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Taboo: The Sixth Sense

NES-OO-USAInstruction ManualTABOO - The Sixth Sense(tm)Tradewest---Important NoticeTABOO is not intended for children for under the age of 14 yrs. and then mayonly be used if parental guidance and advice is freely available at all timesduring the product use.TABOO is offered for curiosity value only, no mystical or magical claims areguaranteed or inferred. All possible care has been taken to ensure that TABOOincorporates all of the ancient magical symbolic references and traditionsassociated with this type of product and follows the authentic technique toour own knowledge and experience of the method of divination of the Kings.No responsibility is accepted in any form whatsoever relating to TABOO and anysuch effects influences or miracles incurred divulged resulting or directlyconnected with TABOO whatsoever. For entertainment only.USE TABOO AT YOUR OWN RISKTABOO SHOULD NOT BE PURCHASED BY MINORS UNDER THE AGE OF 14 YEARS OF AGE---Controlling Your DestinyName ScrollStart game by pressing any button.You are prompted to enter your name, date of birth; Month, Day, Year, Gender.Use the control pad left/right/up/down to move the cursor over selected letterand by depressing either Button A or B you can write the letters onto the Taboo scrolls. If you make an error or select the letter simply move the cursor over the RUB symbol and depress either Button A or B to remove it or"Rub out" the required characters. Move the cursor to the END symbol after each correct complete entry.Question ScrollOnce you have entered all of the "Personal Information", you will be presentedwith the Taboo Question Scroll. Here enter your personal question to link withTaboo, The Sixth Sense.Once your question to the oracle has been entered, move the cursor to "END"and press either Button A or B.Shuffling CardsThe cards will now begin to shuffly. Move the control pad in the requireddirections to influence the shuffling of the cards.Taboo has begun.When you have finished viewing each card press any button to continue on tothe next situation.---Personalized Lucky NumbersAt the end of each TABOO reading you will be given the option to glimpse yourvery own exclusive lucky number as predicted by TABOO, THE SIXTH SENSE, usingyour own minute psychic vibration and stimulus.Simply input the 2 letter postal code for any state's lucky number with the Aand B buttons. Or you can select one or more lucky numbers, up to seven, withthe "Select" button. You can also control the minimum and maximum number fromwhich TABOO can choose by using the Control Pad. Left/right controls the minimum and up/down controls the maximum.There is no such thing as luck, there is only chance, and what chance do youstand!We all make our own chances and now it's your chance to make it.---IntroductionPeering back into the shady twilight of man's past, when the forces of natureand the elements were supreme, there existed three things, life, the presentand the future. Man had no need for further complication in his unclutteredlife and sought only truth, the first two he already held, life and the present, the future had always been just beyond his grasp, the third he sought, the truth of the future.The future is woven into the very fabric of our lives and all things whichhappen shape the very future of our lives. Clinging onto the merest of truthsin the hope that their knowledge would bear fruit. Man, during his early anduncluttered past developed the technique to divine the future.This technique is TABOO.Some events bring forth oceans of change, others merely raindrops. But everything will shape our future to a greater or lesser degree.All things that are worldly and all things that are fantasy, the conscious,the sub-conscious, the hopes and fears and fates of all of mankind werecollected and arranged by, so that order follows disorder, present followspast, future follows present and unknown follows known.There is no mystery or magic in the order of the universe, all things are asthey should be, night follows day, day follows night, in the never endingcycle called time.---What Is TabooTABOO is the Nintendo Entertainment System version of the occult and ancienttarot system of divination of future events. All that the tarot is and was hasbeen incorporated into the depth of this cartridge. It's mysteries and untoldriddles encoded in the minute electronic circuitry of today's high tech components. The meeting, if you like, of an ancient miracle together with themodern miracle of science and technology, to serve you, as a high priest wouldan emperor.Your own personal link with the future, your glimpse into the unknown, intothe future.The Time MachineThe Order of the UniverseThe order of the universe has been recorded within TABOO and it's collectionmay be used by those among us who can detach from the powers and pressures ofthe modern world, transcending the barrier of space to peer through that smallfleeting window in time, that is TABOO and glimpse the future.TABOO, the N.E.S. cartridge is not a game, but a technique based upon theancient art of fortune telling or prediction as used by Nostradamus, possiblyone of the greatest predictionists of all time.The method of prediction by tarot is very simple and very old.A tarot deck consists of some 78 cards which are almost certainly the predecessor of the modern European/American playing cards, as will be seen later, bears a striking resemblance to the enigmastic tarot cards of lore.The standard tarot deck and the one upon which taboo is based consists of 78cards arranged in two distinct groups.The Major ArcanaThe Major Arcana or Trump cards, consist of twenty-two picture cards numberedfrom one to twenty-one, plus one un-numbered card (The Fool).The Minor ArcanaThe Minor Arcana consists of fifty-six cards arranged in four suits (a laconventional playing deck) numbered from one (or ace) to ten with the additionof four court cards, Page, Knight, Queen and King. The Page and Knight beingcombined in the modern conventional deck to become one card the Jack or Knave.The suits upon the tarot deck are as follows:WANDSCUPSSWORDSCOINSEach of the TABOO screen images represents the symbolic or original representation of the sacred designs of the tarot cards including the descriptive title printed at the bottom of the image.---Brief History of TabooThe Major ArcanaPrior to the eighteenth century all tarot cards were printed in Italian withlater decks being printed with French text. The word Tarot is French and derived from the Italian word TAROCCHI. There is no direct translation of theword and it's meaning has been lost for hundreds of years.TABOO is the future we wish to glimpse.The titles of the twenty-two Major Arcana cards are listed below in their usual order, with Roman numerals and their conventional names.0 THE FOOL1 THE MAGICIAN I2 THE HIGH PRIESTESS II3 THE EMPRESS III4 THE EMPEROR IV5 THE HIERPHANT V6 THE LOVERS VI7 THE CHARIOT VII8 JUSTICE VIII9 THE HERMIT IX10 THE WHEEL OF FORTUNE X11 STRENGTH XI12 THE HANGED MAN XII13 DEATH XIII14 TEMPERANCE XIV15 THE DEVIL XV16 THE FALLING TOWER XVI17 THE STAR XVII18 THE MOON XVIII19 THE SUN XIX20 JUDGMENT XX21 THE WORLD XXIThe Minor ArcanaThe cards are listed below in their usual orderKing of Swords .. of Staffs .. of Cups .. of CoinsQueen of SwordsKnight of SwordsPage of Swords10 of Swords9 of Swords8 of Swords7 of Swords6 of Swords5 of Swords4 of Swords3 of Swords2 of SwordsAce of SwordsThe earliest surviving tarot cards in existance and dated in the 14th century,are Italian in origin.The more recent Italian decks to have survived near complete were hand painted during the 15th century, these are known as the Charles VI pack and the Visconti Sforza pack, but their sheer existance and beautifully designedand crafted nature do little to shed any light upon the dim beginning of thecards.These rarely seen and seldom forgotten images known as the Major Arcana havesurvived in their present form for hundreds of years. Many attempts have beenmade to reduce them to a mere deck of cards including the removal of the lowerhalf of the design and the replacement with a reversed top half (as per themodern court cards, e.g. King, Queen, etc.) losing much of the significance ofthe design to improve the cards for card games.Taboo is Not a Game!But, exactly who created the magical, mystical images for the Major Arcanacards and why, is still a mystery. The sheer fact that the cards have survivedthe centuries in their original form is some testimony to the latent power that is stored within the startling and often disturbing images of the Tarot.SWORDSThe suit of Swords corresponds to the ancient element of Air, which because ofit's invisibility was believed to be the breath of God.CUPSThe suit of Cups corresponds to the ancient element of Water from which alllife emerged.WANDDSThe suit of Wands corresponds to the ancient element of Fire, which it is saidspray forth from nothing and could alter or transform anything and everythingit touched without it's self being changed.COINSThe suit of Coins corresponds to the ancient element of Earth, the entrustedbase clay from which we all are formed and to which we will ultimately return.---What Taboo Can or Cannot DoTABOO cannot predict a fixed and fated future, it can predict a series of events that may come to pass, if all the events and situations within thereading continue on their path undisturbed and unhindered.It will predict the answer to your question at the moment of the asking, ifyou strive to overt the fated future, then the future as told may not come topass. TABOO does not so much try to predict but rather tries to assess thequality of the feeling at the moment of the asking and predict the probableoutcome.Each moment has particular qualities attached to it and each moment has a past, a present and a future. The past has lead up to this point, the futurewill follow this point and will be based upon what has previously happened. Our future is dictated by the past conditions and with the experience gainedfrom the past we select our futures.The TABOO system in essence emulated this moment and presents the past, present and future as a series of changes.The future as revealed by the TABOO reading tends by experience to representa period of approximately six months, thus the cards preesent the future notin a fated concrete way, but as a way to illustrate opportunities, motives andhidden influences, some of which can fail to materialize due to changingcircumstances.TABOO presents events as they may be or causes us to search our usually hiddensubconsciousness, where stark disturbing images of our future is revealed.---Taboo the PredictorBecause the ancient images which appear on the TABOO cartridge are connectedwith our inner most fears, hopes and desires, they should be treated with akind of respect, this is not to assume they are sacred, but what theyrepresent is our innerselves and should be treated accordingly.As per the ancient method of storage of Tarot cards in a square of blacksilken cloth to free it from all stray influences and vibrations, black beinga neutral color, your TABOO cartridge has been covered in a black silkenvelvet, a cloak of velvet to free the cartridge from outside inflence bothnegative and positive. Whether this tradition has any significance is obviously open to debate but should any such psychic vibrations try to operateon your cartridge when not in use then this velvet will protect it's neutralbalance, promoting unbiased readings for all users.Asl Taboo Your Personal Questions.Taboo is best employed to answer questions about your personal fate or fortune. You alone influence the placement of the cards. Your desting is thesubject which TABOO is prepared to describe. The future that TABOO sees isyours to reveal.---How to Use TabooThe process of selecting ten images from a series of seventy-eight is calledchoosing a spread. When this has been accomplished, you are ready to read theanswer to your question.When you have entered all of your personal details (the details of thequestioner) you are requested to enter a question for which you require ananswer, you may ask TABOO almost anything you wish to know and assuming thequestion is reasonable then the cartridge will return to you its' predictedoutcome to your question.An example question would be...'WILL I PASS MY DRIVING TEST?'Once the question has been asked then the cartridge will allow you to shufflethe images to your liking and then proceed to deal the images into the celticcross arrangement.It is important for some kind of ritual to be acknowledged whilst intending touse the TABOO cartridge to attune one's mind to the feeling of the images sothat during the shuffling period of the experience you will feel the way youwish to shuffle and the cartridges will do so accordingly.During the period you should concentrate upon the question you have asked ofthey cartridge and exactly as the Tarot system, the TABOO cartridge will actupon your input so that your inherent vibrations can adhere to the certain images present in the cartridge.The first card dealt will represent your person, the following ten willrepresent the answer to your question, the ten positions, within the celticcross have been given traditional names to help us understand their significance within the spread.These are as follows:1. Significator2. Crossing Card3. Crowning Card4. Base of the Matter5. Past Influences6. Forthcoming Influences7. Where one finds Oneself8. Views of Others9. Hopes & Fears10. Final OutcomeThe positional meaning of the cards are as follows:1. Present position2. Immediate influence3. Goal or destiny4. Distant past5. Recent past events6. Future influence7. The questioner8. Environmental factors9. Inner emotions10. The final result 10 3 9 6 1 5 2 8 4 7Card 1. SIGNIFICAATOR, this covers him/her. This card represents the circumstances or general atmosphere which surrounds the questioner, about thequestion they have just asked.Card 2. CROSSING CARD, this crosses him/her. This card shows the influencesworking against or with the questioner and can be either of a good or badnature.Card 3. CROWNING CARD, this crowns him/her. The crowning card shows influenceswhich will be brought to bare or influences which may come into being if present trends are continued.Card 4. BASE OF THE MATTER, this is beneath him/her. This shows the base ofthe matter or problem relating to the question posed by the questioner and canrepresent the hidden subconscious root of the problem or background to thesituation.Card 5. PAST INFLUENCES, this is behind him/her. This card depicts the broadsphere of events and influences which have existed in the distant past whoseculmination have lead up to the present situation.Card 6. FORTHCOMING INFLUENCES, this is before him/her. This card shows theeffects or situations which will operate within the very near future.Card 7. WHERE ONE FINDS ONESELF. This card shos the questioners present stateor attitude within surrounding circumstances.Card 8. THE VIEWS OF OTHERS. The questioner is in the house of this card, thisrepresents the situation as it appears to others or the opinions of thequestioners close friends or relatives.Card 9. HOPES AND FEARS. The hopes and fears card represents the innerfeelings, desires and dreads of the questioner or how he would or would not like the situation to end or be fulfilled.Card 10. FINAL OUTCOME, this is how it will be. This card contains the answerto the questioners problem or question, it should be read with regards to allthe other cards laid before the questioner and in essence contains the answersought.Should you find that you are unable to draw any conclusion from the cardsspread before you, then try again or leave the question open until another daywhen you may be more physically recpetive to the cards.TABOO is rather like a long distance telephone call or journey, occasionallyyou will call and nobody is in or there is no reply, you will just have to wait for another opportunity.---An Example SpreadQuestioner: Young Girl aged 24 years, worried about the forthcoming drivingtest, would like to know if she will pass first time. Name: CAROLE DOB: 02:11:64Question: WILL I PASS MY DRIVING TEST FIRST TIME?She shuffles the cards, very nervously.The spread was as follows:1. Significator - 7 of Coins, indicates that her present position was a timeof hard work and careful decisions were needed in order to reap rewards.2. Crossing Card - 9 of Coins, illustrates that the influence acting upon hernow is a period of good luck or accomplishment.3. Crowning Card - The World, her goal or destiny, would be reward of hardwork and perseverance.4. The Base of the Matter - The Wheel of Fortune image dictates theapproaching end of a situation or problem.5. Her Past Influences - Six of Wands, recent past events which have previously lead to this point are conquest, triumph or gain.6. Forthcoming Influences - The Hermit, in the near term she will experiencethe search for knowledge, solitude or self-denial.7. Her Present Influence - The Five of Wands shows where she fins herself atthe moment, which indicates suffering labor, struggle or strife with littleresult.8. Views of Others - Four of Wands represents the completion of or profit froma project.9. Hopes and Fears - Three of Wands indicates an ability in business or practical enterprises.10. The Final Outcome - Two of Wands. The final outcome of the situation ashas been presented by all of the other cards viewed as a while will be determined by her culmination of events revealed before, will be the achievement of goals or needs.Conclusion: Carole subsequently took her driving test and did indeed pass first time as the cards so clearly indicated.---The Major ArcanaThe Major Arcana is represented by a service of twenty-two cards whose striking images portray that of a journey through life.The journey has now come full circle and we may begin again.'For all things that can be seen and all things that we know are re-born.' Ext. from the latin 'Book of Mars' 738BCThe cards of the Major Arcana, each have been inscribed with evocative symbolsrepresentative of each of the major stages of the journey.No card is a beginning or an end in it's own right, no card is wholly good orwholly evil. They are transitionary descriptions and images to display thechanging situations in life, the ever changing circle of events which shapeour lives and destiny in individual ways.The culmination of effort of centuries of man years.TABOO, The Sixth Sense---The Minor ArcanaThe 56 cards of the Minor Arcana is divided into four suits, these are asfollows: 1. WANDS 2. CUPS 3. SWORDS 4. COINSEach of the four suits is divided into fourteen cards.The arrangement is not so dis-similar to that of the conventional playing carddeck.The Minor Arcana tarot suits are numbered from one to ten surmounted by thePage, Knight, Queen and King of that suit.Each of the four suits has it's own particular type of general meaning theseare as follows:WANDS represent enterprise, action, possibilities and change.CUPS represent emotions, spiritual feeling, good and fortunate news.SWORDS represent conflict, struggle, battling the odds, intellectual problemsand invention.COINS concern material matters and problems, money matters.---TABOO WARNINGTABOO will display the reading to the quesiton of your asking, assuming you have a genuine problem or situation, but the reading gained may not be thereading you wished to hear!This may concern the actions of a loved one or other problem.But do not be so foolish as to dismiss the answer completely, the truth mayhaunt you forever, rather use the information you have been priviledged togain for your advantage or knowledge.For all future situations as they present themselves are not yet fact, thefuture shown is only as it may be if current circumstances continue alongtheir present course unhindered or the current situation prevails, any effectsmay change your destiny or the destiny of others.---TABOO RECORDSPREDICTION CHARTToday's Date_____________________________________________Name_____________________________________________________Date of Birth_________________________________M/F________Question_________________________________________________ Card MeaningPersonal Card1. Significator Card2. Crossing Card3. Crowning Card4. Base of the Matter5. Past Influences6. Forthcoming Influences7. Where One Finds Oneself8. Views of Others9. Hopes & Fears10. Final OutcomeConclusion__________________________________________
(unofficial gamers network)

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