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Teenage Mutant Ninja Turtles

NES-U2-USAUltra(tm) GamesHow to play Teenage Mutant Ninja Turtles(r)---Prepare to shell out some punishmentSteam rises from Wall Street sewers like hot breath from a pack of wild dogs.Just below the pavement's puddle strewn surface, the Teenage Mutant Ninjaturtles(r) have gathered around the leftovers of a family-reunion-sizedsausage pizza with extra saude. Usually these party dudes would inhale themozzarella platter as if it were the last "za" on earth, but not tonight.You see, only hours ago, their trusted friend, April(tm), was kidnapped fromher mobile news van by the vile, ruthless, terrorist bully SHREDDER(tm)! He'sa Slice-O-Matic crum, a villain more vicious than an army of mind alteredBruce Lees.With their lovely cohort held hostage, the fearless foursome must concoct away to rescue April before Shredder brain washes her into joining his NinjitsuFoot Clan. They'll combine this treacherous task with the mission they've hadsince their mutated beginnings - to thrash Shredder and capture his LifeTransformer Gun, the lone piece of technology that can turn their rat friend,Splinter(tm), back into the man he used to be.So take control of these heroes in a half shell, and either claim totalvictory over New York's premier Kick Man... or lead them onto the menu atMcTurtles (Home of the Quarter Flounder with Cheese).How to playYour initial goal is to rescue the fair maiden, April, a hip version of amedieval damsel in distress (see Defender of the Crown(tm) for the originalversion of a bummed-out babe). But your ultimate objectove is to battlethrough the streets and sewers of New York until you score a victory at theTECHNODROME(tm), home of the evil Shredder and his Life Transformer Gun.To reach this territory of terror, you must overcome 5 levels of adventurewithout getting all four turtles captured by Shredder's Foot Clan Warriors.Each level has several stages. Along the way, your every instinct will bechallenged both above ground and below, and imprisonment happens swiftly ifyour Life Line runs down or you're run down by a Roller car.Once a turtle is captured, he is out of action until you find and rescue him.(Prisoners could be anywhere. To release them, simply touch their hand.)At the end of each level (except Level 2) you'll unfortunately find a KarateBoss who is anxiously waiting to turn you into turtle soup.Be advised to keep an eye out for weapons, ropes and life sustaining pizzapies as you go.To begin, press the Start Button for a display of the Information Screen. Thisscreen should be utilized throughout your quest, to read maps and to gainuseful hints from Splinter and April (once you've rescued her!) From the InfoScreen you'll also choose the turtle you wish to guide. Press the Control Padup or down to highlight each turtle, then press the Start Button to lock onyour decision. During play you can return to the Info Screen by pressing theStart Button.The adventure ends when all four turtles are captured, or if you run out oftime in the Underwater Scene. Remember, like any boy or girl, turtles needtheir fair share of oxygen.How to continueAfter your last turtle has been captured or drowned, CONTINUE or END willappear. Choose one of these using your Select Button, then press the StartButton. If you prefer to continue, you'll return to the level where the gameended, but without the weapons, ropes and pizzas previously collected.The turtles (not to be confused with the Beatles!)The fab four of karatedom await your beck and call. These jammin' dudes, starsof stage, screen and comic books, are pumped full of pizza power. Each has adifferent skill and a unique personality. You must decide when is the best tocontrol each turtle.Return to the Info Screen to switch turtles from situation to situation.Remember: these Samurai sidekicks are only as gifted in the ancient art ofwarfare as you.Leonardo(tm)Leonaro's primary weapon is the hair splitting Katana Blade. He's mosteffective when attacking sewer enemies, especiall ones that lurk overhead.Raphael(tm)The needle tipped Sai is Raphael's preferred attack tool. The speed and graceof his strikes are what he prides himself on.Michaelangelo(tm)Compared to his comrades, Michaelangelo's power is only average. Enemiesaround his feet usually fall prey to his Nunchukus onslaught, though, and hiscourage will amaze you.Donatello(tm)The dreaded Bo (not to be confused with everyone's favorite "10") isDonatello's form of amusement. Don't be fooled by the fact that it looks likea simple stick, because this baby can take out enemies from both above andbelow.---How to keep things from getting outta controlThe Control PadPress to move forward, backword, up and down.The Select ButtonPress to switch from a weapon the turtle is specialized in to a weapon you'vefound or a rope.The Start ButtonThe B ButtonPress to attack. NOTE: To jump and attack in one move, press the A Button andB Button simultaneously.The A ButtonPress to jump. Also press continuously to swim.Controls for the Party WagonWhen cruising the streets in the infamous Teenage Mutant Ninja Turtles PartyWagon(tm), press the A Button to fire the Vulcan Cannon and the B Button tolaunch Anti-Foot Clan Missiles.By the way, enter the Party Wagon simply by climbing aboard and exit bypressing the Select Button.---The all important information screenArea MapDisplays diagram of the level you're exploring. Your location is highlightedby a flashing white dot. Red Grid Squares indicate areas where the turtles canget through. White Grid Squares clue you in on underground passages andbuildings.Weapons each turtle is currently usingTurtle DataColored graph indicates the turtle presently on the prowl.Messages from your loyal friends---New York, New York (a turtlin' town)Fifth Avenue/Greenwich VillageHudson River near the Holland TunnelWall StreetJFK International AirportShredder's Base Inside the South BronxThe Technodrome(tm)---Pizza and other life sustaining goodiesThe Party WagonWhole PIzzaTotally revitalizes your turtle.Half PizzaReturns a portion of your prowess.Slice O'PizzaRestores a slice of life.Anti-Foot Clan MissilePerfect for demolishing enemy barricades in Level 3.The RopeUse in Levels 3 and 4 to leap from building to building.KiaiWhen thrown, it travels in a straight line, decimating enemies in its path.Single ShurikenHurl these gruesome weapons one by one.Triple ShurikenToss in trios.BoomerangIf you catch the boomerand on its return flight, you can use it again andagain.NunchukusMichaelangelo's weapon.BoDonatello's weapon.Katana BladeLeonardo's weapon.SaiRaphael's weapon.Mr. InvincibilityLocate one of these and you'll find yourself indestructible for a limitedperiod of time.---Enemies galoreFoot Clan Foot Soldier(tm)Following in the thousand year tradition of karate combat, he's a killingmachine blindly guided by Shredder's commands.Mouser(tm)With jaws capable of crushing iron sewer grates, the Mouser is Splinter'sprime enemy and the turtle's smallest threat.Stick 'Em Up (AKA: The Roof Leaper)Ignorant to the force of gravity, this pesty sewer thug (the product of ahorrible chemical spill) pounces about on ceiling pipes, waiting to rainterror from above.Fire FreakAn ex-pyromaniac from Brooklyn, this hot dog takes careful aim beforelaunching fireballs that turn into clones of himself.Searchlight MechanismIf this hovering scoundred spots you, watch out!The Roller CarIn search of turtle fodder, Foot Clan platoons tour New York's famous avenuesin these Roller Cars (once used by David Letterman during his now famous"smashing" episodes).Karate bossesBebop(tm) and Rocksteady(tm)Part beasts and part criminal misfits, these guys are Shredder's most trustedsidekicks and the enforcers at the end of Level 1. (Value 4,000 and 5,000points respectfully)MecaturtleAppearing like your average turtle, this Level 3 commander will show his truecolors if you do him any harm. (Value 6,000 points. Value 7,000 points ifdestroyed after his transformation.)Big MouserRuler of Level 4, he turned to a life of sleaze after being booted from theMouseketeer Club. (Value 8,000 points)Technodrome GuardianLevel 5's mobile stronghold, this roving ruffian will zap you senseless unlessyou aim for his eyeclops radar. (Value 9,000 points)Shredder(tm)At last, your arch enemy at arms length. Of course, he's the meanest of themean, the dirtiest dirt in town. If you fail to destroy him and capture hisLife Transformer Gun, he'll turn you into an ordinary turtle - and consideringall the cars in New York that would make you a leading candidate for a futureroad kill. AAAAAAARGH! (value 10,000 points)
(unofficial gamers network)

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