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Nes cheat codes
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Urban Champion-----------------------------------------------------------------------------* Page 1Look for this seal on all software and accessories for your NintendoEntertainment System. It represents Nintendo's commitment to bringing youonly the highest quality products. Items not carrying this seal have not beenapproved by Nintendo, and are not guaranteed to meet our standards ofexcellence in workmanship, reliability and most of all, entertainment value.* Page has Nintendo's Seal of Quality logo in the bottom-right corner.* Page 2Thank you for selecting the Nintendo Entertainment System (TM) UrbanChampion(TM) Pak.OBJECT OF THE GAME/GAME DESCRIPTIONDon't let the bully of the block push you around. Fight for your right towalk the street. Hit 'em high or hit 'em Iow, but don't forget to dodge orblock his punches. Avoid being taken away by the Police or bonked on the headby a flower pot in your fight to hold your head up high. Spar with thecomputer bully or with a friend to see who's the toughest on the block.Please read this instruction booklet to ensure proper handling of your newgame, and then save the booklet for future reference.1. PRECAUTIONS1) This is a high precision game. It should not be stored in places that are very hot or cold. Never hit it or drop it. Do not take it apart.2) Avoid touching the connectors, do not get them wet or dirty. Doing so may damage the game.3) Do not clean with benzene, paint thinner, alcohol or other such solvents.Note: In the interest of product improvement, Nintendo Entertainment System specifications and design are subject to change without prior notice.Nintendo of America Inc.©1986 Nintendo* Page 32. NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONSController 1 - For playing alone.Controller 2 - For second player in 2 player games.A button= He Punches Quickly With Weak Force.B button= He Punches Slowly With Strong Force.Control Pad: UP CONTROL PAD ARROW= He Guards His Face and can Throw a Punch to the Face. DOWN CONTROL PAD ARROW=He Guards His Body and can Throw a Punch to the Body. RIGHT CONTROL PAD ARROW= He Advances Forward. LEFT CONTROL PAD ARROW= Dodge or Press Continuously to Retreat.* Advance and Dodge are Reversed for Controller 2 (2 Player Game)* Select and Start Buttons Are Not Used on Controller 2.* Page 4SELECT and START buttons are functional on Controller 1 ONLY.SELECT button=Press this button during the demonstration sequence to recall the game menu.Press this button again to move the arrow to the game you wish to select: Game A - Vs. Computer Game B - 2 Player GameThe Select button will not work once the game has begun.START button= Press this button to begin.Pause:If you wish to interrupt play in the middle of a game, press the Startbutton. The pause tone will sound and the game will stop. Press the Startbutton again when you wish to continue playing. The game will continue whereyou left off. The Top Round score will reset to 1 if the reset button (on the control deck) is pressed or the power is turned off. Use Controller 1 for 1 Player games vs. computer. Use Controllers 1 and 2 for 2 Player games.* Page 53. HOW TO PLAYThrow punches, and try to force your opponent back to the very edge of thescreen. If you are knocked into the manhole, the game is over and the winneris showered with confetti.[1 player]The computer is your opponent. (The computer operates the fighter on theright of the screen).If you lose three rounds, the game is over. Use controller 1 to operate thecontroller on the left.[2 players]The players fight against each other. Use controller 1 for the player on theleft and controller 2 for the player on the right.The first player to win 3 rounds wins the game.Game Start You start off with 200 stamina points and a time of 99. Use the upper and lower stance positions on the Control Pad (UP/DOWN CONTROL PAD ARROWS) and the punch buttons (A and B) to punch where your opponent is not guarded. Force him back to the edge of the screen. If you are pushed to the edge of the screen and tumble off, you lose that round. Fight again on the next round.* Page 6 Flower pots may be thrown from an upper window. If one of these hits you, your stamina decreases by 5 points. Your opponent can easily knock you down while you are stunned. Occasionally, a patrol car comes around to check on things. If the fight lasts too long and time runs out, the patrol car comes along and takes away whoever is losing the round (the one who has been pushed back the furthest toward the edge of the screen). The player who is taken away loses the round.* Page 7 When there is only one player left, the manhole cover at the edge of the screen opens. If the player falls in, the game is over. The winner is showered with confetti.* Page 8COMPLIANCE WITH FCC REGULATIONSThis equipment generates and uses radio frequency energy and if not installedand used properly, that is, in strict accordance with the manufacturer'sinstructions, may cause interference to radio and television reception. Ithas been type tested and found to comply with the limits for a Class Bcomputing device in accordance with the specifications in Subpart J of Part15 of FCC Rules, which are designed to provide reasonable protection againstsuch interference in a residential installation. However, there is noguarantee that interference will not occur in a particular installation. Ifthis equipment does cause interference to radio or television reception,which can be determined by turning the equipment off and on, the user isencouraged to try to correct the interference by one or more of the followingmeasures: - Reorient the receiving antenna - Relocate the NES with respect to the receiver - Move the NES away from the receiver - Plug the NES into a different outlet so that Control Deck and receiver are on different circuits.If necessary, the user should consult the dealer or an experienced radio/television technician for additional suggestions. The user may find thefollowing booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems.This booklet is available from the U.S. Government Printing Office,Washington, D.C. 20402, Stock No. 004-000-00345-4.* Page 9 is just a "Notes" page.* Page 10 9O-DAY LIMITED WARRANTY NINTENDO GAME PAKS90-DAY LIMITED WARRANTY:Nintendo of America Inc. ("Nintendo") warrants to the original consumerpurchaser that this Nintendo Game Pak ("PAK") shall be free from defectsin material and workmanship for a period of 90 days from date of purchaseif a defect covered by this warranty occurs during this 90-day warrantyperiod, Nintendo will repair or replace the PAK, at its option, free ofcharge.To receive this warranty service: 1. DO NOT return your defective Game PAK to the retailer. 2. Notify the Nintendo Comsumer Service Department of the problem requiring warranty service by calling: 1-800-422-2602. Our Consumer Service Department is in operation from 8:00 A.M. to 5:00 P.M. Pacific Time, Monday through Friday. Please Do Not send your Pak to Nintendo before calling the Consumer Service Department. 3. If the Nintendo Service Representative is unable to solve the problem by phone, he will provide you with a Return Authorization number. Simply record this number on the outside packaging of your defective PAK, and return your PAK FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, together with your sales slip or similar proof-of-purchase within the 90-day warranty period to: Nintendo of America, Inc. NES Consumer Service Department 4820- 150th Avenue N.E. Redmond, WA 98052This warranty shall not apply if the PAK has been damaged by negligence,accident, unreasonable use, modification, tampering, or by other causesunrelated to defective materials or workmanship.REPAIR/SERVICE AFTER EXPIRATION OF WARRANTY:If the PAK develops a problem requiring service after the 90-day warrantyperiod, you may contact the Nintendo Consumer Service Department at thephone number noted above. If the Nintendo Service Representative is unableto solve the problem by phone, he may advise you of the approximate costfor Nintendo to repair or replace the PAK and may provide you with a ReturnAuthorization Number.You may then record this number on the outside packaging of the defectivePAK and return the defective merchandise, FREIGHT PREPAID AND INSURED FORLOSS OR DAMAGE, to Nintendo, and enclose a money order payable to Nintendo,for the cost quoted you. (Repairs may also be charged on a VISA or MASTERCARDcredit card.)If after personal inspection, the Nintendo Service Representative determinesthe PAK cannot be repaired, it will be returned and your payment refunded.WARRANTY LIMITATIONS:ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITYAND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO NINETY DAYS FROMTHE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. INNO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL, OR INCIDENTAL DAMAGESRESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES.The provisions of this warranty are valid in the United States only. Somestates do not allow limitations on how long an implied warranty lasts orexclusion of consequential or incidental damages, so the above limitationsand exclusion may not apply to you. This warranty gives you specific rights,and you may also have other rights which vary from state to state.* Back PageNintendo of America Inc.P.O. Box 957, Redmond, WA 98052 U.S.A.
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