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Nes cheat codes
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Robocop 3NES-R3-USARobocop 3Instruction ManualOrion(r) Pictures CorporationOcean(r)---RoboCop Goes Renegade!OCP is sending in Rehab Officers to clear the streets of Old Detroit, makingway for the construction of Delta City. When RoboCop sees helpless familiesforced out of their homes as the bulldozers move in, he joins the resistancemovement to battle the Rehabs!Armed with a new multi-weapon arm attachment containing a large-bore cannonand a smart bomb, plus a gyropack for airborne assault capability, RoboCopfaces a battalion of ED-209's, tanks, heavy artillery and a new adversary,OTOMO. The odds seem impossible, but remember - you're RoboCop!---Your ControlsStart button: Press to start playing and to pause.Select Button: Press to select a weapon.WalkingControl Pad Left or Right: Move left or right.Control Pad Up: Point gun up; turn into screen in front of doors and computer terminal.Control Pad Down: Duck.Button A: Fire your weapon.Button A+Control Pad Down: Shoot diagonally down.Button A+Control Pad Up: Shoot diagonally up.Button B: Jump.FlyingControl Pad Left or Right: Move left or right.Button A: Fire your weapon.Button B: Use the rocket to increase your altitude.---Status DisplayRoboCop's status panel and score is displayed at the top of the screen. Thereis a message window which reveals valuable information.The top row of icons in the status panel show which of the three types ofammunition RoboCop is using. The selected weapon is shown in green.The botton row of icons show which of the three types of projectile RoboCop isusing.RoboCop's efficiency (energy level) is shown, along with the potential enemy'sstrength.---Game BasicsRoboCop always has single shot firing and single missile firing capability.Different types of weapons may be selected by picking up icons, but these canonly be used a limited number of times.RoboCop's energy level can be replenished by picking up energy pods along theway.RoboCop may also pick up repair icons for use in the Repair Section to mendcertain parts of his body.---Repair SectionDuring the game, RoboCop will accumulate damage to various parts of his body.These have a detrimental effect on his normal functions, such as walking forthe Legs, firing for the Arms, jumping for the Body, and overall operation forthe Head.A warning will appear on the screen of any possible malfunctions that non-repair of a particular part of RoboCop's body may cause. You will also bewarned if a malfunction actually occurs.At the end of each level, RoboCop is given the option to enter the repairlaboratory and mend certain parts of his body. The cursor initially appears onhis body and can be moved to his Head, Legs or Arms. Pressing Button A will add ten points to that area, which can be powered up as many times as you havetokens for.Be selective in your use of repair icons, as you have a limited amount, andthey are quite rare.---Game LevelsLevel OneRoboCop approaches Lewis and her colleagues after they have been attacked bythe warped Splatterpunks and cornered behind a burning vehicle. They surroundhim, throwing broken bottles and shooting him as they appear from behind doors, out of windows and from inside trash cans.Level TwoRoboCop enters the derelict Rocket Motors factory and must negotiate baths ofold paint stripper, rickety floors and grumbling conveyor belts as they oper-ate after all the years of decay. Robocop then has to face his toughestadversary: Otomo, the highly adept Ninja.Level ThreeRoboCop dons a powerful jetpack and flies along the streets of Cadillac Heights, avoiding the shells from the heavily armored tank he has set out todestroy. Not only must he contend with the crumbling tenements and holes in the road, he is also being beseiged by Rehabs and Splatterpunks, ganged together to vanquish their mechanical foe. Pick up the smart bomb - it willhelp him destroy the tank.Level FourWith the fuel in the jetpack now spent, RoboCop must walk the way he has cometo the OCP tower to rescue his friends Nikko and Marie Lazarus. He must avoidthe same pitfalls he was able to fly over with such ease before... along withcontact and proximity mines which have been scattered in his path by the Rehabs. ED-209 also lies in guard at the tower, waiting for his return.Level FiveRoboCop has now made his way to the top of the OCP tower, where he is helpingNikko to break into the Kanemetsu computer. He must go to the terminal and face into the screen, and hold his access spike in place until the requireddigits appear on the big screens. RoboCop must overcome two deadly RobotNinjas in order to complete his task.---Hints and Tips- Duck while shooting enemies to avoid excessive damage.- Use homing missiles where enemies are difficult to shoot with a gun.- Remember that special weapons don't last forever; only use them when you need them.- While in flight, RoboCop is subject to gravity, and he will fall out of the sky if thrust is not maintained.- Don't overuse your thrusters, as your fuel supply is limited.
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