs in hishouse and open the chest. Talk to villagers again. While youare doing this, the townspeople are meeting to discuss yourpunishment for removing the protection from Potos.------------------------------------------------------------------| You are banished from Potos forever, never to return unless you clear the || world of monsters and danger. |----------------------------------------------------------------9 JOURNEY TO THE WATER PALACEGo to the Water Palace afteryou leave Potos. You canreach the Palace by walk-ing, or you can find CannonTravel and get a boost. Jemahas already paid the re-quired fee, so you can flyfree. If you decide to walk,however, try to find Neko's Item Shop along the way. ----------------------------------------------------------------------- | Neko has a well-stocked shop. You should purchase the wristband and | | any other items that appeal to you (and you can afford). Equip the | | Wristband once you have it. | ----------------------------------------------------------------------- * 49 *________________________________________________________10 TALK TO SOLDIERS As you ap- proach thebeautiful Water Palace, youwill encounter five soldiers.One of them is Dyluck-re-member his name and face.Be sure to talk to each of theguards until his duty hour isup and he leaves the screen. Then continue north to theenterance of the Palace.11 TALK TO LUKA Jema meets you at the frontdoor of the Water Palace andleads you to Luka. She hasmuch information for youabout the sword, the ManaSeed, and the Empire. Whileyou two are conversing, Jemaheads out for Pandora. Continue speaking with Luka, andpolitely answer all of her questions. If she likes what shehears, she will tell you about the other Mana Seeds. --------------------------------------------- | Luka gives you the Speak, and provides | | you with information about other | | weapons. She also restores your hit | | points and sends you off to Gaia's Navel. | --------------------------------------------- * 50 *______________________________________________________12 TAKEN ALIVE! Before you can reach Gaia's Navle, ahorde of Goblins may attack andcapture you. Fortunately, a blondegirl comes to your rescue andsaves you from being the maincourse at the Goblins' ritual din-ner. But before you can learn her name, she runs off. Proceedto Pandora.13 PATH TO GAIA'S NAVEL Don't bother to ex- plore Pandora yet.Leave town by the mid-left road.This route should put you back onthe path to Gaia's Navel. VisitKippo Village when you reach it.Increase your armor, and con-verse with all of the inhabitants to learn valuable clues.14 TRY OUT YOUR SPEAR The road to Gaia's Navel is long and filled with a hun-dred perils. Practice with thespear given to you by Lukaas you travel. You need tobuild the level of your spearup to one, just as you did theRusty Sword, earlier. Keep an eye out for any items droppedby enemies that you could find useful, and build yourexperience points. * 51 *______________________________________________________15 ENTER THE CAVE The forest is the last obstacle you mustwork throughbefore reachinggaia's Navel. It is a grim place,home to monsters who fear thelight of day. You need all of yourskill and courage to survive. Gaia'sNael is a deep cave, so watch for it carefully. When you dofind the cave, enter it on the left side to avoid trouble.16 TRIGGER THE SKULL SWITCHDepending on your decisions, youmay be all alone when you enterthe cave, or you may be with anally. Explore the cave until youfind a Skull Switch on the wall. Theroom beyond is filled with lava and you cannot pass. Stab theSkull with your weapon to trigger the switch beneath. In thenext room, grates in the floor swing open and drain the lava.17 ANOTHER SWITCH Pass through the room that was just clearedof lava and descend the steps onthe far side. Gaia's Naval has manyinteresting places and items. Ex-plore the cave until you find an-other Skull Switch. Once you lo-cate it, strike the switch with your weapon to trigger it. * 52 *____________________________________________________18 SECRET DOOR You can never foretell what aSkull Switch will do. Oftenwhen you trigger one, youcannot see the results imme-diately. Other actions youperform will also cause mys-terious things to happen, sobe alert. Once you triggerthis second Skull Switch, enter the next room. A portion of thefloor has fallen away to reveal a new path.19 VILLAGE OF THE DWARFS This hidden route you havefound is the passagewayused by Dwarfs to enter theirvillage from Gaia's Navel.They are friendly to you, sotalk with them. Find Watts,the blacksmith, and havehim reforge your RustySword. It costs 100GP, but is well-worth it. Visit the Inn, thenfind the exhibit hut. A fascinating show is about to begin.20 THE SPRITE SHOW Pay 50GP for the first part of the show, then pay anadditional 100GP, if you have it, tohelp the Sprite. After the show, returnto the stage and go behind it. Find theSprite and get a refund... * 53 *_____________________________________________________21 BATTLE TROPICALLO Once the Sprite and the Dawrfhave been shamed into giv-ing you back your money,return to the village andbrace yourself. A tremendousearthquake strikes, shakingup the people and the town.This is a warning to you thatTropicallo, an enemy lord, isabout to appear. When you defeat him, the Spear Orb is yourreward. The Sprite is unimpressed with your skill but decidesto join you when it hears you might be able to help it! TheSprite brings along a Boomerang and Chobin's Bow. You arethen asked to go to Elinee's Castle.22 However, be- fore you pro-ceed to Elinee's Castle to dis-solve the seal, visit the back-smith once more. Out ofgratitude for destroyingTropicallo, he sells you hisown weapon, Watt's Axe. Hethen creates a new enteranceto the Dwarf Village so thatothers can find it more easily. Before you bid farewell to theblacksmith, ask him to reforge your spear. He is able to raiseit to level two. Return to Pandora. This time you will examinethe town more closely. * 54 *________________________________________________23 THE GIRL If you haven't already doneso, enter the Castle ofPandora, located in the up-per right of the town. Searchthe Castle, talking to every-one, until you again meetthe blonde girl who savedyou from the Goblins. Shewill join your quest andaid you with her magic powers. Her boyfriend, Dyluck, ismissing and she hopes to find him while traveling with you.Once you settle the details with her, go to the left and enterthe first room you find-it is King Pandora's chamber.24 TALK TO JEMA Jema is already in the King'schamber. He is concernedabout recent events inPandora and, after filling youin, heads out to explore. Talkto the King to gain his per-spective. His spy network,greatly reduced since thetrouble began, is still func-tioning and keeping him informed on many issues. Even so,gossip is the best way to learn details, so speak with thepeople living in the Castle. When you are done, leave townand journey to Elinee's Castle, north of Gaia's Navel. * 55 *______________________________________________________25 TRAVELLING Now that you have two part-ners, you will have to learn aboutyou. Take every opportunityto practice together againstenemies so that you knowthe strengths and weak-nesses of the heroines. Onyour way to Elinee's castle, stop in Kippo Village and theDwarf Village. Your allies need to purchase armor and all ofyou need to fill your packs with items. Be sure to equip yournew armor immediately.26 GEAR CHECK Before you leave the lasttown, do a gear check. Youshould be wearing the HeadGear, Power Wrist, and SpikySuit. Your armor level will beincreased by 24 points withthis outfit. The Sprite shouldhave on the Rabite Cap,Power Writs, and the Spiky Suit.This gear should raise its armor level by 25 points. Make surethe girl has the Hair Ribbon, Power Wrist, and Kung Fu Dress.Her amor will then be increased by 24 points. Each memberof your party should build up the skill level of his or herweapons, and all of you should be at level eight or higher. Ifeveryone is properly armed and geared up, lead your partyon to Elinee's Castle. * 56 *_______________________________________________________27 THE HAUNTED FOREST Elinee's Castle lies on the farside of the Haunted Forest.The woods are filled withdread beasts and a hundredpitfalls for the unwary trav-eler. To find it, go north ofGaia's Navel and look for tenpillars lined up along theroad. Walk between themand you find yourself in the Haunted Forest. Work your waythrough a maze of trees and hordes of monsters until youcome to a fork in the road.28 FORK IN THE ROAD If you take the left-hand path,your quest shall be doomedto failure. Follow the path toyour right. Find the unusualsymbol set into the groundand stand upon it. A slightearthquake shakes the for-est. Once the ground hassettled, return to the fork inthe road. Now proceed down the left path. Before long, youfind two towering pillars crowned with grim skulls. Theseare remnants of the technology and wizardry of the ancientones, and hold a secret power. ----------------------------------------------------------------------- | To guarantee your safe passage, you must destroy the skull pillars. | | Sheathe your sword, take up Watt's Axe and chop them down. | ----------------------------------------------------------------------- * 57 *_________________________________________________29 ELINEE'S CASTLE After bringing down the pil- lars, continue to Elinee'sCastle. Enter it and walk down the halluntil you find a switch set in the floor.30 USELESS SWITCH You discover, when you try tothrow the switch, that it doesnot cause anything to hap-pen. Proceed past the switchand on down the stairs. Ex-plore this new area until youfind Neko locked in a cellwith some soldiers. Not sur-prisingly, they are very unhappy to be there.31 RELEASE THEM talk to the sol- diers to learnhow to free them, and leteveryone out of the cell. Nekowas taken prisoner while hewas carrying goods to hisshop, so he has items to sellthat you might need. He willalso save your progress foryou. Be sure to talk to thesoldiers, too. They have information about how to make theuseless switch create a bridge. Return to that switch andactivate the bridge. * 58 *__________________________________________________32 SLIDING WALL Continue exploring Elinee's Castle until youfind another switch in the floor. Stepon it and a wall slides away. Go onthrough the passageway.33 ELINEE When you find Elinee, she runsaway. Follow her until she iscornered. Dyluck is her cap-tive, and she send him toThantos. Elinee seems anasty woman, and gleefullytells you about the Empire's plans to conquer Pandora. Thenshe escapes and the enemy lord, Spiky Tiger, attacks.34 BOOMERANG ORB You receive the BoomerangOrb upon defeating SpikyTiger. You might find yourBow and Arrow helpful inthis battle. Seek out Elineeonce more. You see that sheis a greatly changed person.Apparently, she has beenunder the control of the enemy lord Thanatos. She realizesthat she behaved badly, and is quite apologetic. * 59 *____________________________________________________35 RECEIVE WHIP Elinee advises you to see the ruins locatedsouth of Pandora. The, to compen-sate you for the swful things shesaid and did, she gives you twotreasure chests. Take what is in them.Elinee also tells you what you musthave Ice Magic to get past the lava in the Dawrf Village. Thislava protects the Underground Palace.36 RETURN TO WATER PALACEGo back to the jail and findNeko to save your questprogress, then leave Elinee'sCastle. Luka sends you amessage that you must re-trun to the Water Palace.37 A NEW CAVE Find Luka at the Water Palace.She tells you about Undine,a friend of hers, who is awater spirit. She has notheard from Undine in quitesome time, and with all thetrouble going on, is worriedabout her. Luka asks you to go to the cave where Undine livesand see if she is alive and unharmed. Prepare yourself to runinto enemies. * 60 *__________________________________________________38 UNDINE When you enter the cave, Tonpole, anenemy lord, launches an attack.Keep hitting him so that he can'tuse Heal Water on himself! De-feat him and receive the GloveOrb. Enter the newly opened caveto find Undine. She bestows hermagic on the Sprite and the girl. These two can now castspells of Water. At the same time, Undine give you a newweapon, the Pole Dart.39 RETURN TO GAIA'S NAVEL When you have assured yourself that Undine iswell, and will be safe in her cave,Talk to Luka again, then go back toGaia's Navel and enter the DrawfVillage.40 BLACKSMITH First visit Watt andask him to upgradeyour weapons. Each type ofweapon that you have found anOrb for can be forged up to ahigher level. By now you shouldhave an Orb for the Spike Knuckleand an Orb for the Boomerang.The Spike Knuckle becomes thePower Glove and the Boomerangbecomes Chakram when the blacksmith is through. * 61 *______________________________________________________41 CRYSTAL CAVE At the center of the Dwarf Vil-lage is a cave with a crystal.Find this cave and enter it.Explore the cave until youfind the crystal. It is a thingof beauty, a product of ad-vanced technology. Theknowledge of how to utilizea crystal was lost when theancient ones were destroyed. Now people must use magic oncrystals to unlock their powers.42 ICE MAGIC Use Ice Magic on this crystal,as Elinee said. You can thenenter the Underground Pal-ace, or return to Pandora tosearch for Dyluck. Thsi deci-sion and all others are yoursto make. I have said all thatI can, and my time is over.May the gods smile on yourquest so that you succeed and restore harmony to our world.------------------------------------------------------------------------------| A STRATEGY GUIDE IS AVAILABLE! || Lost? Stuck in a cavern? Wondering what to do next? Here's where you can || get all the details, tricks, and strategies for success -- Secret of Mana: || The Official Strategy Guide! You'll find full-color detailed maps, || strategies for every part of the game, statistics on all characters, || monsters, weapons, special items and hidden areas! For more information, || refer to the postcard included in your Secret of Mana game pak! |------------------------------------------------------------------------------ * 62 *_____________________________________________________ SQUARESOFT Westpark G-I, 8351-154th Ave. N.E. Redmond, WA 98052 For a Square Soft Game Counselor, call (206) 861-0303 from 8 a.m. to 5 p.m. P.S.T. PRINTED IN JAPAN
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