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Hudson Hawk

(NFM means Note From Me!)HUDSON HAWK (Sony Imagesoft)Nes-Y4-UsaInstruction BookletHudson Hawk(Picture of the Official Nintendo Seal of Quality)This official seal is your assurance that Nintendo has reviewed thisproduct and that it has met our standards for excellence in workmanship,reliability, and entertainment value. Always look for this seal when buyinggames and accessories to ensure complete compatibility with your NintendoEntertainment System.Licensed by Nintendo for play on the Nintendo Entertainment System.(C)1991 Tri-Star Pictures, Inc.All Rights ReservedLicensed by NintendoNintendo and Nintendo Entertainment System are trademarks of Nintendo ofAmerica Inc.PAGE 1------Precautions1. Turn off the power before inserting or removing the Game Pak.2. This is a high precision game. It should not be stored in places that are very hot or very cold. Never hit it or drop it. Do not take it apart.3. Avoid touching the connectors and do not get them wet or dirty. Doing so may damage the game.4. Do not clean with benzene, paint thinner, alcohol or other such solvents.Note: In the interest of product improvement, Nintendo Entertainment Systemspecifications and design are subject to change without prior notice. Thisgame has been programmed to take advantage of the full screen. Some oldertelevision models have rounded screens and may block out a portion of theimage.EPILEPSY WARNINGAdvisory: Read this before using your NESA very small portion of the population may experience epileptic seizures whenviewing certain kinds of flashing lights or patterns that are commonly presentin our daily environment. These persons may experience seizures whilewatching some kinds of television pictures or playing certain video games.Players who have not had any previous seizures may nonetheless have anundetected epileptic condition. We suggest that you consult your physicianif you have an epileptic condition or if you experience any of the followingsymptoms while playing video games: altered vision, muscle twitching, otherinvoluntary movements, loss of awareness of your surroundings, mentalconfusion and/or convulsions.PAGE 2------CONTENTS1. Introduction.......................32. How to Operate the Controller......43. How to Play the Game...............54. End of Game........................105. Hints for Winning the Game.........11Warning: Do not use with front or rear projection TVDo not use front or rear projection TV with your Nintendo Entertainment System("NES") and NES games. Your projection television screen may be permanentlydamaged if video games with stationery scenes or patterns are played on yourprojection television. Similar damage may occur if you place a video game onhold or pause. If you use your projection television with NES games, Nintendowill not be liable for any damage. This situation is not caused by a defectin the NES or NES games; other fixed or repetitive images may cause similardamage to projection television. Please contact your TV manufacturer forfurther information.PAGE 3------1. INTRODUCTIONEddie Hawkins, a.k.a. The Hudson Hawk, has the reputation of being the bestcat burglar in the world, but he's decided to go straight.Unfortunately, Darwin and Minerva Mayflower have other plans. They arerebuilding Leonardo da Vinci's Alchemy Project, a machine that can make gold!Good for them but disastrous for the world's economy. They need Hawk's help,and they'll hurt his best friend unless he gives it to them.The Mayflowers order Hawk to steal two priceless works by Leonardo da Vinci.One is located in Rutherford's the heavily guarded auction house. The otherrests in the vaults of the Vatican! Quite a challenge...even for the Hawk!We need you to help the Hawk first, to save his friend, and second, becauseif Hawk can find where the gold machine is, maybe he can steal its keycomponent and save the entire world from financial ruin...!PAGE 4------2. HOW TO USE THE CONTROLLERControl Pad Left: Moves left Right: Moves Right Up: Climb up (ladders and ropes) Stand up (after crawling) Go through door (when standing in front of one) Move platform ligt up (when standing on one) Down: Climb down (ladders and ropes) Get on hands and knees (to crawl) Drop down (from end of rope) Move platform lift down (when standing on one)START Button: Push to begin game or level Resume game (when paused)SELECT Button: Show Status Screen (pause game) A Button: Jump B Button: Throw (quick press) / Punch (long press)PAGE 5------3. HOW TO PLAY THE GAMEGetting StartedPlease read this instruction book carefully to ensure proper handling of yournew game. Save the booklet for future reference. Put the cartridge in theNES, turn the power on. The Sony Imagesoft and Hudson Hawk title screensappear. Wait to see the top ten scores, or press START to begin the game.The game consists of three levels. At the beginning of each level you will betold where you are and what the object is you have to steal. Press START tobegin play on each level.(Picture of the Control Pad's +)(-- Move to the left --) Move to the right(Picture of the Control Pad showing the names, in order, of the buttons)Control Pad SELECT Button START Button B Button A ButtonPAGE 6------Controlling HawkYou control Hawk as he makes his way through each level. Press the ControlPad left or right to run. Press down, then left or right to crawl. This isuseful for getting through tight passages, to duck bullets, or to slitherunder electric eyes. Press up to stand again.Press the A Button to jump. You can run and jump at the same time. Someenemies and obstacles can be jumped over, sometimes using another object - acrate or a chair, for instance - to launch from. You can also use jump toclimb objects and ledges, and to grasp the ends of ropes and ladders that arejust out of reach.To climb a ladder or a rope that is hanging vertically, press the Control Padup or down. To swing hand-over-hand along a rope or pipe that is horizontal,press the Control Pad left or right.To move yourself and objects vertically with a platform lift, stand on theplatform and press the Control Pad up or down. You can go through certainopenings - doors, windows, laundry chute - by pressing the Control Pad up whenstanding in front of them. Some doors are locked, though, and you can't gothrough. Getting in the elevator will automatically take you to anotherfloor.PAGE 7------Status ScreenYou begin the game with five lives and an energy level of eight. Enemies andenemy devices you encounter can zap your energy - or zap a life. To pause thegame and see how you're doing, press SELECT. The Status Screen is displayedwith the following information:LIVES - You start with 5 lives. Drop to zero and the game is over.ENERGY - From 1 to 8 hearts. If your energy drops to zero, you lose a life. When you continue with a new life, your energy level starts again at 8.SCORE - Flashing coins are located throughout the game; touching one knocks it off the screen and adds to your score. Defeating enemies and completing tasks also add to your score.Press START to continue the game, or press the A and B Buttons together toquit. You can also press SELECT to turn the music and/or sound effects offand on. The current setting is displayed.PAGE 8------DefensesHawk has two defenses: softballs and his fists. Press the B Button quicklyto toss a softball; press the B Button longer to throw a punch.Some enemies can be knocked off the screen by hitting them with softballs -others are just momentarily stunned. A stunned enemy can usually then beknocked off the screen with a punch.Softballs can also be tossed to turn off switches. Switches are found in thevicinity of some electrical obstacles and will momentarily shut them off.(Picture of the title screen)PAGE 9------Enemies and Enemy DevicesHawk will encounter many enemies and enemy devices. Some of these merely getin your way, others are harmful or deadly. The harmful ones zap energy - thedeadly ones zap lives and set you back in the game. Lose five lives and thegame is over!And watch where you step! Electrical eyes and pressure-sensitive floor panelsset off alarms and increase the danger! Be prepared to jump or crawl pastthese devices!(Pictures of two game screens)PAGE 10-------(Pictures of a game screen and the Top Ten list screen.)4. END OF GAMEIf you end the game with a high score, you'll be invited to enter yourinitials on the Top Ten list. Compete with yourself or friends! Any initialsyou enter are for the current play session only - new scores and initials arenot saved once the power is turned off.PAGE 11-------5. HINTS FOR WINNING THE GAME- When moving forward, keep tossing a softball ahead of you - you might knockout enemies before you see them. Sometimes by the time you see them, it's toolate!- The Rutherford's safe is hidden behind a painting.- A switch may not control the obstacle you see on screen. After hitting aswitch, you may have to look around for what it turned off.(Pictures of two game screens.)PAGE 12-------SONY IMAGESOFT LIMITED WARRANTYblah blah blahPAGE 13-------COMPLIANCE WITH FCC REGULATIONSblah blah blahBACK COVER----------Sony Imagesoft9200 Sunset Boulevard Suite 820Los Angeles, CA 90069Printed in Japan
(unofficial gamers network)

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