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Orb-3dNES-5H-USAInstruction BookOrb-3d---Starting the gameWelcome to Orb-3D. The fate of the entire universe is in your hands. Here'ssome quick start information to help you begin your mission.- Insert the Game Pak into your Nintendo Entertainment System.- Turn on the power.- Put on your 3-D glasses.- Orb-3D will zoom out of your screen.- Press Start to begin the quest.---The controllerOnly Controller 1 is used for this game.Keys to useThe Control Pad: Use the up/down arrows to control the vertical force shieldsand to move the Orb vertically in some of the mazes.Press the A button to dive (change the Orb's trajectory).Press the B button to go to Vern's to fuel up.Press Start to begin.Press Start while playing the game to pause.---Your missionYou are an Explorer First Class, on assignment in a remote corner of the uni-verse. Space stations, Colonial Cruisers and whole solar systems have myst-eriously disappeared in this region. A nearby planet is buzzing with rumorsof an evil space wizard, Krohn. He controls an enormous Black hole which hasalready begun to double in size.Your ship, the Millennium Orb, is the only space craft capable of withstandingthe energy forces of Krohn's Black Hole. There are 30 Enigma Chambers separat-ing you from Krohn. Each chamber will test your wits, skill, cunning andcourage. You must keep the Millennium Orb in position by manipulating forceshields at the top and bottom of each chamber in Krohn's domain. You must keepwithin the plane and deal with the dangers hurled at you by the maliciouswizard.As you bounce off the force shields in each chamber, you will notice your Orbtravels on an orbital path around the center plane of each chamber. You canalter this path by diving into and out of the center plane. You can also putsome "English" on your Orb by cleverly moving your force shields. Use thesetechniques to hit the targets in each Enigma Chamber.As you conquer each chamber, you encounter a staggering diversity of targetsand puzzles, the inventions of Krohn's twisted sense of humor. You find your-self battling Eye Spy, Balloonacy, Roamin' Numerals and the Cheshire Cat, notto mention other wily opponents. Remember, keep within the force shields,conserve fuel and complete all the chambers. You MUST defeat Krohn.Refuel at Vern's Orb-O-Rama when necessary. Vern and his service station/restaurant are, like yourself, now trapped in the vacuum of the Black Hole.Once at Vern's, navigate your Orb through as many fuel bays as possible tofuel up. Note that Vern's has a strong gravitational pull - your forceshields are unnecessary here. Steer your Orb and dive from the front and rearof Vern's Orb-O-Rama to fuel up.Although his life depends on the success of your mission, Vern is still abusinessman, and prefers payments in credits. You gather these credits bysolving Enigma Chambers. If you're low on credits, you'll notice Vern's fuelbays are closed when you arrive. You can obtain credit by hitting the "$" iconon the right side of Vern's. You must pay for credit immediately with yournext 1000 points. If you haven't paid for your fuel, the next time you go toVern's you'll be out of luck.Other creatures may hamper your Orb's progress. In particular, be aware of"Chasers". These space pirates save gas money by chasing down hard-working,interstellar travelers like yourself and robbing their fuel tanks. Chasers canalso hit targets on the center plane... be careful, this may do you more harmthan good.One last word of caution... Remember to navigate Krohn's corridors courageous-ly, conserve fuel and refuel wisely, battle the wizard's evil brood and, finally, defeat Krohn. The fate of the entire Universe is in your hands.---Hints and tipsNavigating in Zero GravityInside the Enigma Chambers you must maintain your position - stay within yourforce shields. If your Orb slips past your force shields, you'll lose preciousfuel returning to the Enigma Chamber.Fueling UpGo to Vern's when your fuel gauge reads "LOW". Fuel up as quickly as possible.If no fuel bays are open, hit the "$" icon on the right side of Vern's servicestation.Control the TrajectoryLearn to make accurate target hits. Use your force shields to put "English" onthe Millennium Orb.Target ReactionsSome targets react differently when hit from the front than they to when hitfrom the rear. Sometimes, the direction in which the Orb is traveling affectsthe reactions of the targets. Hitting some targets causes a chain reaction ora metamorphosis. Wait for the change to occur before you try to hit othertargets.Solve All 30 Enigma ChambersClearing the Enigma Chamber of targets is not always the solution to the puzzle. Experiment, use your imagination!---About the 3-D EffectThe ability to see 3-D varies among individuals. To enhance the effect, darkenthe room, put on your GrenoVision(tm) glasses, relax and look "past" thescreen. You will soon see objects that move several inches in front of andbehind your display monitor.Some people may experience eye strain from prolonged use of the GrenoVision(tm)glasses. DO NOT CONTINUE TO WEAR THE GLASSES IF YOU EXPERIENCE EYE STRAIN OROTHER DISCOMFORT. Orb-3D has been designed for satisfying gaming with or with-out the GrenoVision(tm) glasses.
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