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Claymates

- CLAYMATES - - (Snes) -TABLE OF CONTENTSIntroduction.....................2Clay.............................4Cast of Characters...............5Playing the Game.................8Starting the Game................8Controller Operation.............8Specific Character Actions.......9Clayton's Other Actions..........15Geo-Shapes.......................17Map Screen.......................18Actions Screens (Levels).........20Losing a Clayton.................22Crystals.........................23Bonus Levels.....................24Using Clayton's Animal Forms.....24Continuing the Game..............25Finishing Levels.................25Special Items Found on Earth.....26Enemies Found Throughout Earth...27Bosses on Earth..................31Credits..........................32Limited Warrenty................N/A -[2]-INTRODUCTONClaymates StoryMudville USA, home to Professor Putty and his son Clayton, was for the mostpart a peaceful place. This afternoon however it was all about to change.It started out like any other day, Clayton going off to school, leaving hisfather at home with his experiments. Today, however, his father was on theverge of a fantastic breakthrough and Clayton could barely keep his mind onhis lessons. As soon as the last bell rang, Clayton raced home hoping toget there in time to help his father with his work.Half a world away another person eagerly awaited Professor Putty'sbreakthrough.Through the smoke of his magic cauldron the eyes of the wicked witchdoctor, Jobo, looked down upon Mudville. Would this upstart professor beable to do what only he, the great Jobo, was able to do? To turn livingcreatures into clay! There was only one way to know for sure, to go therein person. With some incantations and a puff of brimstone he was on hisway.Clayton ran up the porch and into the house only to be knocked to the floorby an explosion coming from the basement. Startled and a little bit scaredClayon looked up to see his father smiling with success. It had worked! Theclaymorph serum worked! Suddenly there was a second explosion and in acloud of smoke the witch docter Jobo appeared. Claiming the powers overclay were his alone, Jobo demanded the serum and its formula. -[3]-Professor Putty was not going to let his breakthrough go without a flight,but he was powerless to stop the wicked Jobo. Seeing that he was not goingto get his way Jobo seized the professor and turned the protesting Claytoninto a ball of clay, escaping in another puff.Now its up Clayton to rescue his father, and the serum, which will turn himback into a little boy. He will face many dangers as he travels to the endsof the earth, and possibly beyond, if he is to finish his quest. To aid himin his quest, Clayton had the ability to transform into five differentanimals with the help of different pieces of clay he may find along theway. Each of the five animals has its own abilities and skills, and he willneed them all as he runs, jumps, flies, swims, and climbs passed anythingin his way. -[4]-CLAYThroughout Clayton's travels in the land of the Claymates he will findcolored pieces of clay. Clay allows Clayton to transform into the differentanimals characters. When you have Clayton pick up a piece of colored clayhe transforms into the animal of that colour. For example, if Clayton picksup a grey piece of clay he becomes Oozy, picking up a purple piece of claywill transform him into Goopy, etc. If Clayton transforms from one clayanimal to another, he will also get a wandering Orb. -[5]-CAST OF CHATACTERSMucksterClayton transforms into Muckster when he gets a red piece of clay. Likemost cats Muckster has razor sharp claws. They come in handy when Mucksterneeds to defent himself against ene- mies and cling to the sides of trees.Muckster can climb up and down the trees; getting to places others cannot.All of this makes Muckster a rather arrogant feline. He believes he is thebest Claymate.OOZYBy collecting a gray piece of clay, Clayton becomes Oozy the Mouse. Oozy isable to run faster than any of the other Claymates and defeats his enemieswith his mighty roar.Once Oozy starts running, nothing can keep up with him. Thanks to atechnique called Blaze Processing, it is possible for Oozy to accelerate tohis amazingly high top speed. He will seem like a blur, screaming acrossyour television.One of Oozy's other attributes is his small size. He is also able to slipthrough many holes which other Claymates, like Muckster, can only lookthrough. -[6]-GOOPYClayton can transform into Goopy by picking up a purple piece of clay.Goopy can swim around the sea with ease, zipping by enemies who get in hisway. He is also able to jump onto the shore whenever he wishes. Goopy isonly able to stay on dry land only as he can hold his breath. If he cannotget back to the water in time, he will become the clay ball again. Goopydoes not like anything getting in his way and will spit air bubbles atenemies to clear them out of his path.GLOBMEISTERWhen Clayton finds a brown piece of Clay, he can become Globmeister theGopher. Globmeister is able to burrow into the ground through loose dirt,getting into caverns none of other Claymates can reach. The deeper the holehe needs to dig, the happier Globmeister becomes. While happy with diggingholes throughout the world, Globmeister also collects acorns in his sparetime. He can throw his collection of acorns at enemies trying to stop himfrom digging, there is nothing which makes Globmeister more unhappy, so healways makes sure that he has as many acorns as he needs. -[7]-DOH-DOHBy merging with a green piece of clay, Clayton can take on the form of Doh-Doh the Bird. Doh-Doh is able to fly into the air by flappung furiouslywith his wings. Although he is not very graceful, he can still fly overenemies and up into the sky to places none of the other Claymates canreach. He also needs a runway to get up enough speed to leap into the air.He can only get in the air by taking off like an airplane. There was notenough clay when Doh-Doh was made, so his wings are much smaller than theyshould be. Because of his small wings, Doh-Doh tires easily while flyingand can only stay in the air for a short time. When Doh-Doh runs short ofbreath he will stop flapping his wings and fall to the ground. Because heis made of clay, he never gets hurt by any of these falls and is ready tojump into the air right away. -[8]-PLAYING THE GAMEStarting the GameBegin by inserting the Claymates Game Pak into the Super NintendoEnterainment System and turning the Power Switch ON. The title screen ofClaymates will appear. Press Start to begin the game.Controller Operation:Start: Begins the Game. Pauses the Game during play. While also holding down the SELECT button will teleport Clayton out of a level that he has already completed.Control Pad: Moves the Claymates around the game. Moves Clayton around the map screen. || ATTACT/RUN _________________||_________|__________ / | _ \ / _ | (_) \ / _| |_ _ _ | _ \ ( |_ _| // // (_) (_)----)---DIG \ |_| // // _ / \ | _____________ (_) / \__|_________/ /\ \_____|______/ | || | MOVEMENT Start/Pause | | JUMP, SWIM, FLY, DIG -[9]-B Button: Causes all of the Claymates to Jump. Goopy will flap his fins and swim. Doh-Doh will flap his wings and fly. Globmeister will use his claws to Dig when the control pad is also held down. If pressed while a Claymate is running, it will make the Claymate Power Jump. Holding down will speed up the Robots on the Map Screen.A Button: Makes Globmeister Dig.Y Button: Allows any of the Claymates to run when held down. Allows any of the Claymates to attack.SPECIFIC CHARACTER ACTIONSMucksterATTACKING ___ __| |__ | _ _ | (Y) |__ __| |___|Muckster attacks enemies by swiping his paw at them.JUMPING ___ __| |__ | _ _ | (B) |__ __| |___|He climbs trees by jumping towards them. -[10]-CLIMBING ___ __| - |__ | | |__ _ __| |___|Climbing up and down trees.FALLING OFF ___ __| |__ | _ _ | |__ __| |___|Falling off of a tree.JUMPING OFF ___ __| |__ | _ _ | (B) |__ __| |___|Jumping off a tree. -[11]-OoZYATTACKING ___ __| |__ | _ _ | (Y) |__ __| |___|Oozy attacks by roaring at his enemies.ACCELERATING ___ __| |__ | _ _ | (Y) |__ __| |___|Speed Increasing.Running at Full Speed.FAST ___ __| |__ | _ _ | (Y) |__ __| |___|Through Blaze Processing, Oozy can accelerate to break neck speeds.ULTRA FAST ___ __| |__ | _ _ | (Y) |__ __| |___|If there are zoomers along the passageway, Oozy can go even faster. -[12]-GOOPYSWIMMING ___ __| |__ | _ _ | |__ __| |___|Goopy is able to swim by pressing the control pad in the direction you wanthim to go.SWIM UPWARDS ___ __| |__ | _ _ | (B) |__ __| |___|To make him swim upwards you will have to repeatedly press the B button.SPIT BUBBLES (Y)Goopy can spit air bubbles at enemies.JUMP ___ __| - |__ | | (B) |__ __| |___|To have Goopy jump out of the water, he must be close to the surface. -[13]- Unlike most fish. Goopy is able to Goopy is still a fish and can only stay on land for a short period of walk on land. He is able to get to time before running out of air. the shore by jumping out of the water onto dry land.GLOBMEISTERTHROWING ___ __| |__ | _ _ | (Y) |__ __| |___|Globmeister can hit oncoming enemies by throwing acorns.DIGGING ___ __| |__ | | (A) or (B) |__ _ __| |___|Globmeister can dig through loose dirt. Press the B button repeatedly whileholding the control pad downwards, or just by pressing the A button. -[14]-DOH-DOHRUNNING ___ __| |__ | _ _ | (Y) |__ __| |___|unlike any of the other Claymates, Doh-Doh is able to fly. To start Doh-Dohflying first you have to get him running.LEAPING ___ __| |__ | _ _ | (Y) + (B) |__ __| |___|As soon as Doh-Doh has reached his top speed have him leap into the air.Begin repeatedly pressing the B Button.PECKING ___ __| |__ | _ _ | (Y) |__ __| |___|When enemies get in Doh-Doh's way he can peck at them.FLYING ___ __| |__ | _ _ | (B) |__ __| |___|To keep Doh-Doh up in the air. Repeatedly press the B Button. -[15]-Doh-Doh gets tired quickly when he is flying and after a little while hewill stop flapping his wings and fall out of the sky.CLAYON'S OTHER ACTIONSIn the world of Clatmates there are many objects which Clayton can jump on,move, or push. These things will let Clayton move to hidden areas in thelevels, as well as allowing him to finish the level he is already in.Clayton can not afford to ignore any of these things or he will not surviveto save this father.Jumping Gelatin - This springly substance will push Clayton high into theair when he falls onto it.JUMPING HIGH (B)Clayton can bounce even higher off the gelatin if you hold the B-Buttondown while he is jumping up and down. -[16]-MUTASIZERS ___ __| |__ | | |__ _ __| |___|Mutasizers can produce many of the same special items as the Bonk Boxes.Squeeze Clayton down through the funnel by pressing the control paddownwards creating the special item. Plungers mark Clayton's progress through the level, and upon losing a life Clayton will return to this position rather than the beginning of the level. To push a plunger just jump on it. Switches change things which are going on, such as turning off bursting pipes. Jumping on a switch will turn it off and on.JUMPING DOWN ___ __| |__ | | (Y) |__ _ __| |___|To make Clayton jump down to a lower branch from a higher one, just holdthe control pad downwards and then press the jump button, B. -[17]-Monster generators create more monsters to go after Clayton. Just jump ontop of a monster generator to turn it off.GEo-ShapesJobo does not want to make Clayton's job any easier, so he has hidden manyof the treasures located on Earth under lock and key. These special itemshave been put in Bonk Boxes which can be opened by Clayton only if he has aspecial type of key called a Geo Shape. ____ .--------. /\ | __ | | /\ | //\\ | L_|| | //\\ | ___________ `----'___ `----' | `----' | | ___ | / _ \ `--------' | / _ \ | ( (_) ) | ( (_) ) | \___/ | \___/ | |___________|These Geo-shapes include the circle, the square, and the triangle. IfClayton is able to find any of these shapes, he can then open a Bonk Boxwhich has the same shape shown on it. Just have Clayton jump towards thebox and hit the bottom of it. Once the box is open, its special contentsare revealed. -[18]-MAP SCREENYou can move Clayton around the Map Screen by pressing the control pad inthe direction you want him to go. Pathways may be blocked by trees orrocks, so Clayton must go through the level in that area to get help. Toenter a level, move Clayton onto a whirlpool.When Clayton finishes a level, two robots will be released. They are thereto clear things out of Clayton's way. But they're not as smart as you orClayton, so you must move the carts and rocks in the area into and out ofthe way of the robots to steer them around the map. When a robot hits atree, a rock, or a fence it will turn. By moving the rocks and carts youcan have the robots turn when you want. -[19]-You will want to make the robots move towards the axes and bombs. When arobot moves onto one of these objects, it will pick it up and begin toflash. The robot still does not know how to get to the obstacle inClayton's path, so you will have to steer it with the rocks and cartsagain. Once the flashing robots finds an obstacle, it will clear theblockade out of Clayton's path.If any of the robots are stuck in a part of the map where they cannot helpClayton, he can send the robots back their entry place by punching themusing the Y button. Clayton can also get bored with the slow moving robots.So you can press and hold the B button down to make them move faster. -[20]-It is also possible for Clayton to go back to a level which he has alreadycompleted on the same continent. Also, Clayton can exit a previouslycompleted level if you hold down SELECT and then press START.Once Clayton has finished the last level on a continent, he will find alarge cannon. Move Clayton onto the cannon, he will be immediately loadedand shot off into the sky. The cannon will blast Clayton to the nextcontinent.ACTION SCREENS (LEVELS)Once Clayton has entered a Whirlpool he will be moved into a level. TheAction Screen will now appear. The action screen shows the followingattributes: Time remaining # of crystals _ Score .________\_______|____________/__. Lives remaining--*** @ v 19,650 |--Letters to the | 9.23 28 /\ O | word CLAY | \ | | \_|__Geo Shapes | | | | |.___---_____________.:---------_| | | `--------------------------------'ObJECTSWhile moving through a level Clayton will discover some of the followingobjects and more. He may need to use many of them to solve puzzles that hefinds: -[21]-Going into a TELEPORTER from any direction will move Clayton to anotherpoint within the level. A point he may be unable to reach by any othermeans.SMALL AND LARGE CLOUDS - most clouds in the sky can be walked on, while thelarger clouds will move on their own.VENUS CLAY TRAPS will try to eat Clayton alive.ZOOMERS will proper Oozy and the clay ball along at a rapid rate.There is also a large collection of spikes, nails, and other sharp objectswhich will hurt Clayton when he touches them accidentally.MOVING PLATFORMS also exist which allow Clayton to access places he cannotnormally jump or climb.PINATAS are found throughout Earth and can be broken open by attackingthem. They often contain crystals which Clayton can always use. -[22]-When Clayton up a GOLDEN STAR he will receive a free life.WINDSOCKS can suddenly deflate letting Clayton fall towards the ground.BAD BRICKS may look like something for Clayton to walk right by, but watchout a nasty surprise!LOSING A CLAYTONWhen all of Clayton's lives have been lost the game is over. Any of thefollowing actions will result in either the loss of a life while he is aclay ball. These actions will also return Clayton to the clay ball ifClayton has merged with another coloured piece of clay, or the loss of theorb if Clayton has one. -[23]-* Hitting any of the sharp objects in the game.* Touching or being shot by any of the enemies which are wandering,rolling, flying, swimming or bouching throughout the levels.* Being eaten by Venus Clay Trap or touching one of the various otherobstacles on Earth such as Power Surges and Bursting Pipes.* Clayton will lose a life if he falls through the bottom of the screen.* Allowing the time to run out will also result in the loss of an entireClayton even if he is in another form.CYSTALSClayton will two different kinds of Crystals in his travel, red and green.The larger green crystals are worth 5 of the smaller red ones. If Claytoncan finish a level with 100 Crystals, he will go on to a Bonus Level. Andfor every 100 crystals after that he will also get an extra life. So, whenthe number of Crystals on the screen reaches 200, 300, or 400 an extra lifewill be added to the number of lives remaining. -[24]-THE DIFFERENT BONUS LEVELSThe Grid - This special level is entered by finishing a level with morethen 100 crystals. If Clayton is able to bounce on all of the yellowsquares as they light up, he will receive an extra life.Panchinko BAlls - When Clayton has collected the four letters to the wordCLAY, he will be transported to this bonus level. To move higher up on thescreen in this special game, hold the B button down and press UP on thecontrol pad at the same time.USING CLAYTONS ANIMAL FORMSSome of Clayton's animal forms are more helpful in different situationsthan others. For example, Oozy is often the only Claymate who can entervery small openings. Doh-Doh can fly to areas that other characters cannoteven see. Goopy can swim quickly through the water while the clay ball onlymoves slowly. -[25]-CONTINUING THE GAMEAs soon as Clayton has lost all his lives the game is over and the continueGame screen will appear. Using the control pad, you can move Claytontowards the words YES or NO. If you select NO, you will be returned to thetitle screen. Selecting YES will start the game at the beginning of thelast played.Finishing LevelsClayton's goal is to travel throughout the Earth and get to the finallevel. There he will be able to save himself and Professor Putty. It ispossible for Clayton to travel quickly through a level but you may missthings that are hidden. Different paths through areas on Earth are notalways easy but they may give Clayton a much needed extra life or specialitem.Throughout the levels there are plungers which can save Clayton's progresswhile in the area. If Clayton loses a life he will return to the plungerwhich marks his furthest progress in the level instead of being returned tothe beginning of the level.When Clayton finally does make it to the end of a level he will be reducedto the clay ball in order to release the robots. However, Clayton won'tlose any of the Geo-Shapes that he has found. If Clayton has picked up morethan 100 crystals at this point he will be transported to the Grid BonusLevel -[26]-where he can win an extra life. Whether he enters the bonus level or not,two robots will be released and it is Clayton's job to steer the robotsaround to destroy all the obstacles in his path.SPECIAL ITEMS FOUND ON EARTH EYES - the eye reveals hidden HAMMER - When this hammer falls all objects in the immediate vicinity of of the enemies on the screen will be the Bonk Box. frozen, making it easier for you to elude or attack them. BALLOONS - if Clayton jumps on the platform under the balloon before it MAGNET - This Special magnet will floats away, he will be carried draw all the crystals around towards upwards into the sky. Clayton. Even ones you cannot see. INVINCIBILITY POTIONS - Clayton will TWISTERS - Once Clayton unleashes be invincible for a limited period these whirlwinds they will destroy of time. everything in Clayton's path. DIMENSION DOORS - These special doors will lead Clayton to secret areas. -[27]-ENEMIES FOUND THROUGHOUT EARTHBULLDOG - This tough pooch is fast and is always looking for dinner. Ittakes more than a couple of hits to get by him.MALEABLE DUCKS - These angry birds are always looking for someone to peckat.PRICKLY SNAILS - these guys are very slow and Clayton can jump over them.They are easy to beat since they are so slow but watch out for theirshells! -[28]-SNAPPERHEADS - These bouncing balls of clay are found in many of the watterareas on Earth. You can often avoid them due to their low intelligence.CLAY NOSED SHARKS - As if it wasnt hard enough for Clayton to get throughthe watery areas of Earth, these sharks want to make it even harder. It isgoing to be very difficult for you to find a safe way past these huge, clayeating predators, so look around for help.SUMO WRESTLERS - The sumo wrestlers are always looking for someone tosquish, and before you know it, it could be you. So watch out for theirjumpng attack.SPITTING CLAYMELEONS - These cousins of the Claymodo Dragon have a nastysurprise. They can breathe fire at Clayton. Hit them or run away from themas quickly as you can. -[29]-MUDSKIPPERS - The seas of Earth are full of these fish. While not thatdifficult to hit, CLAYTON can not just ignore them in his travels or theymight get him.CLAYMODO DRAGONS - These reptiles are able to run on two feet and do itquite well. They will run Clayton down if you are not careful.Samurai - These Japanese warriors try their hardest to keep Clayton frompassing through their levels. They are able to move very fast. Watch outfor the long reach of their katanas.EVIL CLOUDS - Unlike the friendly clouds which help Clayton in his travelsthrough Earth, these clouds try to zap Clayton with bolts of lightning.BEES - These are just normal bees but they still pack a nasty sting. Trynot to hit their bee hives or you will anger even more of these peskyinsects. -[30]-WEASELS - These long haired rodents, often named Bill, run at Clayton asquickly as they can. You will have to do something fast or they will hurtClayton before you know it.HOMING MINES - While Clayton is swimming through the waters of Earth. thesemines move towards him; attempting him harm. Clayton cannot hurt the minesbut you can move him around them. Remember that Clayton moves much fasterthan they do, so try to draw them away from the direction you need to go. -[31]-BOSSES ON EARTHWebigailBenCorky The ClamJobo -[32]-CREDITSGameExecutive Producer: Brian FargoProducer: Michael QuarlesAssistant Producer: Eric DemiltLevel Design: Jeremy AireyDesigned By: Gregory a. Thomas, Colin Silverman Michael Quarles, JeremyAirey, Jeff ThomasPROGRAMMING: Brian Greenstone, Scott L. PattersonCLAY MODELS and ANIMATION: A-OK ANIMATION Angie Glocka, Owen KlatteARTWORK: Colin SivermanSOUND EFFECTS AND AUDIO PRODUCTION: Charles DeenenMUSIC: Brian Luzietti, Charles DeenenMUSIC AND SOUND ENGINE: (A.R.D.I) Jim Sproul, Phil BrittTECHNICAL ASSISTANCE: Jason Andersen, Tim Meekins, Jonah Stich, JohnSchappertADDITIONAL ARTWORK: Dave Mosher, Rob Nesler, Spencer KipeDIRECTOR OF QA: Kerry GarrisonASST. DIRECTOR OF QA: Rodney RelosaLEAD QA TESTER: Bill ChurchQA TESTERS: Dean Schulte, Chris TremmelWORLD EDITOR: ScootL L PAttersonGAME MANUALWRITTEN BY: FearGUS urquhartLAYOUT/DESIGN/COMPUTER GRAPHICS: Larry FukuokaCHARACTER ILLUSTRATION: George AlmondCOVER ART: Brian GibersonFUCK YOU FOR PLAYING CLAYMATES!
(Unofficial Gamers Network)

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