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Super Nintendo stuff
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Contra 3: The Alien Wars SNS-CS-USA CONTRA III THE ALIEN WARS INSTRUCTION BOOKLET___________________________________________________________________CONGRATULATIONS! You now own Contra (R) 3 - The Alien Wars (tm) for your SuperNES (tm). Your best bet is for survival is to read the following instructionsthroughly before entering active alien blasting duty.TABLE OF CONTENTSTHE CONTRA CHRONICLES .........................4HOW TO PLAY ...................................4CONTROLLING THE ACTION ........................6MANEUVERS .....................................7THE BATTLEFIELD ...............................9YOUR ANTI-ALIEN ARSENAL ......................10THE STAGES ...................................12ALIEN NATION .................................14ALIEN COMMAND ................................15 3_________________________________________________________________THE CONTRA LEGACY ROCKS ON February 14, 2636. You are about to learn what it takes to be adescendant of command legends Scorpion and Mad Dog. That is, now that theRed Falcon would like to use your family tree as a toothpick. You're Jimboand Sully, special forces comrades just like your fearsome forefathers were.Nowadays, your weapons and maneuvers are more advanced than they were whenyour ancestors saved the world from being skewered on Red Falcon's fangs.That brutal is still in his prime and he had plenty of time to plot hisrevenge. He's swamped Neo City with six stages of the most cruel and unusualpunishers ever. So run, climb, ride, soar and start blasting your way to theAlien Main Base. Before your family name and your planet are just dirt underRed Falcon's claws.HOW TO SAVE THE WORLDIT'S ALL HOW YOU LOOK AT ITYou'll be scoping out some missions from side view and some from top view. Ina side-view stage, you'll have to contend with the mighty Stage Boss at theend of each mission, and he won't be happy that you've made it past hisunderlings. Defeat him and you'll advance to the next stage. In a top-viewstage, you first select the field in which you'd like to start battling.There will be a number of targets to hit throughout the course. Radar arrowswill lead you to the next closest target. You also have a map you can checkout by pressing the SELECT BUTTON. After you've abolished all the startegictargets and the toughest alien attackers, you'll move to the next stage. 4________________________________________________________________KNOCKING 'EM DOWN AND RACKING 'EM UP Throughout all the stages you will be engaging in two-fisted warfare.You carry a weapon in each hand and can switch fire from one to the other atany time with the X BUTTON. Be on the lookout for weapon Wings. They appearafter specific enemies are blasted. Shoot down the Weapon Wings and grab thePower Up inside to receive a new, more powerful weapon. As you pick offaliens, you will earn points. For the first 20,000 you'll receive a bonusplayer. After that, you'll receive a 1UP for every 60,000 points up to 30player units.THEY GOTCHA, NOW WHAT If you catch an enemy bullet the hard way or fall into a ravine,you will lose one of your players. If you lose all of your players, thefight's finished. You can go back for more by selecting CONTINUE when GAMEOVER is reached. In the Easy mode, you can choose CONTINUE three times. Inthe Normal and Hard modes, you can keep the battle raging up to five times.If you continue, you will find yourself at the beginning of the stage whereyou left off. At the CONTINUE screen, you can also change settings for 1Player, 2 Players A and 2 Players B. If you are alien busting with an ally,you can borrow a player from your partner when you run out by pressing theA BUTTON and continuing to play. 5__________________________________________________________________TO GET THE SHOWDOWN ON THE ROAD To begin, insert your Game Pak into the Super NES and turn it on.Press the START BUTTON and you will be at the Player Select screen. Press theCONTROL PAD Up or Down to select 1 Play, 2 Players A, 2 Players B or Option.In Option mode, you can select Player lives (3, 5 or 7), Level (Easy, Normal,or Hard), Sound (Stereo or Mono) and Exit. There are unique endings for eachof the difficulty levels, so you'll want to try and tackle them all. Move tothe category that you'd like to adjust by pressing the CONTROL PAD Up orDown. Adjust the setting by pressing the CONTROL PAD Left or Right. SelectEXIT to move back to the Player Selection screen. You can also skip OPTIONif you'd like and go right to player selection. If you selection 1 Playermode, you're going it solo. In 2 Players A, two engage in creature crushingsimultaneously. While in a top-view stage, you'll be battling on differentscreens. The 2 Players B mode is like 2 Players A but the difference is,when you're in a top-view stage, you'll be on the same screen rather thanseparate screens. Press the START BUTTON once you've slected the player modeand get ready for a supersonic 16-bit extravaganza. 6______________________________________________________________ADVANCED SPECIAL FORCES MANEUVERSSIDE-VIEW STAGESSTART BUTTON Press to pause the game.SELECT BUTTON Not used.CONTROL PAD Press to move commando and aim shooting direction.A BUTTON Press to launch M-80,000 Helio Bomb.B BUTTON Press to jump.X BUTTON Press to switch to left or right-handed weapon fire.Y BUTTON Press to shoot. Hold down for rapid fire.L BUTTON Hold the L BUTTON and the R BUTTON together and press the Y BUTTON to randomly fire both weapons while spinning.R BUTTON Press the R BUTTON and the Y BUTTON together and you can stay in place and shoot in the direction your CONTROL PAD is pointed. This maneuver cannot be used while you are riding the jet bike, armored care or hanging from an object. Hang In There You can grip walls, girders, ceilings and you won't believe whatelse to get where you're going. Use caution, because if you jump whileyou're hanging and climbing, you will fall and lose a player. To descendsafely, press the CONTROL PAD Down together with the B BUTTON. 7_________________________________________________________________ TANKS FOR THE RIDE Hitch a ride on an abandoned armored car. Press the CONTROL PADRight or Left to move. Press the Y button to fire the Konan Cannon.TOP VIEW STAGESSTART BUTTON Press to pause game.SELECT BUTTON Press to display strategic map.A BUTTON Press to launch M-80,000 Helio Bomb.B BUTTON Press to activate the magnetic force field. Enemies can still do damage, but their bullets can't touch you.X BUTTON Press to swutch to left or right-handed weapon fire.Y BUTTON Press to shoot. Hold down for rapid fire.L BUTTON Press to rotate your field of vision to the left.R BUTTON Press to rotate your field of vision to the right. Press the L BUTTON and the R BUTTON together while tapping the Y BUTTON to randomly shoot while spinning. 8________________________________________________________________CALLING IN THE HEAVY ARTILLERY Rifle Standard issue. Weapon Wings Shoot them down and grab the power up to pump up your arsenal. Homing Gun The bullets will follow your enemies like bees on a honey-dipped dog. Barrier Shield Blue magnetic rays make you invincible for a limited time But once the force field turns red, you're open season again. 10_______________________________________________________________ Laser Gun Zaps a powerful beam. Crush Gun Devistating to enemies and obstacles. Spread Gun A spray of fire to hose down your attackers. Fire Gun The fire arm of choice for eliminating aliens. M-80,000 Helio Bomb Launch it and all the enemies on the screen will be vaporized. You start with one and you can stock up if you find them in the Weapon Wings. If you get nailed, you will lose stock, so use 'em or lose 'em. 11________________________________________________________________NOT JUST ANOTHER STAGE YOU'LL GROW OUT OF Mission 1 The Streets of Neo City Once a bustling metropolis, now busted up rubble swarming with strange terrorists and Man-Faced Mutts. Mission 2 Maria Calderon Highway A maze of streets and bridges that have been overrun by a strange breed called Twylobites who hoard Power Ups. Mission 3 The Old Cyber Steel Mill Keep an eye on the sky, because the old mill is now used as a landing pad for alien aircraft and a bizarre assortment of wicked winged creatures. 12_____________________________________________________________ Mission 4 The Battle of the Blazing Sky Jet motorcycles and helicopter missiles. If it moves, you'll ride it. Anything to catch Red Falcon. Mission 5 The Mucho Grande Badlands Many a brave soldier has lost his cool in the swirling sands of the meanest desert mesa country this side of the Pecos. Mission 6 Red Falcon's Main Base The Arch Alien's carcass, filled with terrifying creatures, courtesy of your worst nightmares. It'll take superhuman strength and courage to make it through to the neuro-center of Red Falcon's maleviolent being without getting crushed like an Earth worm. 13_____________________________________________________________ENCOUNTERS OF A LETHAL KIND Chrome Dome Man-Faced Mutts Sniper Corporals of Punishment Para-Slug Tri-Transforming Wall Walker 14______________________________________________________________ Psycho Cycler Twylobite Mutant Megasquito TAKE ME TO YOUR LEADER Beast Kimkoh Metallican Robo-Corpse Vicious Slave Hawk 15_______________________________________________________________ Konami (R) is a registered trademark of Konami Co., Ltd. Contra (R) 3 and The Alien Wars (tm) are trademarks of Konami, Inc. (C)1993 Konami, Inc. All rights reserved. Konami, Inc. 900 Deerfield Parkway Buffalo Grove, IL 60089-4510 Game Counselor Line: (708) 215-5111
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