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Nes cheat codes
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Super PitfallSUPER PITFALLPitfall Harry is back, ready to embark on the most dangerous, mostimpossible mission he has dared to attempt so far. All alone, with only agun and his wits for protection, he must recover the priceless Raj diamondfrom a vast subterranean dwelling high in the Andes Mountains. And tocomplicate matters, he must also rescue his beloved niece Rhonda and felinefriend Quickclaw the Lion, both trapped in the dark, damp depths below.This is no weekend caving adventure. With no map to guide him, Harry mustfind his own way through the cave's endless passages-over 270screens-infested with poisonous frogs, bats, snakes, scorpions, tarantulas,cavemen, lava pits, deadly condors, falling rocks, and other evil creaturesand hazards.Care to join Harry in his quest? He could certainly use some assisstance.GETTING STARTEDInsert the Super Pitfall cartridge in your Nintendo Entertainment System asinstructed in your owner's guide.Turn on your game system and TV or monitor. The Super Pitfall title screenwill appear. After a few seconds, you'll see a brief game demonstration.Press the Select button to switch between the one and two player gameoptions. Release the button to make your selection.Press the Start button to begin the game.During play, you may press the Start button to pause at any time; press itagain to resume play.Press the Reset button on your Nintendo Entertainment System at any time torestart the game from the beginning.DIRECTING HARRYThe directional arrows keypad controls Harry's movements. Press the rightarrow to move him to the right, and the left arrow to move him to the left.Press the up arrow to help Harry climb or swim upward; press the down arrowto help him climb or swim downward or duck.Press the A button to make Harry jump in place. Press the A button and theright arrow to make him jump to the right, or the A button and the leftarrow to make him jump to the left.Press the B button to fire Harry's gun in the direction he is facing.PLAYING THE GAMEYour job is to move Harry through the mazes, find the Raj diamond, Rhonda,and Quickclaw, and then return to the starting point without getting bumpedoff by the life-threatening creatures or hazards that await our hero. To winpoints and special congratulations, make sure that Harry also gathers asmany gold bars as possible along the way.Harry's journey is not easy. At times his pistol seems useless against theendless hordes of creatures that come after him. If he manages to reachRhonda, he'll discover that the poor girl has been turned to stone and thatthe only antidote to this horrible condition is a flask of medicine, locatedsomewhere in the cave. And, if it weren't enough, before he can rescueQuickclaw, Harry will need to uncover a hidden key.Even returning to the starting point is no easy task. To do so, Harry mustfind a photograph of the Underground Kingdom, which contains the only clueto getting back- the location of a launching site from which he can jumpback to the beginning. Only then will you win the game.Fortunately, Harry is basically an optimist and, more importantly, a prettyagile fellow. He can walk along rocks and ledges, climb up and down ladders,jump over pitfalls from rock ledge to rock ledge, swim through subterraneanlakes, and swing from rope to rope.STAYING ALIVEInvisible ObjectsBesides the medicine and the key he needs for rescuing his allies, Harrywill discover many other items hidden in the cave that will give him specialpowers to help him in his mission. Among them are crystal balls with aheart, spade, diamond, or club inscription, useful for opening up rockdoors; spare pistols; and objects that can make Harry invulnerable to hisenemies and help him earn points. The only way he can get hold of theseitems is to jump up and grab them at just the right moment. Since they'reinvisible, Harry should jump frequently as he wanders through the cave.He can open rock doors, but only if he first unlocks them with the crystalball whose symbol matches the keyhole.Spare PistolsAt the beginning of his mission, Harry is armed with one pistol loaded with20 bullets. Inside the cave he'll find invisible spare pistols, each with 20additional bullets. The number of total bullets remaining-including thespares-is displayed at the top left corner of the screen.Instant TravelAt various places in the caverns, Harry can instantly transport himself fromone cave to another by jumping at a particular (but unmarked) spot.Spare Harry'sYou'll begin the game with three Harry's. If Harry touches any of thedangerous creatures or hazards, he's a goner. A screen will quickly displaythe number of Harry's you have left, and a spare Harry will replace him atthe very spot where the first one met his doom.If Harry dies three times before you've earned 50,000 points the game isover. At 50,000 points, you'll earn a fourth life, at 80,000 points a fifthlife, and additional lives thereafter. You'll also gain an extra life ifHarry jumps on [graphic-an eyeball with eyelash thingy] when it appears.Invulnerable HarryEach time Harry first appears-both at the beginning and in the middle of thegame- he'll flash for a few seconds. In this state he is invulnerable to hisenemies.STRATEGY TIPSThe best way to get through the cave is to explore it.Try to discover the shortest route. You might just uncover an unexpectedshortcut in the process!You can accomplish your mission even if you use up all of your bullets.Crouch or jump to avoid the bats.Be careful on the ladder. Harry may miss his step.SCORINGShoot a frog.........................................500 pointsShoot a vulture....................................1,000 pointsShoot a snake......................................1,000 pointsShoot a bat........................................2,000 pointsShoot Caveman Gary.................................3,000 pointsShoot Caveman Norm.................................3,000 pointsShoot Caveman Arnie................................2,000 points(It takes more than one shot to kill Gary, Norm, and Arnie)Run over a gold bar................................3,000 pointsGrab a spare gun..................................10,000 pointsGrab a star.......................................10,000 pointsGrab a cross......................................10,000 pointsGrab a crystal ball...............................10,000 pointsGrab the Raj Diamond........................................???
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