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Nes cheat codes
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Zelda 2: The Adventure of LinkThe Story of the Legend of Zelda: Adventure of Link*At the end of a fierce fight, Link overthrew Ganon, took back the Triforceand rescued Princess Zelda.*However, is it all really finished?*Many seasons have passed since then.Hyrule was on the road to ruin. The power that the vile heart of Ganon hadleft behind was causing chaos and disorder in Hyrule. What's more, evenafter the fall of Ganon, some of his underlings remained, waiting forGanon's return. The key to Ganon's return was the blood of Link - the valiant lad thatoverthrew the King of Evil. Ganon would be revived by sacrificing Link andsprinkling his blood on the ashes of Ganon. Meanwhile, Link remained in thelittle kingdom of Hyrule and lent his hand to its restoration. Butcircumstances did not look very good.One day a strange mark, exactly like the crest of the kingdom, appeared onthe back of Link's hand as he approached his 16th birthday. The worriedLink, went to Impa, Princess Zelda's nursemaid who was shocked andfrightened when she saw the birthmark. When she regained her composure, shetook Link to the North Castle.There was a door in the North Castle called "the door that does not open."Only the descendants of the Impa family who served the king knew how to openthe door. Impa took Link's left hand and pressed the back of it against thedoor. There was a sound of a lock falling open, the door slowly creakedopen and there on an altar in the middle of the room lay a beautiful woman."Here lies the Princess Zelda." Impa began to speak calmly. "Link, thetime has come when I must tell you the legend of Zelda handed down inHyrule. It is said that long ago, when Hyrule was one country, a greatruler maintained the peace in Hyrule using the Triforce. However, the kingtoo was a child of man and he died. Then, the prince of the kingdom shouldhave become king and inherited everything, but he could inherit the Triforceonly in part. The Prince searched everywhere for the missing parts, butcould not find them. Then, a magician close to the king brought him someunexpected news. Before he died, the king had said something about theTriforce to only the younger sister of the prince, Princess Zelda. Theprince immediately questioned the princess, but she wouldn't tell himanything. After the prince, the magician threatened to put the princessinto an eternal sleep if she did not talk, but even still, she said nothing.""In his anger, the magician tried to cast a spell on the princess. Thesurprised prince tried to stop him, but the magician fought off the princeand went on chanting the spell. Then, when the spell was finally cast,Princess Zelda fell on that spot and entered a sleep from which she mightnever awake. At the same time, the magician also fell down and breathed hislast.""In his grief, the prince placed the princess in this room. He hoped thatsomeday she would come back to life. So that this tragedy would never beforgotten, he ordered every female child born into the royal householdshould be given the name Zelda.">From the stand next to the alter where Princess Zelda lay in a deep sleep,Impa took the six crystals and a scroll with the same crest and handed themto Link. "For generations, my family has been handed down these thingswhich have been set aside for a time when a great king will come. They arewritten in ancient script that no one can read now. But you who have thecrest may be able to read it. It is said that the key to uniting theTriforce is hidden there. Now it is time for you to read it."Link glanced at the scroll half in doubt, but what do you know? Although henever seen the letters before, he found that he could read them as if theywere talking to him..This was written on the Scroll."You who'll control the Triforce of the future. I shall hand down to youthe secrets of the Triforce. There are three kinds of Triforce - Power,Wisdom, and Courage. When these three are brought together, the Triforcewill share its maximum power. Of the three, I have left Power and Wisdom inthe kingdom. But the Triforce of Courage I have hidden for a reason.Not everybody can use the Triforce. It requires a strong character with noevil thoughts. But an inborn special quality is also necessary.Unfortunately, I have not found such a person during my lifetime.""Therefore, I have decided to cast a spell on all of Hyrule. A crest willappear on a young man with that character who has been brought up correctly,has gained many kinds of experiences and reached a certain age. But, whatwill happen if someone else uses the Triforce before then? If it ismisused, it will produce many evils.""The Triforce of Courage is hidden in the Great Palace in the Valley ofDeath on the largest island in Hyrule. However, to enter you must firstfight the guardians and undo the 'binding force.' When you have defeatedthe guardians, which I made to prevent enemies from invading the six palacesin Hyrule, set a crystal in the forehead of the statue you find. When youhave set crystals in all of the statues in the six palaces, the 'bindingforce' placed on the Valley of Death will be removed and you will be able toenter the great palace. There you must fight the last guardian. And youcan obtain the triforce only by defeating that guardian. There's nothing tofear. You are the one to get the Triforce. You are the beacon of hope forHyrule."Impa implored Link, who raised his head slowly after reading the scroll."The magic spell cast upon the Princess Zelda will sure to be broken if theTriforce is used. Please, Link. Unite the Triforce and save the princess.And bring back peace to Hyrule."Link nodded silently in approval, and left the room after taking a longglance at the altar. Then with a magical sword in his left hand and amagical shield in his right, he set off alone on his long travels. At thattime, Ganon's underlings were calling up new allies from the Underworld, andwere beginning to work devilishly towards the revival of Ganon.The vast Hyrule is the stage for the Adventure.*There are six palaces hidden in Hyrule. Link must gain experience byfighting Ganon's underlings, and get information while visiting towns hereand there. And, after defeating the guardians at the palaces of DeathValley, he must obtain the Triforce of Courage - That is Link's mission.[Overworld Map of Hyrule]Make a New Link*After the title screen appears, press the Start button to change the screento the Select Mode. To start a new game, select Register Your Name andchange to Register mode. *You can create a new Link if you select letters from the bottom using theDirectional Pad and the A button (up to 8 letters). If you want to changeLink, you may select the Link you want by selecting the Elimination Mode.*The game will begin if the Link with the name recorded at Select Mode isselected. In each mode, move the fairy using the Select button and chooseusing the Start button. When End is selected, the screen returns to theSelect Mode.*If your game ends while you are in the last palace, and you selectContinue, your game continues from the entrance to that palace. Otherwise,you start from the beginning.*Do not press the Power or Reset switches from the time that you have savedthe game up to when the select display appears. If you do this, you maylose that data.*If you are saving your game data for later play, you MUST keep the Resetswitch pressed when turning off the power. Failure to do so may result inthe loss of your stored game data.*The battery is used to retain the player's data for five years. However,depending on the conditions under which the game pak is kept (such asexposure to high temperatures, etc.), the life of the battery may be shortened.Link Travels Again to the Land of HyruleThe kingdom inside the North Castle*This is the North Castle. Link's adventure is about to start.*Princess Zelda continues to sleep peacefully on the altar.[Drawing of Link]*When I have no more lives left, that's the end of me.Link has been given three lives.*Link has been given three lives for the adventure that is about to begin.These lives are reduced by one whenever he looses a Life or falls in water,etc. He must treasure each and every one as he fights.Let's look at Link's status before he leaves the castle.*Link has three elements of power (Attack, Magic, and Life), and the statusof each is displayed at the top of the screen. Points Remaining shows howmuch of those powers can be used later using Link's ability corresponding tothe level for that power. When you press the Start button, duringhorizontal play the Sub Screen is called up and you may check the Magic andPossessions that he has available.[Picture of game screen - unable to reproduce]Upper left corner: Sword icon & a number next to it:*This is the Attack Level.To the right of the Attack Level:"MAGIC-1":*This is the Magic Level.Just below the "MAGIC-1" text:"M [] [] [] []":*This is the Magic points remaining.Top center:"LIFE-1":*This is the Life Level.Just below the "LIFE-1" text:"L [] [] [] []"*This is the Life points remaining.Top Right:" NEXT""0000/0000":*First set of zeroes represents present Experience Points*Second set of zeroes under "NEXT" represents the Experience Pointsnecessary to raise the level.[Picture of Sub Screen]Lower left corner:>From top to bottom:Icon of Link's face:*Represents the number of lives remaining.Icon of a Key:*Represents number of Keys currently possessed.Icon of a Crystal:*Represents number of Crystals Link possesses.Rest of Sub Screen:*Used for the Magic spells that can be used, and the Magic Points necessaryto use a spell.North Castle - The Outskirts*Link has left the castle. The journey of adventure has finally begun. Youcan see much of the lay of the land in Hyrule due to its clean air. You cansee the figure of Link as he advances east along the path from the Castlewhich is surrounded by a lake. The screen when Link is moving like this iscalled the "Land Map."Link walks the land of Hyrule.*First lets advance east along the path. Link's movements are controlled bythe Directional Pad. You can use the buttons A and B if he has an item.[Picture of NES controller]Directional Pad:Link's movement.Start Button:Game pauses/restart.A Button:Play Flute.B Button:Use Hammer.You can't use Buttons A and B if there's no Item in hand.Towns, forests, and mountains - the various land shapes in Hyrule.*Hyrule with its abundant nature, is made up of various landscapes,mountains and forests, rivers and plains. Link may move anywhere except onwater, such as rivers, and on dangerous landscapes such as mountains. Heshould be able to find towns, caves, and large boulders blocking roads.[Picture of Link]*Look below for the main landscapes.Road:Represented by the light brown paths.Plain:Represented by the green turf surrounding the paths.Forest:Representing by the dark green trees.Sea/River:Represented by the by the color blue.Desert:Represented by the color grey/white.Swamp:Represented by the mixture of blue and green.Mountain:Represented by brown mountains.Graveyard:Represented by light brown with white crosses on it.Barge Bridge:Represented by a brown plank bridge spanning a river. The Adventures of Link:Searching for the Third Triforce.Encountering Ganon's Underlings.*Oh dear! By an unexpected chance, Link has strayed from the road andentered a forest. Just then the shadow of the enemy... When Link walks offthe road, Ganon's underlings approach watching for a chance to attack. Theenemies are shown by the two symbols below. When Link's image doubles withthose symbols, the screen changes to the Fight Screen.Strong enemy:*Has a humanoid shape.Weak enemy:*Shaped like a blob - with eyes.Fight Screen - the fight begins.*The basics of fighting are to inflict damage with the sword and fend offattacks with the shield. Move skillfully watching the size of the enemy andthe height from which it attacks. When Link is in the upright stance he canfend high attacks. If a attack occurs while Link is in the upright stance alow attack will be able to strike Link, and he'll be injured. If aSwordsmen teaches him the Art of Sword Fighting, he'll be able to jump andthrust up and down.Upright stance:*High attack.*High defend.*Vulnerable to low attacks.Kneeling stance:*Low attack.*Low defend.*Vulnerable to high attacks.Jump Thrust:*Allows Link to attack enemies above his head.Downward Thrust:*Allows Link to come down from above, and strike a enemy.Controller operations in a fight scene.Left or Right on Directional Pad:*Moves Link.Down on the Directional Pad:*Come down from jump.*Low attack.*Lowers shield.Select Button:*Use Magic.Start Button:*Call up Sub Screen.B Button:*Swing Sword.A Button:*Jump.Beating the enemy and getting experience value.*Bashhh! - Link has brilliantly defeated the enemy and a number has appearedafter the enemy has scattered.*This number shows the points Link got for defeating the enemy. That is,it's the number which shows how much fighting Experience he has gained sofar. Link gets stronger by collecting these points.*The stronger the enemy the higher the number of points that can be gained,but Link might be defeated if he fights an enemy who he is no match for atthe time. Know the strengths of the enemy well when you fight. Do not bemislead be points alone.Bits and Bots:*2 or more experience points each.Deelers:*3 or more experience points each.Molblin:*20 or more experience points each.Link becomes stronger by getting more Experience.*When Link collects points and reaches the "NEXT" point at the upper rightof the Fight Screen, you may raise the level of the one element of the threethat has reached that point. A Select menu will be displayed on the fightscreen. Move the arrow using the Directional Pad to the element that youhave enough points to raise and press the Start button to choose that one.If you want to raise the other elements first, Cancel and fight more to gainnecessary points.[Picture of Select Menu]Box at upper left:*The "Next Up" box.Box at upper right:*The "Cancel" box.Box below two top boxes:Attack box:*Has a sword icon inside of it.Middle box:Magic box.:*Has a blue Potion icon inside of it.Bottom box:Life box:*Has a Heart icon inside of it.Note: When the game is over, the Experience points accumulating to reachthe next level becomes 0. The same thing occurs when you save.You can make Link stronger by using the three elements.*The three elements that Link possesses can go up to level 8. When raisedbeyond that, you get an extra Link. So, what happens when you raise eachlevel? .......Attack:*When you raise this level, you can inflict more damage on the enemy in anattack.Magic:*Each time you raise this, the magic points needed for a spell decrease whenmagic is used.Life:Links defense power. The amount of damage Link sustains from an enemydecreases with each gain in Life level.Link recovers when you raise Magic and Life points. But, he must findcontainers somewhere to raise the maximum point values.The screen and the enemy are decided by the landscape where Link meets theenemy.Plains:*Flat land with no obstacles of any kind. Fighting and escaping are botheasy and you can move any way you like.Bit (Red) and Bot (Blue):*A jelly-like monster that wobbles about. Watch out! Bot jumps!Cave:*This place is dark and stuffy compared to other landscapes. The layout ofthe land is very complex, with steps and holes.Ache:*A bat that lives in dark places. Usually, it hangs upside down from treesor in caves.Desert:*Dry area. An insect-like monster adapted to the area lives there. Thereare also places where the winds are strong and small stones fly around.Geldarm:A huge bug that stretches from the ground to the sky. You can't defeat itunless you inflict damage to its head.Goriya:A little devil that attacks Link using a boomerang. Fend off the boomerangwith the shield. Watch out! These devils are on the plains and in thecaves too.Lowder:A beetle that slithers as it crawls. It eats up life energy. They liveinside caves too.Forest:*Surrounded by a thicket of trees, this place is dark with almost no lightentering. Many enemies are lurking there and sometimes they attack from trees.Molblin:A little devil that lives mainly in the forest. He attacks Link by throwingspears, but he moves slowly.Deeler: Moves up and down by a string suspended from a tree. Blue Deelers drop downto the ground to attack Link.Moby:Attacks Link by flying straight down out of the sky. It has very littlelife power, but moves quickly and is hard to defeat.Swamp:*Swamp land where the ground surface is like mud. It's hard to walk hereand Link will sink into the swamp.Octorok:A type of octopus that lives above ground. They bounce and attack byspitting out rocks.Daira:An alligator soldier that attacks with an ax. Link's shield can't fend offthe ax.Graveyard:*The graveyard is built on a small hill so there's a slight step. TheKing's grave, too, is in the center of the graveyard.Moa:A ghost that flies over the graveyard. You can't see all of them unless youhave a cross.If Link is defeated, Ganon will return.* "Oh I've been done in." If Link loses all of the lives he's been givenwithout putting up a good fight, Ganon will return and that's the end of thegame. If that happens, the experience points needed to reach the next levelreturn to 0 and you must start from the North Castle again.Don't be too hasty! Raise your levels.*If Ganon returns, Hyrule will fall further and further into ruin. You haveto act carefully to prevent that. If you think that you are absolutely nomatch for an enemy, try to raise your levels.*We know how you feel. You want to go quickly to your goals, the Palaces,and the lands you haven't been before, but hold back. Take it in your stride![Picture of Link with a white flag in his hand and both a sword and skullarrow sticking out of his behind - I am not kidding!]Fend off attacks by knowing your enemy.*Even still, you have to fight enemies a little stronger or your adventurewill not progress. Strong enemies not only hurl themselves, but they use avariety of objects to attack. Use the shield to fend them off and attackwhen there's an opening. The road to winning is knowing how the enemy moves. Watch out for things that CAN'T be fended off with the shield.*Chain Hammer.*Ax.*Club.*Fireball.Magic should only be used when you need it.*While continuing his adventure, Link can pick up and arm himself withvarious Magic. Magic can be used only with the points that Link has, but goahead and use it if you think the enemy is too strong.A Fairy recovers Life.*Sometimes a Fairy appears along with the enemy. Link recovers his lifewhen he touches the Fairy. Fairies live in all sorts of places.Try another day if things don't go your way.*When things aren't going your way, don't take it to heart! After the gameis over, end the game by selecting Save. Your possessions and level will berecorded for future play.CAUTION: To avoid damaging saved info, hold in the Reset Button when youturn the power off.Arriving at the town near the castle.*If you walk along the road, you'll finally see a town. "If I ask thepeople of the town, they might tell me about the Palaces," thought Link andhe decided to drop in the town. In the row upon row of houses in the townpeople look busy coming and going here and there. However, they all arehoping for peace in Hyrule. There are Swordsmen in some of the towns.There are Swordsmen hidden is some towns.*Learn the Jump Thrust and the Downward Thrust from those Swordsmen. Thereare places where you can't go if you don't.You can pick up important hints in the conversations with the townsfolk.*If you press the B Button when Link is close to a person walking in thetown, you can speak to that person. The people in the town will listen toLink's story and give various answers.*There are all types of people. Some will give Link important hints andsome will ask favors.*Also, if you press the B Button when Link is not near a person, you cansearch to see if anything is hidden there.There should also be some people who will invite Link inside.*Some people will invite Link into their houses. Follow the person and goto the front of the door when entering someone's house.*Enter the house by pressing the up on the Directional Pad when the door isopened. Even in the house, you can speak to the person and look for thingsby using the B Button. Take care not to be shut out by mistiming thisoperation.* Occasionally, there are houses with the doors open from the outset. Youcan go in and out freely; go on and see. There's bound to be something there.Let's check if you've been taught Magic.*There are people in town who would like to teach you Magic. Depending onthe kind of Magic, there are also times when they will not teach you if youhave not enough Magic point containers or not satisfied certain conditions.You'll be able to learn at least one Magic trick per town.How do you use the Magic you've been taught?*You can use Magic by pressing the Select button when in a Fight Scene or ina town. You must select a type of Magic on the Sub Screen before you may useit. [Picture of sub screen]Names of Magic| Number of Magic points necessary to use the Magic SHIELD............032 JUMP..............040LIFE..............060 * * *Link icon X 2 Number of Lives remaining | This is area is for Key icon X 0 Number of Keys | the Items LinkCrystal icon X 0 Number of Crystals remaining | possessesEntering the Palace.*Link obtained information in town and has finally come to the palace. Hehas been through a lot of battles, raised his level high enough and has beentaught several types of Magic in a number of towns. If you have not raisedyour level yet and have not been taught any magic, it may be Better towithdraw once more. The Palace is a ancient place that has not fallen intoruin. This means that there should be some very strong enemies in there.The Palace will turn to stone.*If you find an Item at the Palace, place the Crystal in the statue andleave. The Palace changes to stone. Don't forget to take the Key. The inside of the Palace is full of powerful enemies.*The enemies in the Palace are those that were made and chosen by the King.They're abnormally strong.Ironknuckle:An iron warrior chosen by the King. A strong enemy who can use a shield anda sword. He exists in many forms.Myu:A special slime with thorns protruding from its body. They're small so usea Downward Thrust.Stalfos:A skeleton warrior that can somehow use a sword, but is poor at handling ashield.The Palace is a complex labyrinth*The Palace is a labyrinth comprised of many screens. Find the Items in the Palace and go to the Stone Statue.*In addition to the Items in the Palace, there are hidden Items necessaryfor the adventure. You must not forget to not only defeat the guardians,but also obtain these Items.*There are locked doors also, so search for Keys.*In fights with the main guardians of the Palace, the enemy's life power isdisplayed at the left of the screen. It may be good to keep an eye on thisduring the fight.And then, the Great Palace.*If the six crystals are placed in the Stone Statues, you finally enter theGreat Palace. The Great Palace is so huge that it greatly exceeds what Linkhad imagined. Link's true heart will be tested when he defeats the last ofthe guardians.*After Link undoes the "binding force" of the Great Palace and enters there,you can restart from the entrance of the Great Palace in you press Continueeven if the game is over. Try your best!*If you try to enter the Great Palace without first clearing the sixPalaces, you'll be obstructed by the "binding force" and you'll waste time.Game Data and Manual for Your Adventures.[Map to the First Palace - unable to reproduce][However, I will try to identify some of the areas.]*Begin game at North Castle.*Follow path East, and then Northeast until the path diverges into two paths.*The path that goes East, Southeast, and then South passes some important areas.*First, At the Eastern most section of the forest is a cave entrance, thiscave leads to the Parapa Desert, and in the Northeast corner of the desertis the First Palace.*Continuing down that same path is Rauru Town. *The path that goes West.*The path is the Southern boundary of the Tantari Desert which has a cave inthe North near the water.*The path eventually leads to Ruto Town.*At Ruto Town the path turns South, and leads to a cave.This is the Magic Link will learn.*There are 8 types of Magic that Link will be taught here and there in thetowns. Use the Magic by taking into consideration the remaining MagicPoints that Link has, the points consumed of each Magic and their variouseffects. Link might not be able to advance without Magic. Magic wears offwhen moving from one screen to another.*You get 16 Magic points per container. Think of how to use the Magic bytaking into account the number of vessels remaining.Shield:Raises Link's Life level temporarily. Reduces damage inflicted by the enemyby half. The Magic is important while Link's level is low.Life:This can recover Link's Life points (but only to a certain extent). Youshould use these Magic before all is lost.Jump:Using this Magic increases Link's jumping power. He can even climb heightshe could not reach with a normal jump.Fairy:Magic which makes you a Fairy. You can fly by using this. Those of you whohave a hard time with dangerous terrain such as cliffs should use this Magic.Fire:When this Magic is used you can throw fireballs while swinging a sword usingthe B Button. There are bound to be some enemies that hate fire.Reflect: A mysterious Magic that can bounce back the Magic cast by Magicians in thePalace. Usually shields only block a Magician's Magic.Spell:Magic to cast eerie spells. Its effect is still not fully known. It isalso said that it'll make the enemy tremble in fear.Thunder:The most powerful of the 8 Magics. It can damage all of the enemies on thescreen. However, Link has to be very strong in order to use it.Items open the road to the Triforce.*You obtain various Items in the six Palaces and several caves. Here, weshall introduce the special items hidden in the Palaces and the other Items.Items can be obtained by finding and striking them with the sword.Magic Jar:Recovers Link's Magic points. There are two, a red one and a blue one.The Red Magic Jar refills Magic to its maximum.The Blue Magic Jar refills one square of Magic.Treasure Bag:A bonus which increases Link's Experience Points. Watch out! Enemiessometimes pop out of them too!Heart Container:The maximum Life point containers increase by one, and Life points refill tomaximum. This means that total Life power increases.Magic Container:The maximum Magic containers increase by one, and Magic points refill tomaximum. This means that total Magic points increase by a maximum of 16.Doll:Really looks like Link. Link's lives increase by 1 when you get a hold ofthis (A 1-up).These Items are displayed on the Sub Screen during Fight Scenes.Candle:When this is obtained, places that you had not been able to see in until nowbecause of the darkness are lit up.Hammer:It can break rocks and cut down trees on the landscape map. Use with the AButton.Handy Glove:Use this to break blocks in the Palaces by swinging the sword.Raft:When you get this, you can cross the sea from the dock. What's on the otherside of the sea?Boots:According to legend, it is said that if you put on these boots you can dosomething extraordinary.Flute:You will play the legendary mysterious music of Hyrule. The sound rousesold powers.Magical Key:A Magical Key that can open several of the locked doors.Cross:With its secret power, you'll be able to see enemies which you normallycan't see.Remember the controller operations during the game.*In the Adventure of Link, the controller operations vary with the screenmodes. The table below gives you a summary of them. Learn them bypracticing controlling Link.Operations on the land map.Directional Pad:Moves Link.Start:Game pauses/restarts.B Button:Play Flute.A Button:Use Hammer.Operations in Fight Scenes:Directional Pad to the left or right:Moves Link.High attack.High defend.Directional Pad pressed down:Come down from jump with a Downward Thrust.Low defend.Low attack.Select Button:Use Magic.Start Button:Calls up Sub Screen.Raises Link's level when new Experience Level is reached.B Button:Swing sword.A Button:Jump.Operations in a town.Directional Pad to the left or right:Moves Link.Directional Pad up:For entering a house.B Button:Speak to townsfolk.Warning/Regulations/Warranty
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