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Ski or Die

NES-7S-USAHow to play Ski or Die(tm)Ultra(r) Games---Stalking in a winter wonderlandOnce again, Rodney's slushy ski shack is open for business. But Rod and hishost of inhospitables refuse to let you enjoy the sub-zero ski fest. Becauseferocious freaks of nature like chainsaw totin' bunnies, punk rock penguinsand bodacious polar bears are anxiously waiting to knock your poles out fromunder you. From the Snowboard Half Pipe to the Snowball Blast, this arcticadventure will have you wishing you were back at the chalet exchanging fonduerecipes with a thick-necked man named Gunther.But bogus moguls are only half your headaches. Because Twisted Lester and hislucky lawn dart are looking to pop the wind out of your sails in the InnerTube Thrash. And if you're not cool enough to avoid getting Lester's point,you'll get a chance to impress the fickle judges in the Downhill Blitz andthe Acro Aerials (sorry, no hog-calling competitions).So start waxing those skis if you plan on seeing the light of summer again.Because you can either backflip, pike or helicopter your way into the WorldRecord Book... or a body cast.---How to start your slalomTo begin your pre-slope prep, press the Start Button when the title screenappears. Once inside Rodney's ski shop, you can decide to either SIGN IN, GOPRACTICE, GO COMPETE or just check out the high scores. To select your option,use the Control Pad to move the "Ski or Die" cursor to one of the fourcategories, then press the A Button to lock in your decision.If you just want to ski and sightsee, select GO PRACTICE. Players can taketurns practicing any event they choose. When you're done practicing an event,hit the Select Button. When the screen changes use the Control Pad to choose"Yes" or "no". "Yes" returns you to the same event."No" allows you to select another event. Press the A Button to lock in yourdecision. If you're done with all your practicing, ski back into the ski shop.If you plan on competing, you must register first (see p. 6 for details) andthen select GO COMPETE before swooshing to victory - or the agony of defeat.In the COMPETE Mode players go in the order they are registered.---Ski shop selectionsHere is a closer look at some of your ski shop selections. Be advised tofollow their directions if you don't want to end up in permanent hibernation.Move the player to "Player" and press the A Button. A clipboard will appearSigning-in ceremoniesThe Sign-In-Screen for COMPETE ModePress the A Button to turn the tunes on or off. If you move the cursor down toEND, then press the A Button, you will return to Rodney's ski shop. Next, movethe cursor down to PLAYER 1 and press the A Button. This will bring the firstplayer to the Name Registration Screen (see below) where the player's name canbe entered. When PLAYER 1's name is entered, select END, then press the AButton to return to the Sign-In Screen. Next, press the A Button to registerPLAYER 2. Continue this process until all players have registered. (Remember,up to 6 players can participate at any one time, with play alternating betweenplayers.)Name Registration ScreenUse the Control Pad to select the letters of each player's name and press theA Button to lock in one letter at a time. If you make a mistake, press the BButton to delete the incorrect letter. If you want to delete an entire name,use the cursor to select CLR and press the A Button.You must sign in each time you COMPETE in Ski or Dir, because the names aredeleted when the game is switched off.High Score ScreenThis illustrious snow screen will tell you who's melting the slopes with allthe hottest moves. (Finish in the top three and your name and score will beposted on the score board.) Select by moving the cursor to the HIGH SCORESCREEN, then press the A Button. Press either the A or B Button after you'vechecked out the bodacious points to return to Rodney's ski shop.NOTE: When a player's turn is up the next player can activate eitherController for game play by pressing the A or B Button when the prompt "HitButton" appears. If you make a mistake, pause the game, use the Select Buttonto choose either Pause 1 (for controller 1) or Pause 2 (for Controller 2).Then press the Start Button to activate the controller.---Rodney's winter wonderlandCOMPETE ALL - Slush down this perilous path to compete in all five events. Noslouches here.SNOWBALL BLAST - Fire ice awaits all ski bums on this route to ruin.DOWNHILL BLITZ - Peak performance at 3000 feet. Talk about high stakes.ACRO AERIALS - Ths wild man's ski jump. Achieve double-digit hang time andgyrate your way to glory.INNERTUBE THRASH - Head-to-head zonking via infernal inflatables. Better put abumper on your thumper!SNOWBOARD HALFPIPE - Slick snowboards and fierce snowbunnies lurk down thislane.All competition courses extend out from the ski shop at the center. Move theskier standing in front of the ski shop to the desired course by pressing theControl Pad. Then press the A or B Button to ski. If you move the skier backto the ski shop the screen will return to Rodney.Control PadPress Left or Right to change the skier's direction. Press Up along with theA or B Button and the skier will slow down. Press Down along with the A or BButton and the skier will speed up.Select ButtonPress to end competition.Start ButtonPress to pause the game. Press again to restart.A and B ButtonsTo begin play, press the A Button at the start of every game stage. When anevent is over, press either button and the Score Screen will appear. Pressagain to return to Rodney's Winter Wonderland.---Beat all in the Compete AllBetter keep your cool as you fly through a mammoth marathon of 5 events, oneafter another. Points are awarded for each event - 5 points for top dog, 3points for 2nd place, 1 for 3rd place and 0 for any stragglers. Addedtogether, these make up your OVERALL (cumulative) score for the competition.The points you actually score in the event will appear next to your name underSCORE.The Inner Tube Thrash is the last competition event. When you've completed it,check out the scores to see who won the overall competition.NOTE: You cannot select COMPETE ALL if you're in the PRACTICE Mode. Onceagain, to end the game, hit the Select Button and then the A Button, and youwill go to the next event.---Inner tube thrashSeems that Lester (yep, your ol' punky pal from Skate or Die(tm)) found someold truck inner tubes in a garbage dump last summer and brought them to theslopes. Now he wants you to hop in one and join him for a downhill joust! Halfthe battle is beating the other guy down the hill - for that you need a good,inflated inner tube. The other half is making it hard for the other guy tostay pumped up - for that you need a good, sharp object.How to get more mileage out of your tubePress the Control Pad Left or Right to make the skier move in either direction.Press the Control Pad Left or Right while pressing the A Button and the skierwill rotate in the desired direction. To speed up your skier, press Down onthe Control Pad. To cut down on MPH's, press Up on the Control Pad. And themoment you've all been waiting for: press the B Button to attack!There are bonus points for the taking - 300 for you if you burst youropponent's tube, and 200 for your opponent if you fall into a valley.So, now that you're well-schooled in tube techniques, get ready to face youropponent and inflict a little grief and misery. Yeah!It's easy to burst someone's bubble with one of theseTo pick up a poker, simply run over it with your inner tube.Dinner Fork - OK - but better for tamales.Lawn Dart - Pretty goot little popper, if I say so myself.Ranger Scout Pocket Knife - it'll whittle you down to size.Pumps and patches give you air, traps take it awayPatch - the quicker fixer upper.Pump - this will "pump... you up!"Mousetrap - Crazy Lester's calling card. If you fall in, it's 50 points for your opponent.Beartrap - Avoid at all costs. If you don't, your opponent shovels in 100 points.The score on scoringGetting HelpPick up an object and gain valuable points - 25 per weapon, 15 for a pump orpatch.Puncture PointsInflict damage with the dinnerware and receive 50 points. A hurt with the dartis worth a quick 125, and a mega 225 is yours for the taking with a pocketknife puncture.Catch-UpA 100 point bonus for passing another player. (But don't look back to watchhim eat your snow.)First to Cross the Finish Line1000 points. After all, that _is_ the goal.---Snowboard half pipeYuo've got 5 feet of snowboard, 48 inches of snow and it's 20 degrees belowzero. So why not take a couple of minutes to tear down this tube by displayingyour airborne talents? Fire off tricks from the tube floor, off either lip, orfrom the occasional stray mogul. Big speed means big points (and even biggerbruises). Snag the punked-out penguins, but keep your distance from thebunnies packing the power tools - a fall will cost you 5 seconds.Oh yeah, watch out for lunatic logs. Those babies can trip you up too, junior.Eyeball the indicator for a speed check.12-molar yawn (Speed 1)Airborne potential (Speed 2)Wide-open full-throttle velocity (Speed 3)Keep your peepers peeled for these half pipe hitchersPunk Penguin - Worth 15 points.Chainsaw Totin' Bunny - Worth a face transplant if you're not careful.Ice Inflictor - Worth some serious snow burn.A super slide ride, ClydeTo glide peacefully along the Half Pipe, press the Control Pad left or right.If your skier is on an inclune, his speed will increase, which will beindicated on the speed indicator.The moves you can muster depends on your speedHold down the A Button and press in any of these directionsSpeed 1TubeUp + Down - Jump (5 pts.) Left + Right - Jump (5 pts.) 1MogulUp + Down - High Jump (10 pts.)Left - Backscratch (20 pts.) Right - Front V (20 pts.)LipUp + Down - Back Bend (40 pts.) DownLeft + Right - Hand Plant (30 pts. + time held)Speed 2TubeUp + Down - Jump (10 pts.)Left + Right - Twist (10 pts.MogulUp - Front Flip (50 pts.) Down - Back Flip (50 pts.)Left + Right - 360 grab (50 pts.)LipUp - Rail Slide (60 pts. + time held) Down - 360 Backscratch (225 pts.)Left + Right - Ollie 180 (200 pts.)Speed 3TubeUp + Down - 360 Jump (20 pts.)Left + Right - Double Twist (20 pts.)MogulUp - Double Front Flip (100 pts.) Down - Double Back Flip (100 pts.)Left + Right - Back Side Flip (100 pts.)LipUp - McTwist (225 pts.) Down - 360 Backscratch (250 pts.)Left + Right - 540 (250 pts.)Variety really rocks Lester's gizzeroidsThe points indicated on the chart are only awarded the first time a move isperformed. And because nobody wants to see the same move busted over and over,Lester's only gonna give you half points on the Half Pipe for repeated moves.But he'll also hand out a bonus at the end of the run, and if you want thisbonus, you'd better do as many moves as inhumanly possible.---Acro aerialsThis ramp is built for speed. And if you've got the attitude, you'll get thealtitude. Crank it up and hit the incline. The faster you go, the higher youjump - plus the more stunts you can perform. Simply stated: more ski, morefly! Press the A Button to start downhill. Pressing the Control Pad quicklyLeft and Right while simultaneously pressing either the A or B Button willmotivate your skier to soar head and shoulders above the crowd (you hope).Once you're airborne, move with a groove.You'll need to hold down the A Button for most of these stunts, except for acouple. Timing is critical - if you let go of a Button in mid-stunt, you'llget a painful lesson in gravity.No buttonUp - Backflip: PikeDown - Backflip: LayoutPress the A ButtonUp/left - Backflip: TuckUp - SpreadeagleUp/right - Moebius FlipLeft - DaffyRight - Split JumpDown/left - Double BackflipDown - BackscratchDown/right - Moebius FlipWowing the judgesFive judges are waiting in the wings to grade your gonzo aerial dynamics. Eachwill give you anything from 0 (if you really take a big splat) to 10.0 (peakperformance). Max score is 50 points per jump. Here's what the judges like tosee:DifficultyThe movis in grey (see diagram [it's the moves that you have to press adiagonal direction for -tsr]) take a lot of polishing. One or two per jumpprove you're no pansy.VarietyDon't let the judges think you're a one trick pony. They want to see a varietyof well-executed moves for a complete performance.FluidityIt'll not only show how wet you are behind the ears, but also how cleanly howyou can move from twist to split to flip, etc. No stutters or pauses intransition... cool, dude?PoiseJust kidding. (We don't expect you to have any of that.) But remember, youget a total of three jumps when competing. Reminder: Press the A Button aftereach jump.---The downhill blitz will give you fitsDrop in, the powder's primo. Time and technique are everything here. Screamdown the trails and airtime your way to mondo points. Crashes cost you time -take a detour into a tree, add 5 seconds. And don't be afraid to blaze a fewtrails for yourself - you never know what you might find. Stay on your skisthe whole way (no wipe-outs) and you'll rack up an extra 500 points.Start the clock, rockThe main idea is to get downhill as fast as you can, but the more stomach-dropping stunts you perform along the way, the more points you shovel in.Press the A Button to start or restart the two-minute clock. Press the ControlPad Left or Right to move your skier in the desired direction. To speed up,press the Control Pad Down. To slow down, press the Control Pad Up.NOTE: The above directions can be reversed by selecting the "Goofy" Mode withthe B Button before play begins.Get into some gym-nastiesTo jump, hold down the A Button and press the Control Pad in the desireddirection. Try these stunts on for size:Up - Backscratch - 50 pointsRight - Daffy - 50 pointsDown - Spreadeagle - 75 pointsLeft - 360 Helicopter - 100 pointsIf you finish in under two minutes, you'll get bonus points. You'll also rakein bonus points for doing stunts while jumping over a snow hole.---Snowball blastRodney's looking to you to guard the munchies stash until after dinner. Theonly problem is a bunch of ice-packing Iglooheads want their snacks now. Andthey're coming in from all sides, so you'd better move in fast. It's a threelevel blast, so take out as many as possible before their snowballs frost yourfootsies.Press the Control Pad to take aim. If you want to change directions, press theControl Pad while holding the A Button down. Finally, to launch your arcticarsenal of snowballs, press the B Button.Blastables (the opposite of loveables)BratsReal close - 25 pointsClose - 50 pointsFarther - 75 pointsWay, way out - 100 pointsChainsaw bunniesCould cost you an arm and a leg - 30 pts.IglooheadsNo blubbering - 30 pts.Bodacious BearsIt's bearly possible - 30 pts.Punk PenguinsSkin-a-tux - 50 pts.Abominable Snow ThingsEEEK! - 'Nuff said - 30 pts.Get-ables (grasp, don't blast)Snowball StashAmmo gives you more whammo - 100 additional snowballs, in fact.ShovelA must for digging out of avalanches. It also gives you some extra time.StarGives you raped-fire ability for a limited period of time without depletingyour snowball supply. So fire at will.UntouchablesSki instructorAlways out of season. Lose twenty-five snowballs if you nail one, accidentiallyor otherwise.It's a blast-fest in the COMPETE Mode.Forget the formalities. In the COMPETE Mode you and your pals each get 60seconds to take out 50 brats. Accomplish this mission and you'll slide intobonus blasting time. Good shooters: Add 1 point for each snowball left at theend of the event.
(unofficial gamers network)

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