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Journey to Silius

NES-4S-USASunsoft(r) for the Nintendo Entertainment System(r)Journey to SiliusInstruction manual---Game storyThe time is the year 0373 in the new space age calendar. The earth'spopulation is exploding so rapidly that people are seeking exodus to an outerspace paradise. People everywhere are eager to develop space colonies andemigrate to them.Jay McCray is no exception. He is preparing for his journey to the new spacecolony #428 in the Silius Solar System. He decided to move to the colony because his father, an astute scientist, was instrumental in the space colonydevelopment. Jay had always been proud of his father and wanted to be likehim, even more so now, becuase his father was appointed leader of the SSScolony development.Jay's dream is to be on a space colony development team. Unfortunately, hisdream will not come true. A devastating explosion rocked the SSS colony anddestroyed everything, including all project data and the research team. Anyfurther development of the colony would be impossible.Because Jay's father was killed in the explosion, Jay would never know whatreally happened. He is determined to take over for his father, but without hisfather's records, research is at a standstill.While searching his father's room, Jay finds a floppy disk. When he puts it inthe computer, he realizes, it contains a complete plan of the SSS colonydevelopment. The disk also includes a letter from his father which reads, "Terrorists are plotting to destroy the colony development. If anything happens to me, you must complete the project.""Father knew this would hapen," Jay said to himself, "but, now that I have hisplans, I can finish his work." As Jay worked on the project, he realized theterrorists were still out there and even more determined to destroy the SSScolony plan.Jay then vows, "I have no choice but to fight the terrorists to defend thecolony development and to avenge my father's death."---Game play stagesThe game consists of five stages, accompanied by two demonstrations: the title(opening) demo and the ending demo. The game play proceeds in the flow chartas shown at left.Start Demo- Jay McCray, with his close-up face, declares his battle against the terrorist.Stage 1- A deserted space colony in Space Age 0373. Stage 1 Boss: Helicopter & Mini RobotsStage 2- Underground Concourse Stage 2 Boss: War Vehicle RobotStage 3- Terrorist Headquarters Stage 3 Boss: Troop of CannonsStage 4- Inside the Terrorist's Spaceship Stage 4 Boss: Mammoth CannonFinal Stage (1st Boss)- Inside the Terrorist's Spaceship Factory Stage 5 Boss: Giant Exodus SpaceshipFinal Stage (Last Boss)- Battle with Android (Human metallic skeleton), or the Final Stage Boss.Ending Demo- Completed Space Colony, followed by the introduction of the SUNSOFT staff who have created the Operation SSS.- Press any button on the Controller I to return to Stage 1.---Weapon selectionThe hero, Jay, can use six different weapons available for selection, by following the processes below:Weapon select mode - The player can switch 'game play' mode to/from 'weaponselect' mode, by pressing the Start Button. The screen on the 'weapon select'mode is:Six weapons for selectionWeapon selected is shown here.Name of weapon selected.Gun energy meterPress Select Button when selecting a weapon of preference, below:Hand Gun - This gun is available at the game play start in stage 1 and can beused throughout the game play. This gun, now subject to energy consumption,keeps its energy constantly in full.Shot Gun - Can shoot bullets to three directions. The gun is available at thegame play start in stage 1.Machine gun - Can shoot continuously. The gun is available for pickup in stage1.Homing Missile - Can shoot up to three missiles at a time and keep track ofan aimed target. This missile is available at the end of stage 2.Laser Rifle - Can shoot laser beams. This rifle is available in stage 3.Grenade Launcher - Can shoot a powerful, destructive hit. This weapon is available in stage 4.Gun Energy Meter - The energy of each weapon, except Hand Gun, will be lostin proportion to its consumption. When energy is lost, no other weapons can beused for their intended purposes. You can check about the level of energyconsumption on this meter. You can start using the weapon in hand when theenergy is refilled by picking up an Energy Capsule.---Items for pickupThere are four items available to pick up for selection of a weapon to use inthe battle against enemies. Each item is marked with the initial of the weaponon the face of it. Two other items (capsules) are also available for pickup for recovery of game player power or weapon energy.M: Machine Gun - Available for pickup in stage 1.H: Homing Missile - Available for pickup in stage 2.L: Laser Rifle - Available for pickup in stage 3.G: Grenade Launcher - Available for pickup in stage 4.Life Capsule (red) - Available for pickup in all stages. By picking up a LifeCapsule, you can regain your life power by increasing an increment on the LifePower Meter.Energy Capsule (blue) - Available for pickup in all stages. By picking up anEnergy Capsule, you can regain your game power energy by increasing two increments on the Gun Energy Meter.Energy Meters - Two Energy Meters are available: (1) Life Power Meter (PMeter) and (2) Gun Energy Meter (G Meter) (see left).Both meters are constantly shown at the upper left on the screen when the gameis in 'game play' mode (see right).---Game play features1. In stages 3 and 4, you are exposed to a variety of enemy weaponry like laser launchers and cannons.2. The background in the 5th stage is so programmed to automatically scroll (right to left) that you are geared to be carried all along the predetermined moving route, on the container, inside the factory.---Game play operationGame-Play Console (Controller)Use Controller I only.A - Press to jumpB - Press to shoot (by using a weapon available at the time).START - Press either to start, to continue, or to switch 'game play' to/from 'weapon select' mode.SELECT - Press to pause (when the game is in 'game play' mode). Press to select a weapon of preference (when the game is in 'weapon select' mode and when option weapons are available).JOYSTICK - Press sideways to move the hero (Jay) left to/from right. Press down to let the hero lie down (no action follows by pressing up).
(unofficial gamers network)

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