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Uninvited

Kemco/SeikaNES-UV-USAUninvited(tm)Instructions---The tires screeched loudly as you slammed on the brakes, swerving to avoidthe shadowy figure in your headlights. Your sister screamed as your carcareened off the road towards a tree. Then everything went black.You awaken at the wheel of your crumpled car and realize that you are alone.Your sister must have gone for help. The aroma of gasoline assaults your nose,urging you to get out of the car as quickly as possible. As you exit the car,it bursts into flames. Before you looms a creepy old mansion. Could yoursister have gone there for help? Are you to become the next uninvited guest?---Names of controller parts and operating instructionsOnly controller 1 is used for this game.Control Pad:Used to move pointer on screen.SELECT Button:Used to quickly move the pointer from one window to another.START Button:Used to start the game.A Button:Used to make a selection with the pointer. Also used to read the next part ofa passage.B Button:Used to deselect commands.---How to playStarting the GameWhen the Uninvited title screen appears, press START to begin the game.Choosing the FileAfter pressing START to begin the game, you will see a list of three possibleFILES. The three files let you save the status of three different games. Usethe control pad to move the bullet to the file you would like to use. When youfirst begin your adventure, each of these files will be marked NEW indicatingthat each is a new game. As you advance through the game, you may save yourcurrent position so that you can resume your game at a later time.The ObjectiveEscaping from your wrecked car, you realize that you must find your sister.Could she have gone into that creepy mansion looking for help? Only one way tofind out! Well, at least if you are unfortunate enough to be killed in your quest, you will have the option of resuming your game where you left off.---Playing the GameUninvited is a graphic adventure which you control using the various windows on screen. When you first begin the game, you will be given some importantinformation in the Text window at the bottom of the screen. Press the A buttonto view the next part of the message. You can also press the A button whilethe message is being written to more quickly display the text. After viewingthe last part of the message, you will see the main game screen which is divided into three parts or "windows". Let's look at each of these windows andthen we'll show you how to use them to get started.The View Window in the upper left of your screen gives you a look at yoursurroundings. The Text window will appear at the bottom of your screen when there is important information for you to read. The Command window lets youmanipulate objects and move through your environment.When you first start the game, you find yourself in your wrecked car. In theView window you see the steering wheel and the hood of your car. The car dooron the left side of the screen is still closed. The MOVE area of the Commandwindow gives you a top view of your current position with available exitsindicated by white dots. In this case, a white dot appears on the left sidecorresponding to the driver's side door of the car.Let's begin by examining the steering wheel. To do this, use the Control Padto move the hand pointer to the EXAM. command and press the A Button. The marknext to the EXAM. command will turn black to confirm your selectiong.Next, move the hand pointer to the View window. You can do this either by using the Control Pad to move the pointer up, or by pressing the SELECT Buttonuntil the pointer appears in the View Window.Now move the hand pointer until it is over the center of the steering wheeland press the A Button. You will then get a description of the steering wheel.Press the A Button to read the rest of the description.Considering the strong smell of gasoline, it would probably be wise to get outof the car! To do this, we must first open the the car door.Move the hand pointer to the OPEN command and press the A Button. As before,the mark next to the OPEN command will turn black to confirm your selection.Next, move the hand pointer to the car door on the left side of the View window and press the A Button. The car door will open.Now that the car door is open, we can get out of the car. Move the hand point-er to the MOVE command and press the A Button. Next, move the hand pointer tothe white dot in the square below the MOVE command to choose the direction ofmovement. You could also point to the open door in the view window to accomp-lish the same thing.Press the A Button to execute the move.You will now find yourself in front of the creepy mansion as your car burstsinto flames. After reading the description of the mansion, notice that thereis a mailbox in the lower right corner of the View window. Perhaps there issome mail in it that we should bring to the owner of the mansion.Move the hand pointer to the OPEN command and press the A Button. Next, movethe hand pointer to the mailbox in the lower left corner of the View windowand press the A Button. You will get a message confirming the opening of themailbox. The MEMO window will change to show the contents of the mailbox.You find an envelope in the mailbox that is listed in the contents of the mailbox. Let's open it up and see what it contains.The OPEN command should still be selected. (The mark next to the OPEN commandshould still be black. If it is not, move the hand pointer to the OPEN commandand press the A Button to select it.) Next, move the hand pointer up to theENVELOPE item in the mailbox contents list. Press the A button to open theenvelope. In the envelope, you find a letter and a pendant.There may be some valuable information in the letter so we should probably read it. Move the hand pointer to the EXAM. command and press the A Button. Then move the hand pointer to the LETTER item in the envelope contents listand press the A Button. The information in the letter will then appear on thescreen. Press the A Button to continue reading the letter.A chill overcomes you as you read the letter. What does all this mean? Well, if you're going to meet the "undead", you better have the pendant with you!Move the hand pointer to the TAKE command and press the A Button. Next, movethe hand pointer to the PENDANT item in the envelope contents list and pressthe A Button. You will get a confirmation message indicating that you havepicked up the pendant. It will now appear on the PROPERTY page of your memo pad. And, as you take the pendant, the front door of the mansion creaks open!Move the hand pointer to the MOVE command and press the A Button. Next, pointto either the white dot in the MOVE box or at the now open door in the Viewwindow and press the A Button. You enter the mansion to find ...You're well on your way, but the rest is up to you! Good luck!---Command windowThe other commands work similarly to the ones you have already used. Here is asummary of the commands and how to use them.EXAM.This command allows you to examine objects in the View window. This is the best way to get information on the objects you see. It will help you determinewhich objects are important.OPENUsed to open doors, drawers, boxes, and other containers. You can also use this to open items that appear in the PROPERTY page of your memo pad, or itemsin the contents list that may appear when you open an item.USEThis command lets you use an object that you are carrying. The objects you arecarrying are listen on the PROPERTY page of your memo pad. To use an object,first choose the USE command. Next, move the pointer to the object you want touse in the PROPERTY page of your memo pad and press the A Button. If thisobject is to be used on another object, you can then move the pointer into theView window to choose the object that should be acted upon. In this way you can use a weapon against an assailant for example. This command is also usefulfor consuming food or drink.LEAVEThis command lets you try to drop an object at your current location. You cando this to lighten your load or to discard an item that is no longer of use.TAKEUse this command to pick up an object. After taking an object, it will appearon the PROPERTY page of your memo pad.CLOSEUsed to close objects that have been opened.HITUse this command to strike a forceful blow against someone or something.SPEAKUse this command to talk to the other characters you may encounter.MOVEThis command permits you to move through your environment. To use the MOVEcommand, first move the pointer to the MOVE command and press the A button.You can then specify where you would like to move by positioning the pointerover one of the available exits. Available exits are shown in the box belowthe MOVE command as white dots. This is a top down view of your present locat-ion. You may also specify where to move by moving the pointer to the desiredexit in the View window and pressing the A button. Each time you move to a newlocation, you will be given a description of your surroundings.---Memo PadThe memo pad window shows you an inventory of the items you are carrying. Onlyone page of the memo pad is visible at a time. You can use the Left and Rightarrow boxes in the Command window to turn the pages of your memo pad.The self boxThe SELF box lets you use an object on yourself. For example, to drink a glassof water, you would first TAKE it so that it shows up in the PROPERTY page ofyour memo pad. Next you would choose the USE command, select the water from the PROPERTY page, and lastly choose the SELF box to use the water on yourself.The save commandYou can save your current status by selecting the SAVE command. This will allow you to resume your game at another time. It is wise to save your gameoften just in case you run into trouble!Resuming a saved gameYou may resume a saved game at any later time. After pressing the START buttonto begin your game, choose the FILE to which you had previously saved yourgame. You will then be given three choices:CONTINUE - lets you resume your previously saved game.EXIT - lets you cancel your choice.NEW GAME - lets you start the game from the very beginning. However, this willerase your previously saved game!
(unofficial gamers network)

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