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Super Nintendo stuff
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DrakkhenSNS-DK-USAKemco/SeikaDRAKKHEN (TM)Developed by (Infogrames logo)Instruction Booklet(Super Nintendo Entertainment System logo)PAGE 2------Licensed by (Nintendo logo)Nintendo, Super Nintendo Entertainment System and the official seals areregistered trademarks of Nintendo of America Inc.(C)1991 Nintendo of America Inc.(picture of the Official Nintendo Seal of Quality)This official seal is your assurance that Nintendo has approved the qualityof this product. Always look for this seal when buying games and accessoriesto ensure complete compatibility with your Super Nintendo EntertainmentSystem. All Nintendo products are by sale for use only with other authorizedproducts bearing the official Nintendo Seal of Quality.PAGE 3------DrakkhenPAGE 4------(picture of a rock shape like a coffin with a skeleton embossed in its cover)Warning! Please read the enclosed consumer information and precaution booklet carefully before using your Nintendo(R) hardware system or Game Pak.PAGE 5------CONTENTS 8............................................Introduction10.......................................Starting the Game12...........................................Screen Layout14..................................................Moving16.........................................Viewing the Map17............................................Doing Battle18.........................................Giving Commands28....................................Exploring the Island30...............................Advice for the Adventurer31.......................................Weapons and Armor32...................................................Items34..................................................Spells36.............................Creating Your Own CharacterPAGE 6------(fantasy drawing where we can see a wizard casting a spell beside an alter)PAGE 7------The universe as we, the Drakkonian people know it, is threatened by the fourdragon kings who control the forces of nature; Earth, Water, Air, and Fire.These dragons have stolen the Drakkhen's eight tears; gems that represent allthe forces of magic. Each dragon has one son and one daughter for a total offour princes and four princesses. Each prince and princess was bequeathed one of the eight tears.Your quest is to recover the eight gems. Having done so, the control of thedragons will be broken and control of the universe will be restored to thebenevolent and magical Drakkhen.Your task is complicated by the existence of two distinctly different politicalparties of the princes and princesses. The League of the Ninth Tear issympathetic to the Drakkonian cause and its members will assist you in yourquest. The Alliance of Fire, however, would like to see the evil reign of thedragons continue. As a result, you may need to slay some of the princes andprincesses to complete your quest.But you must be careful not to attack too hastily! The success of youradventure depends upon the cooperation of those princes and princesses whosympathize with your cause. Sympathetic princes and princesses are of littlehelp if they are dead!You must approach your quest in a step-by-step manner. It is important thatyou complete the tasks in the order you are told. The renegade warrior isdoomed to failure.You must exercise great caution! Many of the inhabitants are very strong anddo not appreciate your intervention. Beware of entering castles unprepared.Heed the hints that point the way to your destiny.During your quest, you will encounter inns, shrines, and other ordinary places.You may enter these at any time and they can be valuable sources ofinformation and supplies.PAGE 8------1. INTRODUCTIONEnter the 3D scrolling world of Drakkhen, a real-time world of fantasy! Youcontrol the destiny of four brave adventurers as you explore the treacherousDrakkhen Island. Feel free to wander where you wish, but try not to stray toofar from your quest. The fat of the human world rests in your capable hands!PAGE 9------(map of the Isle of the Drakkhen) Water +---------------------------------------------------------+ | (cave) | | (cave) Ice ! | | ! | |____(castle)______________________________!______________| | ! ! River ! River | | ! ! Marsh (chinatown?)-+-+ | | +-+--+-------------------------------+-(houses)-+-+ | | ! Marsh ! | |_______!__________________________________!______________| | ! (triangles?) ! | | ! Forest (triangles?) ! | | ! (triangles?) (something) | |--+----+-+-(castle) (triangles?) ! (castle) | | ! ! ! (triangles?) +-------+ | | ! (houses)--+---------------------------+ ! | |__!___________!___________________________________!______| | ! ! ! | | !____ ! Desert ! | | ! !_________________ ! | | (tent)! ! ! ! | | ! ! +-(castle)-+ ! |(something?) ! ! ! ! | | (arabia castle)-- +-(houses)-+------+ | |_________________________________________________________|PAGE 10-------2. STARTING THE GAMEOnly the left controller is used for this game.(picture of the Super NES controller)L & R Buttons: Make characters visible or not. Attempt to escape from enemies.Control Pad: Move through the world when characters are not visible. Move the leader or selected character when visible. Choose Command Icon or other selections.SELECT: Display MapSTART: Start Game. Display MapX Button: Toggle between Leader & Selected characterA Button: Activate Icon Command Area. Make selections. Read next part of text messageB Button: Cancel last selection. Make selections.Y Button: Choose leader or selected character.Insert the cartridge into your Super NES and turn on the power. The licensescreen will appear followed by the Drakkhen title screen. (picture of thetitle screen)PAGE 11-------A stone tablet will appear in the lower left corner of the screen containingsome messages. After displaying these messages, you will see the followingscreen: (picture of the title screen with the stone table in the lower leftcorner of the screen)Drakkhen allows you to save your game to one or two files; FILE1 or FILE2.Saving your game will permit you to resume your quest at another time fromwhere you left off. When you play Drakkhen for the first time, both FILE1 andFILE2 will show -NEW-, indicating that nothing has been saved to the files. Ifyou had saved a game previously, you could choose to resume it or begin a newgame.The diamond cursor will appear next to FILE1. Since this is your first timeplaying the game, press the A Button to choose FILE1.Once you have chosen FILE1, you can choose to START a game with the defaultset of four characters or to CREATE a custom set of adventurers. Initially,you may find it easier to explore the game using the default set of characters.As you become more experienced, you can experiment with custom characters to find the best combination of adventurers.Once again, since this is your first time playing the game, choose START bypressing the A Button to begin the game with the default set of characters.(picture of this screen)PAGE 12-------3. SCREEN LAYOUTThere are three areas of the screen. The Action Area shows your current viewof the world. The four adventurers are visible in the foreground of the ActionArea. The Icon Area in the lower right contains the nine pictures thatcorrespond to the available commands. The Message Area provides you withvaluable information about your surroundings. The blinking triangle in thelower right corner of the Message Area indicates that there is additional textfor you to read. Press the A Button to read the next part of the text.After reading the introductory text, you will be given the opportunity to readan explanation of the game. Press the A Button to view the game explanation.Press the B Button to skip the explanation and begin the game. The gameexplanation provides information on the use of the controller, the CommandIcons, and other basic information. You can also view this information at anytime during the game. Press the B Button to begin the game.(picture of the main screen)Action Area (top and center of screen)Message Area (bottom left and bottom center of screen)Icon Area (bottom right of screen)PAGE 13-------When you begin the game, the four adventurers will gather together intoa group and disappear from the screen, leaving you with a clear view of the Action Area. The Message Area is replaced with two new areas; the Weapon Area and the Character Area:The four rows of the Weapon Area correspond to the four adventurers. A sword indicates that the character is armed with a weapon. A Scepter indicates that the character is armed with magic. The MP number indicates the current Magic Points possessed by the character. When you cast a spell, your Magic Points will decrease. Fortunately, your magic points are replenished as time passes and by acquiring special items or spells.The Character Area gives you summary information for each of the adventurers. The picture of each character lets you quickly see what armor and weapon is being used. The HP number indicates the Health Points for the character. Each character can sustain only so much damage in battle. The greater the number of Health Points, the more damage the character can sustain. The character dies when the number of Health Points reaches zero. Health points are replenished while the character is visible and by acquiring special items or spells.(picture of the main screen)Character Area (bottom center of screen)Weapon Area (bottom left of screen)Icon Area (bottom right of screen)The oval lamp below the picture of each character is used to indicate thecurrently selected character. A red lamp indicates that the character is theleader of the party. All other characters will follow the leader. A bluelamp indicates that the character has been selected to move alone.PAGE 14-------4. MOVINGThere are two modes of movement; when the characters are visible in the Action Area and when they are not. When the characters are not visible, you can use the Control Pad to look or move in any directions to explore the outside world.There are four circumstances under which the characters are visible:1. You can press the L or R Button to make the characters visible or not.2. The characters are automatically made visible when you encounter an enemy.3. The characters are automatically made visible when you come upon a building or castle.4. The characters are automatically made visible when you use the Icon Area to give commands.(picture of a game screen)PAGE 15-------When the characters are visible, you can choose to move the entire group oran individual character. To move the entire group you must first choose aleader. The leader of the group is indicated by a red lamp below thecharacter's picture in the Character Area. You can choose the leader of thegroup by pressing the Y Button until the red lamp appears under the desiredcharacter.With a selected leader, the Control Pad will move the leader of the group. Theother members of the group will follow the movements of the leader.You can also choose to move just one selected character. By pressing the XButton, the lamp below the character will change from red to blue. The bluelamp indicates that the character has been chosen to move alone. Now, whenyou use the Control Pad you will be moving only the selected character.(picture of a game screen)PAGE 16-------5. VIEWING THE MAPYou can view the map of Drakkhen Island by pressing either the SELECT or START Buttons.The map shows your current location as well as the location of the eightcastles and other buildings. The compass in the upper right of the screenindicates you are currently headed. You will find the map a necessary tool inyour quest. When you are done viewing the map, press the A Button to return to the game.(picture of the Map Screen)PAGE 17-------6. DOING BATTLEDrakkhen Island is inhabited by a large number of rather unfriendly creatures.When you encounter one of these creatures, the battle will be wagedautomatically. However, you may choose to try to avoid battle by repeatedly pressing the L and R Buttons. This will not always work, but it is sometimes wiser to avoid a confrontation. If you are inside a castle, the only way to avoid battle is to exit to another room.During battle, if your characters inflict damage upon the enemy, a yellow arrow beneath the character's picture in the Character Area will light up. The number that is shown is the amount of damage inflicted upon the enemy. If the number appears without the yellow arrow, your character has suffered that amount of damage.Your chances for success in battle can be greatly improved by properly armingyour characters and providing them with the best possible protective armor.This can be accomplished by giving commands. (picture of a sword and a shield)PAGE 18-------7. GIVING COMMANDSThe icons contained in the Icon Area let you give commands to your charactersand let you save your game. You can activate the Icon Area by pressing theA Button. A dagger cursor will appear, pointing to one of the commands icons.The icon will also have a frame around it. You can choose a command using the Control Pad and pressing the A Button. To cancel, press the B Button.(picture of the Icon Area)The Character icon gives you detailed information about each of youradventurers and allows you to control the allocation of weapons and items.Choosing the Character icon will bring up the first screen of characterinformation and pause the game.This screen shows you the Level (LV), Health Points (HP), and Magic Points (MP)for each character. As characters gain more experience, their Level willincrease. The Health Points measure the life of the character. When theHealth Points decline to zero, the character dies. The Magic Points indicatethe ability of the character to use spells.(picture of the Character screen)PAGE 19-------In addition , a compass in the upper right corner shows your current direction.Below the compass, your heading is shown in degrees. The eight blinking dotsat the bottom of the character screen will be replaced by blue dots as youacquire each of the eight tears.You can choose to view detailed information on each character by moving thetriangle cursor to the desired character and pressing the A Button. You canchoose EXIT to return to the game.By choosing to view detailed information on a character, you will be see ascreen similar to the following: (picture of the detailed character screen)This screen shows the Level and Experience for the selected character and theamount of Jade Coins carried by the group of characters. You can choose fromthe menu using the Control Pad to move the triangle cursor to the desired item and pressing the A Button.PAGE 20-------Weapon-ArmorChoosing WEAPON-ARMOR will allow you to change the weapons and protective clothing worn by the character.The middle of the screen shows an inventory of all of the equipment carried by the character. Items with an asterisk next to them are currently being used.(picture of the Weapon-Armor Screen)GiveChoose this to give a piece of equipment to another character. You will thenbe allowed to choose the piece of equipment you wish to give and who shouldreceive it.EquipmentChoose this to change the currently used items for the character. This is themeans of using a newly acquired weapon or piece of protective clothing. Youwill be presented with a list of available equipment in each of the categories.The triangle cursor will appear next to the currently selected item. To changethe currently selected item, move the cursor with the Control Pad and press the A Button.DropChoose this to drop a piece of equipment. You can then choose which item youwish to get rid of. You may find that it is not possible to drop all items.ExitChoose this to return to the previous screen.PAGE 21-------ItemChoosing ITEM will let you Give, Use, or Drop an item like a ring or phial(bottle). (picture of the Item screen)GiveChoose this to give an item to another character. You will then be allowedto choose the item you wish to give and who should receive it.UseChoose this to make use of an item. You can then choose the item you wish touse from the list of available items.DropChoose this to get rid of an item. You can then choose the item you wish todrop.ExitChoose this to return to the previous screen.MagicChoosing MAGIC will give you access to any spells that the character haslearned. (picture of the Magic screen)To use a spell, move the cursor to the selected spell and press the A Button.PAGE 22-------InformationChoosing INFORMATION will display detailed information about the character.(picture of the Information screen)Maximum Health Points:The maximum health points that the character can have will increase as thelevel of the character increases.Maximum Magic Points:The maximum magic points that the character can have will increase as the level of the character increases.Power:The greater the power value, the more damage the character can inflict onenemies.Defense:The greater the defense value, the less damage the character will suffer inbattle.Physique:The greater the physique value, the more effective a given weapon will be.Intelligence:The greater the intelligence value, the more precision in fights.Knowledge:The greater the knowledge value, the more ability to understand and use spellsand potions.Agility:The greater the ability value, the more effective the character will be inbattle.Fortune:The greater the fortune value, the more likely that the character can escapean attack.PAGE 23-------The Mouth icon let's you listen to other characters you encounter. Sometimescharacters will give you additional information if you listen to them morethan once. It is wise to talk to many of the characters. The informationoffered by strangers is often valuable. (picture of the Icon Area with theMouth icon outlined)The Controller icon gives you access to a series of help screens about theuse of the controller and the principles of the game. If you forget which keyto use, choose the Controller icon. Press the A Button to go from one helpscreen to another. Press the B Button to return to the game. (picture of theIcon Area with the Controller icon outlined)The Take icon lets you pick up an item that is in front of the character.(picture of the Icon Area with the Take icon (open hand) outlined)The Sword icon lets you arm a character with either a weapon or magic. Whenyou first select the Sword icon, you will be given a list of the characters.(picture of the Icon Area with the Sword icon outlined)PAGE 24-------For each character, this screen shows how they are currently armed. Choose acharacter by moving the triangle cursor and pressing the A Button. (pictureof the character weapon screen)From this screen you can choose how the character should be armed for battle.(picture of the character weapon selection screen)Ready The Weapon:Choose this to select the active weapon.Attack - Magic:Choose this to arm the character with Attack Magic.Defence - Magic:Choose this to arm the character with Defense Magic.Defense:Choose this to have the character defend itself and not aggressively attack.This is useful if the character is low on Health Points.Exit:Choose this to return to the previous screen.PAGE 25-------The Activate icon is used to activate any devices that are within reach of thecharacter. For example, you can use this icon to touch an element symbol.(picture of the Icon Area with the Activate icon (pointing hand) outlined)The Look icon is used to investigate your surroundings. This command will give a more detailed description, if available, of objects that are in front of the character. (picture of the Icon Area with the Look icon (eye) outlined)The Exit icon is used to quickly exit from a dungeon. (picture of the IconArea with the Exit icon (open door) outlined)The Cartridge icon is used to save your game. After choosing the Cartridgeicon, press the A Button to save the game or the B Button to cancel. (pictureof the Icon Area with the Cartridge icon outlined)PAGE 26 & 27------------(picture drawn on both pages that shows a stonehenge-like place)PAGE 28-------8. EXPLORING THE ISLANDAs you continue your quest, you will come upon a number of additional sights.The priests of the Anak Shrines are accomplished in the healing arts. Toresurrect and heal the members of your party, visit one of the shrines.(picture of a game screen with the Anak shrine)The Inn is a good place to get important information from the localinhabitants. (picture of a game screen with a inn)There are magical places on the island, called Warp Zones. When you enter aWarp Zone, you are teleported to another part of the island. These Warp Zonescan be used to quickly travel from one place to another. Each Warp Zone isconnected to a specific destination. (picture of a game screen that shows aWarp Zone (a square on the ground circled by 4 triangles))PAGE 29-------The Flickering Lights is a small strip of enchantment in the center of theisland. It is unclear whether any creature can cross its boundaries.(picture of a games screen showing 3 yellow triangles on the ground)There are just a few of the places that await you. The rest you must discoverfor yourself!You may also encounter additional characters during your travels. An old manmay appear from time to time. He is a valuable source of information. Youwill also meet travelling merchants from whom you may buy weapons, armor or other items or sell things that are no longer of use to you.PAGE 30-------9. ADVICE FOR THE ADVENTURERWhen you start your quest, the members of your party will be inexperienced.Try to gain some battle experience as soon as possible. The castle that firstappears before you is that of Prince Hordkhen. Begin your quest by firstvisiting his castle. (picture of a game screen inside a castle)Check the map frequently to verify your location and heading. You should alsomake sure that the members of your party are appropriately armed and clothed.Lastly, save your game frequently so that you can resume it at a later time.PAGE 31-------10. WEAPONS AND ARMORIn Order by Increasing Power(enlarged picture of a character)Armor/Cuirass (on body) Helmet (on head) Protective ClothingLeather Light ShirtLeather Plate Heavy JacketLight Cuirass Power Chain MailMedium Cuirass HyperHeavy Cuirass Dragon Other ClothingPower Cuirass Light RobeHyper Cuirass Weapons (in hands) Medium RobeDragon Cuirass Dagger Heavy Robe Bludgeon Light CoatGreave (on low body) Bow & Arrow Medium CoatLight Rod Heavy CoatMedium Short SwordHeavy Long Sword Buckler (in hands)Power Saber LightHyper Dragon Sword MediumDragon Heavy Shield (in hands) Light Shoes (on feet) Medium Shoes Heavy Boots Power Hyper DragonPAGE 32-------11. ITEMSThere are many items that you can acquire from travelling merchants,overcoming enemies, and diligent investigation of the castles.Item PurposeTorch Useful for exploring dark parts of the dungeon.Key Can be used to open some locked doors.Phial (HP) Restore health points. Contains 7 doses.Phial (MP) Restore magic points. Contains 7 doses.Empty Phial Someone beat you to the contents!Heart Grants new life.PAGE 33-------There are also staffs that carry magical powers.Staff PurposeGhost Makes your character invisible.Earth Cuts your battle damage by half.Air Cuts the affect of magic on you by half.Life Your Health Points recover faster.Magic Your Magic Points recover faster.Thief's Enables you to get past locked doors.Lucky Can enable you to avoid traps.The rings grant the owner greater powers.Ring PurposeWar Increases strength.Wind Increases agility.Flash Increases intelligence.Sage's Increases knowledge.Force Increases physique.Star Increases fortune.Defense Increases defense.PAGE 34-------12. SPELLSThere are many powerful spells which you may learn.Heal MinorThis spell only demands a small amount of energy and will be enough to heal asmall wound.FireballA spell of great force which throws fear into the hearts of those who set eyes upon you. The spell of lightning is quick, terrible, tremendous, and fatal. The chosen enemy will find himself in distress and confusion. The spell is terrifying, but a little tiring.InvisibleIf you succeed with this spell, you will disappear from the eyes of the enemy.A costly spell that will help your progress.CureThis spell is the only one which can heal infections, illness and poisons. Thespell is not very expensive and can be extremely useful.LightBrings light to darkness. As it is easy to handle, this impressive spell willnot cost a lot.StrengthYour force will be multiplied and your enemy surprised. The spell is littlestraining.ShieldThis spell is of particular use when your protective clothing is weak. Thespell costs little and you will find yourself protected from enemy blows.Heal MajorThis spell is good for healing wounds. In the case of serious wounds it willbe necessary to apply it several times.PAGE 35-------UnlockUse this spell to unlock doors that cannot be opened with keys. This spellcosts little and can reap great rewards.Anti-MatterUse this spell to eliminate the undead. This spell is of average cost butessential.ParalysisImmobilize your enemy. The effect is immediate, but the duration of thisspell will depend on your strength. It is only effective against a creature.DispelA spell of extreme power! It is expensive, but extremely effective.ConfusionEngulf your enemy in chaos. This spell is a little expensive in points.SpeedYou will now have lightning speed. This spell is a little tiring.Anti-MagicFor a brief time, this spell will negate the magic of your enemy. This spellis expensive and tiring.ResurrectionThis is perhaps the most fascinating of all the spells. With it, you can bringa character back to life. This spell is very expensive.TeleportationThis spell will transport you to another location.Dragon PowerThis will increase the level of your character for a short time. But do notmake use of this spell too often, for it is very expensive.PAGE 36-------13. CREATING YOUR OWN CHARACTERSThe more advanced adventurers may wish to customize the characters. When you start a new game and have chosen FILE1 or FILE2, you will be given the option to START a new game with the default characters or the CREATE a custom set of characters.Choosing CREATE will bring up the following screen:First you must choose the gender of the character. Use the Control Pad to make your selection and press the A Button. (picture of the genderselection screen)Next you must choose the class of character you want. You may choose only one character from each of the four classes. The Fighter/Amazon is physically strong and very effective in battle. The Scout is agile and skilled in magic. The Magician is very accomplished in attack magic, but is physically weak. The Priest/Priestess is particularly skilled in healing magic, but is physically weak. (picture of the class selection screen)PAGE 37-------Enter the name of the character using the Control Pad and pressing the AButton. Move the cursor to END and press the A Button when you are done.(picture of the name entry screen)You can now choose to assign the five values in the lower left corner of thescreen to the POWER, AGILITY, INTELLIGENCE, KNOWLEDGE, and PHYSIQUE attributes.Only one of the values will be bright green. To assign the highlighted value,move the cursor to the selected attribute and press the A Button. To cancelan assigned value, press the B Button. The HP (Health Points), FORTUNE, andCOIN attributes are set automatically. (picture of the attributes assignationscreen)You should carefully match the attributes to the class of character to ensuretheir effectiveness.Repeat these steps for the other three members of your party. When you aredone, you can choose to create the party over again (B Button) or to begin thegame with your custom characters (A Button).PAGE 38-------NOTESPAGE 39-------90-day limited warranty Kemco/Seika Game Paks (not written)DRAKKHEN(TM) is published under license from Infogrames. (C)1989, 1990.Infogrames(TM) is a trademark of Infogrames. Used with permission. All rights reserved. Licensed in conjunction with JP International.(C)1991 Kemco.BACK COVER----------Exclusively Distributed by Seika Corporation U.S.A.20,000 Mariner Avenue Torrance, CA 90503Customer Support: (213) 373-8127(Kemco/Seika logo)Printed in Japan
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