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Quattro Arcade(I typed the manual as close to the original as I could. In fact, I even left the mistakes in the manual unchanged!)FOUR GAMES IN ONE CARTRIDGE: - F-16 Renegade - C.J's Elephant Antics - Go! Dizzy Go! - Stunt Buggies4 QUATTRO ARCADE (Camerica)---------------------------Written by CodeMastersPublished by CamericaCodemasters, Quattro Arcade, F-16 Renegade, C.J., C.J's Elephant Antics,Dizzy, Go! Dizzy Go! and Stunt Buggies are are trademarks of CodemastersSoftware Company Limited 1992. All Rights Reserved.Camerica is a registered trademark of Camerica Limited Inc. This product islicensed to Camerica Limited, Inc. by Codemasters Software Company Limited.Quattro Arcade is a product of Camerica Limited, Inc. and is not designed,manufactured, distibuted or endorsed by Nintendo of America Inc.Codemasters Helpline 1 900 RESTART 1 900 737 8278Calls cost $1.75 for the first minute and 90 cents thereafter.Phone the Codemasters Helpline for Hints, Tips and Mega Secrets that will helpyou play Quattro Arcade. If you are under 18, you MUST have your parentspermission. Touchtone phones only.Hints and Secrets include: Extra Lives, Level Warps, Extra Power-Ups.Camerica Limited Inc.3701 Commercial AvenueNorthbrook, Illinois 60062, USATel: 708-498-4525IMPORTANT PRECAUTIONS---------------------We recommend that you take a 10 to 20 minute break for every 2 hours of play.Also to avoid eye strain, play the game at a reasonable distance from the T.V.DO NOT touch the connectors or get them wet or dirty.DO NOT clean the game case with benzene, alcohol, paint thinner or other such solvents.DO NOT store the game in places that are very hot or very cold.DO NOT hit it or drop it or attempt to take it apart.DO NOT use on a FRONT OR REAR PROJECTOR TV. Projection TV's can be permanently damaged by displaying stationary screens or patterns, eg. a game in pause mode. Camerica will not be held liable for any such damage. It is not a defect of the game, any stationary image can cause such damage. Please contact your TV manufacturer for more information.Game does not work or play?Customer Helpline toll freeIn U.S.A. only - 0-800-598-2096In Canada only - 1-800-565-2688Camerica GamesSELECT GAME----------- 1 F-16 Renegade C.J's Elephant Antics 713 Go! Dizzy Go! Stunt Buggies 19Choose your game.By using ultra-large memory chips we are able to bring you four full-sizedgames on one cartridge. The first thing you will need to do when you Power-On is select which game you want to activate.Use the SELECT button to point the arrow on the screen at the game you wantto play.Press the START button to activate the game, then read the section in thisbooklet about playing the game.During play you can use the RESET button to start the chosen game again.When you want to choose a new game you should Power-Off, wait a few seconds,and Power-On again.F-16 RENEGADE-------------Things are not quite what they seem down at Fairview High School. Behind thedoor to the computer room the mild mannered head of department, ProfessorHelix, is secretely plotting to take over the world! Using only his PCProfessor Helix logged into USAF's central computer and set in motion aprogram which will scramble all of America's Air Force and automatically flyit on a mission to start World War III! Professor Helix's respectable facadehides the character of a mad megalomaniac bent on destruction.Todd Freeman is the only guy who can stop the apocalypse. As a student ofHelix, Todd discovered the dastardly plan and tried to warn the Air Force.Unfortunately the Generals at the local base thought Todd was a crazy kid andignored his pleas.Now Todd is about to take action himself. That night, claiming he had anassignment to finish, Todd went to the computer room and logged onto USAFcentral. Finding the flight training program for the F-16 Falcon Jet, hegave himself a crash course in combat flying. Satisfied that he could handlethe F-16 Todd left the school and headed for the Air Base.He scaled the perimeter fence without attracting attention and managed tokeep the guard dogs at bay with some candy he had in his pocket. Soon he wasin the cockpit of the F-16 and pleased to see the keys were still in the dash.He fired it up just in time as all around him other planes were auto-pilotingdown the runway as they took orders from professor Helix's program...IT'S ALL IN YOUR HANDS...You are Todd Freeman and you must Defeat Professor Helix's computer controlledAir Force to stop World War III! - Good Luck!CONTROLLING THE F-16Here are the details avout the control systems of the F-16 which Todd learnedwhen he broke in to the USAF computer:A Button: Fire a bullet (hold the button down for continuous fire or tap it quickly for rapid fire)B Button: Smart Bomb (you start out with one but you can pick up more as you progress through the game)Up/Down/Left & Right: Move the planeStart: PauseSelect: Select One or Two player game on title screenWEAPONS SPECIFICATIONPick-Ups can be set off by shooting all the planes in a BLUE squadron...S: Smart BombP: Weapons Power-UpsL: Extra LifeEach weapon is progressively more powerful. Some planes take more than onehit to kill with the weaker weapons.TWO PLAYER GAMEThis is a COMPETITIVE Two player game; the aim is to out-survive youropponent...As you hit an enemy, your opponent will rise up the screen, closer to theenemy and so closer to the danger!There is a bar on the Two player panel with 6 dots. You must light all thedots to your colour...White: player One andBlack: player Two.The Two player game is only played in the overhead sections.FLYING TIPS...- Try to learn the movement patterns on the first level -you can pick up a lot of bonuses at the start if you can shoot the BLUE planes.- Try to kill the ground based weapon sites quickly as they fire deadly homing missiles.- There are 20 missions for Todd to complete, 10 overhead and 10 3-D.C.J'S ELEPHANT ANTICS---------------------C.J.'s elephant antics have landed him in BIG trouble this time. Outexploring the jungle far from home, he stumbled into an elephant trap! Andnow he was being flown to a zoo, destined to spend the rest of his life incaptivity!But as the plane flew through some bad turbulence, C.J.'s cage shook and flewopen. "Wow!", shouted C.J., "What a break! Adios, zookeeper dudes, I'moutta here!". Grabbing a nearby umbrella, he dashed for the exit and jumpedout...Using his umbrella as a makeshift parachute, he floated gently down to theground. One look at the famous Eiffel Tower was enough to tell him he wasfar, far away from his folks back home. "Great jumping Jumbos!", C.J.exclaimed, "I've touched down in Paris!".So C.J. started out on his fantastic journey home, through the City of Paris,across the mountains of Switzerland, exploring the great pyramids of Egypt,and then into the jungle, deep in the heart of Africa.ELEPHANT WITH A MISSIONC.J. is faced with the mammoth task of getting back to his family in Africa.On his way he'll have to watch out for a whole load of bad guys; Freaky Frogs,Savage Snowmen, Slimy Snails and even Psycho Poodles! Luckily C.J. is notdefenceless, he can shoot peanuts through his trunk and even throw bombs.CONTROLLING C.J.A Button: Makes C.J. jumpB Button: Shoots peanuts through C.J.'s trunk (C.J. never runs out of peanuts but he can only fire one at a time)Left & Right: Walks C.J. left and right. C.J. gradually speeds up when a direction is held)Down: Throws a bouncing bomb (unless C.J. is out of bombs)Start: PauseSelect: Used on the title page to select a One or Two player game (more on this later)BOMBS...Bombs are very useful for getting rid of awkward enemies, but be careful notto waste them.SPIKESThere are lots of spikes in C.J.'s way. Try to steer well clear of them asthey are all instantly fatal.LIFTSThere are many moving platforms that C.J. must use to progress through thegame. Simply hop aboard and get ready to jump off at the right time!BOSSESWhen you reach the end of each level you will meet the Boss that blocks yourway to the next level. You must shoot or bomb these bosses into oblivion,while they will do their best to put an end to C.J.'s Elephant AnticsC.J.'S HANDY UMBRELLAWhen C.J. jumps or falls off a ledge, he uses his umbrella as a makeshiftparachute, letting him fall from great heights.TWO PLAYER GAMEIn the Two player game both players play at the same time. player Onecontrols the red C.J. and player Two controls the blue C.J.Red C.J. will throw blue bombs and blue C.J. will throw red bombs. Sometimesyou will see green, yellow or brown bomb icon; pick these up as they willgive you another 10 extra bombs.BONUSESWhen some enemies go "Pop!" they leave behind fruit or cakes that C.J. canscoff for extra points. Sometimes they leave extra bombs, or a can of fizzydrink that will give C.J. a burst of energy.GO! DIZZY GO!-------------"It's a nightmare!", thought Dizzy. His arch enemy the Evil Wizard Zaks haddone it again! He kidnapped Dizzy's friends whilst they were having a picnicin the woods and cast them into several strange and dangerous new worlds.Dizzy and Denzil must defeat the wizard's weird mazes to rescue their poorfriends. Each friend has been trapped in a world of make-believe with manymagical monsters.Dylan was transported to a mysterious undersea world, deep on the ocean floor.He has only a few hours oxygen, so he must be rescued first.Poor old Dora is lost in a dark and gloomy forest where every route she takesleads to another tree.Grand Dizzy has been sent to an ancient and perilous Egyptian city.Dozy suddenly found himself in a lonely mountain wilderness and Daisy has beenimprisoned in the tallest tower of the evil wizard's castle!Only you can help Dizzy and Denzil re-unite the Yolkfolk... Go! Dizzy Go!DIZZY'S QUEST FOR THE YOLKFOLKFor Dizzy to rescue his friends he must collect all the fruits in each ofZaks' mazes. When Dizzy completes five levels, he can go onto the next world.There are five worlds for Dizzy to complete:World 1 Dylan UnderwaterWorld 2 Dora ForestWorld 3 Grand Dizzy PyramidWorld 4 Dozy MountainWorld 5 Daisy CastleDosy, lost in the mountain wilderness, 'If I could find my way out, maybe Icould get some sleep'CONTROLSYou can choose to play either Dizzy or Denzil. Dizzy is controlled from pad1, Denzil is controlled from pad 2...Up/Down/Left & Right: will make Dizzy (or Denzil) move around the maze.Select: Switches between One player, Two player and Contest on the title screen.Start: Starts the game and pauses the game when in play.THE DIFFERENT GAME MODESOne player mode: This is just Dizzy on his own crusading against the enemy.Two player mode: This enables Dizzy to team up with Denzil to defeat the enemy.Contest mode: This is really a competition to see who can get the highest score, not to see who can complete the most levels. There are six lives between you and when the other player dies, you get a massive score bonus. You use shared lives until they run out and the game finishes.IT'S A BONUS!When playing the game, you will notice that one of the fruits is flashing, ifyou collect this, you will get a bonus and another fruit will flash. Collectall the fruits in this order to get a HUGE score bonus.GAMEPLAYThere are many different ways of playing Go! Dizzy Go! It is sometimes betterto leave a monster trapped in a square instead of killing it. If you decideto kill it, it will re-appear a few seconds later in a different place.POWER-UP!The five worlds to be conquered are littered with all sorts of mean and nastybaddies. Wobbly jellyfish, Stinging Scorpions, Bulky Rock Monsters, ShockingElectric Eels and Grinning Pumpkins are just the start of it! Luckily thereis a vast amount of Power-Ups too. Special icons will appear so pick'em up!Some will let you pass through the edges of the screen, some will allow youto move any block, then there are Smart Bombs, Shields, Bonuses and manyothers which change the gameplay when they are picked up.THE SCORING SYSTEMOn Go! Dizzy Go! you are given a score grading at the end of your game. Thisis indicated by a colour so you can see how good you are. The colours go:Red (lowest) through Orange, Yellow, Green, Blue, Indigo, Violet, White,Bronze (most players could eventually get this), Silver (very good score),Gold and Platinum (very rare - amazing score!) -Good Luck!STUNT BUGGIES-------------It didn't seem the ideal birthday situations. Your folks having to spend theday with a sick relative while you're shunted off to stay with old uncle Zebthe inventor in his massive and probably haunted house.However waht greets you when you awake in your strange new bedroom does seemlike the ideal birthday present. A miniature, totally cool, fully workingsports buggy. With uncle Zeb already about his strange business in the attic,you decide to take this mean machine for a spin in the apparently endlesspassages of the house.Whilst cruising in the basement, you notice a white light coming from a crackin the ceiling. "Uncle Zeb must have left a light on", you think, drawingcloser. Suddenly a trap door opens and you are sucked up into a beautifulbut bewildering new world. It seems to be under attack from an army ofautomated horrors attempting to devastate the landscape.You're still not sure how or why you're here but your help is obviously neededand with the trapdoor closing behind you there seems to be no choice...BOMBS!You've been plunged into a strange new world and it's under attack! Your jobis to drive around the mazes in your Stunt Buggy and collect all the bombsthat have been planted there.To collect the bombs you will have to avoid an assortment of weird andwonderful vehicles. Luckily your Stunt Buggy is equipped with smoke whichwill temporarily confuse the emeny cars, allowing you to escape.THE SCREEN DISPLAYThe bar at the top left of the screen shows how much smoke you have left. Tothe right of the bar is the lives counter.On the bottom right of thescreen is the radar. This shows you all the actiongoing on in the maze... White dots: Enemy Flashing white dot: Your car Pulsing circle: The next bomb to collectTo the left of the radar is a counter which tells you how many bombs you haveto collect.CONTROLLING YOUR STUNT BUGGYB button: Drop smokeUp/down/left & right: will turn you car at the next available opportunity(*)Select: Moves radar to other side of the screenStart: PauseA button: No effect(*) You can use the direction buttons before you reach a corner and the move will be remembered.COLLECTING BOMBSIf you collect the bombs in their flashing order, you will be given questionmarks which will give your car a Power-Up. Most of these are good, but someare bad, so learn which ones appear where.THE BONUS GAMEOn this level you must collect all the dollar signs. But beware! -the dollarsigns turn into killer spikes as soon as you run over them.TWO PLAYER GAMEIn Two player mode, the players take turns to control their cars. Each car isa different colour and the player's number appears above the car as it appearsfrom the hole.STUNT TIPS- Learn how to 'smoke' the cars and then pass through them -this is very important!- On some levels you will have to collect the bombs in flashing order, this is because you will need the mystery power-ups to complete the level.- If you are taking too long to complete a level, a special enemy car will appear to make you hurry up!- The closer enemy cars are the more they will home in!- Look out for hidden warps and cheats!CODEMASTERS-----------Three more CodeMasters game available from Camerica.Micro Machines THE VIDEO GAMEThis is your chance to experience real life, high speed action scaled down tofantastic miniature. You can race formula one racing cars on a pool table,helicopters around the garden or boats around the bath tub, 11 individualcharacters and 9 kinds of Micromachines. This game is absolutely brilliant!Quattro Adventure - 4 incredible adventure games in one cartridge.Boomerang Kid, Super Robin Hood, Treasure Island Dizzy, Linus Spacehead.How much fun can you cram into one game cart? Frenzied platform action,scores of secret rooms, mind-bending puzzles, strange lands to explore-months upon months of challenging gameplay!Quattro Sports - 4 perfect sports simulation game in one cartridge.Baseball Pros, Soccer Simulator, Pro Tennis, BMX Simulator.Each of the 4 games in the collection is carefully researched and programmedto be as accurate as possible and to capture the tension and atmosphere of theoriginal sport.About CodeMasters and its young founders----------------------------------------David and Richard Darling started writing video games while they were in theirearly teens and still at school in England.From these beginnings, David and Richard became contract games authors. Theywrote games for many major British software houses, and many of them turnedout to be run away best sellers. The boys had by then realised that they hada natural talent for coming up with games that people really want to play!David and Richard formed CodeMasters their own company, in October 1986.Within a year CodeMasters was the best selling games software publisher in theUK. Codemasters has dominated UK charts.Over thirty of the worlds best games people work at CodeMasters globalheadquarters, a 96 acre farm in the heart of rural England. CodeMasters hasthe resources, the expertise and the drive to bring you the very best in videogame entertainment and thats exactly what Richard and David aim to do!
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