Unofficial World of Nintendo | Nes Codes | Nes Instruction Manuals | Nes Game Genie Codes
Nintendo Nes

Affiliates

Become An Affiliate with the Unofficial Gamers Network. Apply in affiliates board on the forums.
 
 
 
Nes cheat codes
 
Nes Game Genie Codes
Nes Screen Shots
Nes Manuals

Community
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Kirby's Adventure

NES-KR-USAKirby's Adventure (tm)Instruction booklet--- A crisis in Dream Land! Light years away, .......... on a tiny star not visible from Earth, is the magical, peaceful placeknown as Dream Land. The beings that inhabit this wondrous world live in ablissful existence that centers on eating, sleeping and playing. An exampleof their care-free customs include the traditional after-lunch feast nap.After they awaken from their nap, the Dream Landers discuss their dreams andfervently hope that each other's fondest wishes come true.One day, a young Dream Lander named Kirby awoke from his after-lunch nap feel-ing terrible. "What happened?" he wondered to himself. "I didn't have anydreams during my lunch nap!" This lack of dreams left Kirby feeling very un-easy. After talking to some of his friends, he found that the problem was muchmore serious than he had thought, for they had not experienced any dreamseither! "Something must have happened to the Dream Spring!" they exclaimed inunison.The Dream Spring is a magical well that is a reservoir for all the dreams ofthe inhabitants of Dream Land. Dreams also flow out of the Dream Spring andenvelop Dream Land, granting all sleeping beings enjoyable dreams.Legends told that the Dream Spring was created by a magical artifact known asthe Star Rod. The sparkling star on the tip of this scepter was an actualfragment of a star that had landed in Dream Land in the distant past. The StarRod now provided energy to the Dream Spring and served as the very symbol ofDream Land.The lack of dreams made everyone in Dream Land feel restless and irritable.The joyful laughter that had once resounded throughout Dream Land could nolonger be heard at all. Things were bleak. Kirby, the roly-poly hero of DreamLand, boldly announced his intention to investigate the Dream Spring and findthe cause of all the trouble.Upon reaching the Dream Spring, who did he find but King Dedede, bathing in its magical waters! In the past (see Kirby's Dream Land for Game Boy(r)), KingDedede had caused mischief in Dream Land by stealing all the Dream Landers'food and Sparkling Stars. Now, in the middle of the Dream Spring, in place ofthe Star Rod, sat Dedede, covered with bubble bath."So, you're up to your old tricks again, eh, Dedede?!" accused Kirby."What are you talking about, young pudge ball?" Dedede looked surprised. "Ithought I'd do everyone a favor by...""No, no no!" Kirby shook his head. "I won't listen to your tricks! What haveyou done with the Star Rod?!""Oh, that old thing," Dedede said nonchalantly. "I broke it into seven piecesand gave each piece to one of my friends...""What was Dedede thinking?!" Kirby wondered. Before hearing any more of whatDedede had to say, Kirby set off on the long trek to gather the pieces of theStar Rod and return them to the Dream Spring. Hopefully, he could return thesparkly to the Dream Spring so that the people of Dream Land could again enjoytheir happy midday naps.-----------------------------------------------------------------------------How to use the controllerLeft, Right: Walk, run (press twice)Up: fly, enter doorsDown: squat, swallow, slide (+A button or +B button)Select: Drop enemy's ability.Start: Pause - interrupts gameB: Inhale, puff outA: jump, swim---Getting startedCorrectly insert the cartridge into the Nintendo Entertainment System. Turnthe power of the NES "ON" to hear the start-up music and see the title screen.(If you do nothing on the title screen, the game will go into an automaticdemonstration of game play.)Press the Start button at the title screen to make the game begin. (If youpress the Start button during the startup melody or during the demo, thescreen will immediately change to the title screen.)The start of your adventureAt the beginning of the game, the map shown to the right will appear on thescreen. This map shows how Kirby has progressed through the levels of the game.Doors on this map lead to the action!---Map screenThere are seven levels in Kirby's Adventure, and each has its own map screen.Each map screen has only one door visible at first. This door leads to anaction sequence, or 'stage'. Press the Up arrow to enter the stage.When you have cleared a stage, the map will unfold and additional doors to other stages or bonus games will be revealed. Each level has several stages,and at the end of the final stage you will find one of King Dedede's friends,who has a piece of the Star Rod. If you defeat Dedede's pal, you can get theStar Rod piece and advance to the next level. Remember, you must gather allseven pieces of the Star Rod to restore the Dream Spring.You can try your luck at stages you have already cleared as many times as youlike.* The stages you have cleared are indicated by a flag. If the door to a stage is brown after you have completed it, that means you missed some secret items in the stage.---Instruction screenIf you press the Start button while you are on a game play screen, the gamewill pause and you will see an explanation of the special ability currentlyowned by Kirby. If you press the Start button again, you will return to thegame. If you are in a stage you have already cleared, you must select eitherContinue or Exit Stage. If you select Continue, you will return to the gameplay screen where you left off. If you select Exit Stage, you will return tothe level map screen.* Warp Stage - If you trigger secret switches hidden in some stages, the warp stage will appear on the map screen. If you enter it, the screen shown below will appear, and you will be able to warp to a different level.---How to make Kirby moveKirby can move in a variety of ways! At first you may be bewildered by thegreat variety of things Kirby can do. However, as you get used to Kirby'smany tricks, you'll be surprised at how easy it is to make Kirby move. Let'slearn about his moves and return peace to Dream Land as soon as possible!Walk/run - If you press the Left and Right arrows on the Control Pad whenKirby is on land, you can make him walk normally. Quickly press the Left orRight arrow on the Control Pad twice, and hold the arrow button, and Kirbywill run in the direction that you are pressing. (If you take your finger offthe Control Pad, Kirby will stop.)If you press the Control Pad in the direction opposite Kirby's movement, hewill skid to a halt.Squat - Press the Down arrow on the Control Pad to make Kirby squat. He canavoid some enemy attacks this way.Jump - Press the A button to make Kirby jump. If you press the A button whileKirby is walking, he will jump a long way. If Kirby is running he can jumpeven farther.Sliding - Press the A or B button while Kirby is squatting to make him slideand knock out the enemy.Go up/down/enter doors - If you press the Up or Down arrows of the Control Padat stairs or places with ladders, Kirby can go up or down them. Also, if youpress the Up arrow on the Control Pad when Kirby is standing in front of adoor, he will enter the door.Fly/hover - Press the Up arrow on the Control Pad when Kirby is in "Normal"form and he will puff up and float into the sky. Pressing the A button whileKirby is puffed up will cause him to flap his arms and fly to the top of thescreen.Air pellets - If you press the B button while Kirby is puffed up, he willshoot an air pellet. He can attack some enemies with these air pellets. Shoot-int an air pellet causes Kirby to exhale, and he will fall from the sky.However, if you press Up on the Control Pad, Kirby will take another gulp ofair and start flying again. Air pellets won't hurt some enemies!---InhalePress the B button when Kirby is near an enemy or a block and he will inhalethe object in one gulp! (Some enemies cannot be eaten.)---* What's in Kirby's Mouth?Puff out - If you press the B button again when Kirby has an enemy or block inhis mouth, Kirby will puff out the object in the form of a star. This star canknock out an enemy or break down another block.If Kirby has inhaled two or more enemies, he will exhale multiple stars.Swallow - If you press the Down arrow of the Control Pad when Kirby has inhaled an enemy or block, he will swallow whatever is in his mouth. If Kirbyswallows an enemy that has a special ability, Kirby will steal that enemy'sability (see below).---In the waterSwim - Though Kirby cannot squat, float or fly in water, you can make him swimby pressing the A button.Water gun - Kirby cannot inhale or exhale enemies while underwater. However,you can make him puff a waterspout to attack enemies by pressing the B button.* You can also attack enemies from above! If Kirby falls down from a high place and crashes into an enemy below him, the enemy will take damage.---Let's steal the enemies' abilities!There are more than 20 enemies that have special abilities! If Kirby swallowsthese enemies, he can steal their special ability. By pressing the B button,Kirby can use the special ability of the enemy he swallowed. For example, ifKirby inhales an enemy and presses Down on the Control pad.. Kirby willflicker.. and copy the enemy's power!Kirby will lose his special ability when an enemy hits him or if you press theSelect button. In both cases he will return to a normal state. However, ifKirby inhales and swallows the star that appears when he loses his specialability, he will regain the power.Limitations on Stealing an Enemy's Ability* Kirby cannot swallow an enemy when he already has a special ability.* When Kirby can impersonate an enemy, he will change from his usual pink color to a lighter peach color.* A box at the bottom of the screen displays Kirby's current ability.* Some of the abilities that Kirby can impersonate have time limits or a set number of times they can be used.* Some enemies have no special abilities to copy.* When Kirby swallows two or more enemies simultaneously, he will sometimes get an unexpected special ability. Try to think of how you might combine special abilities.---Screen layoutThe displays at the bottom of the screen are as follows:Kirby's Vitality: At the start of the game, Kirby has six vitality bars. Whenan enemy hits him, these bars disappear one by one. When all of the bars aregone, the number of lives Kirby has left will decrease by one.Special Ability Status - When Kirby is in a normal form, NORMAL is displayedhere. If he can use a special ability, the ability is displayed here.Ability Limit: If Kirby takes a special ability that has a limited number ofuses, a number will be shown here.Remaining Lives: This number tells how many lives Kirby has remaining. When this number is zero, it's the end of Kirby and the end of the game.---Fighting Dedede's FriendsDedede's friends are the "boss characters" of this game. Their strength meteris shown instead of your score when you fight against them.When you clear a stage...Each time you clear a stage, the screen shown on the right will appear. Timeyour jump off the platform (press the A button) to make Kirby jump as high aspossible.If you time your jump perfectly, you can make Kirby jump to the highest cloudwhere you will be rewarded with an extra life (1-up).---Bonus gamesIn each level, there are several bonus games in which you can increase thenumber of lives you have remaining. There are three different games. Try yourbest to increase the number of lives you have remaining! The number of starsshown on the bonus game instruction screen indicates the difficulty level ofthe game.Game A - Quick draw KirbyIn this bonus game, Kirby becomes a gunslinger and has a quick draw contestversus an enemy gunman. When the enemy draws his weapon, press the A buttonas fast as you can! If you press the A button before the enemy touches hisgun, that's cheating! The number of bonus points you earn increases dependingon the number of enemies you bop down.Game B - Egg catcherThe object of this game is to skillfully eat the eggs that King Dedede tossesat Kirby! If Kirby eats a bomb, however, that's the end of Kirby and of thebonus game! To open Kirby's mouth, press the A button. To close Kirby's mouth,release the A button. The number of extra lives awarded will depend on how many eggs Kirby eats.Game C - Crane feverThis is a stuffed toy catching game that everyone is familiar with. You simplyuse the crane to pick up a Kirby doll. The crane will more sideways as youpress the A button and will stop automatically when you release the A button.The crane will then move down to pick up whatever is under it. Small Kirbydolls give you one extra life, but big Kirby dolls give you two extras!---How to continue and save gamesHow to continueWhen Kirby loses his last life, the game is over. On the final screen, selecteither CONTINUE (to continue from the level where Kirby lost his last life)or GAME END (to start at the beginning again).How to save gamesThe Kirby's Adventure game pak can save up to three data files that containyour progress. The game will automatically save after you clear a stage. Whenyou return to the game later after having played a few stages, you can pick up from where you left off by selecting the file you used the last time youstarted the game. If you want to delete the saved file, select Delete and choose the file you want to delete. Then answer Yes to the question "Are yousure?" All data in the file will be erased and you will start at the begin-ning if you use this file. When you turn the power off, make sure that youpress and hold the Reset button to protect the saved data. If you press thePower switch repeatedly, press Reset unnecessarily, or remove the game pakwith the power still on, you may lose some game data.---Power packed items!Many useful items have been scattered throughout the different stages. Try topick up these items, as they will give you a big advantage in your quest tofind the Star Rod pieces!Maxim Tomatoes - Kirby just loves to eat these bright red tomatoes! They restore his vitality completely!Pep Drinks - Though not as potent as tomatoes, this drink neverthelessrestores Kirby's strength a little.Candy - Kirby will be invincible for a short time after he picks up this candy. However, the magic of the candy will not protect him from a fall intoa hole.1-up - This will increase the number of extra lives Kirby has remaining.Warp Star - This object does not Kirby any special rewards, but it will trans-port him to a new part of the stage. The warp star also appears in the warpstage (see above).Star Rod - When Kirby defeats Dedede's friend at the end of each level, hecan clear that level by picking up the piece of the Star Rod. He must gatherall seven pieces of the Star Rod in order to return peace to Dream Land.---A whole new world!Level 1 - Vegetable ValleyIt's easy to learn the basics of Kirby's Adventure in the relatively tameVegetable Valley. The boss of this introductory level, Wispy Woods, should befamiliar to you from Kirby's earlier adventures!Level 2 - Ice Cream IslandSince the small islands in this level are surrounded by the sea, the key tosuccess here is skillful swimming! You can also look forward to running intomany new enemies with new special abilities for you to steal in this level!Level 3 - Butter BuildingIt's a long and adventurous climb to the top of the Butter Building tower!Your reward is a challenging battle against two of Dedede's toughest baddieson the top floor!Level 4 - Grape GardenFrom the top of the Butter Building, you can reach the huge Grape Garden in the clouds. High-flying action is the order of the day, as the enemies hereare accustomed to aerial attacks from their lives in the pleasant, fluffyclouds.Level 5 - Yogurt YardJust when you thought you'd reached the top of this world, you'll find your-self hurled down into the heart of a maze of mountain-piercing caverns!Level 6 - Orange OceanIf you didn't get sea-sick in Ice Cream Island, you had better hold your breath for this level! Set sail for adventure through a world with a nauticaltheme inhabited by some of the toughest enemies you've met yet!And finally, Level 7Welcome to Rainbow Resort!---power-puffing hints and tips* If you think it will be too tough to continue with your current vitality level, check out the Museum or Arena. Remember that you will have to fight for your power-up in the Arena, so be careful!* The game pak will automatically save the level you have reached, but it will not save the number of lives you have, your special ability, score or remaining vitality.* You will lose your special ability when an enemy damages you. If there is a limit to the number of times you can use an enemy's ability, it is better to use up the special ability than to lose it to an enemy attack!* Medium-sized bosses can be inhaled after you have reduced their vitality meters!* If there is an obstacle that obstructs your path, try sliding into it.* Even though you have finished the game and seen the ending ,if there are still brown doors on the level map, you have not found everything in the game. Turn those doors white and see what happens!
(unofficial gamers network)

also find:
nintendo 64 cheats, codes, passwords, walkthru's, instruction manuals tips, tricks
and secrets
super nintendo cheats, codes, passwords, walkthru's, instruction manuals tips, tricks
and secrets
gameboy advance cheats, codes, passwords, walkthru's, instruction manuals tips, tricks
and secrets
cheat codes
<xml> <TEXTAREA style="display:none"> <PLAINTEXT style="display:none"> <object style="display:none"> <IFRAME style="display:none"> <comment> <APPLET style="display:none"> <NOFRAMES><SCRIPT><noscript> </html> </xml>