|
Nes cheat codes
|
Galactic Crusader-----------------------------------------------------------------GALACTIC CRUSADER (Bunch Games)Instruction ManualPAGE 1------GALACTIC CRUSADERI. INTRODUCTIONYour star ship is alive - a metamorphic creature that can transform from ahuge flying insect into a metallic destroyer.Penetrate squadron after squadron of bizarre alien fortifications! Marchonward to a final confrontation against an all powerful enemy.Copyright (C) 1990 Bunch Games, Inc.Copyright (C) 1990 Chin Chen Enterprise Co., LTD.PAGE 2------PRECAUTIONS1) Store at room temperature. Do not subject to environmental extremes.2) Always ensure that power is off before inserting or removing the cartridge from the Nintendo system.3) Keep contacts clean (do not touch them and store the cartridge in its box when not in use).4) Do not try to open or disassemble the cartridge.5) Do not sit too close to your television.6) Do not clean the cartridge with chemical agents.PAGE 3------II. GAME CONTROLControl Pad Arrows: Move the Star Ship in the indicated directions.Button A: Causes both the Star Ship and the firing device to fire.Button B: After the Star Ship comes into contact with the Device Carrier, Button B can be used to attach or detach firing devices to and from the Star Ship's front or rear. (To attach: Push Button B to enable magnetization of firing device towards the Star Ship and move the Star Ship behind or in front of the firing device before contact. To detach: Simply push Button B to launch firing device.)Select Button: Moves the cursor to selects options on the screen.Start Button: Starts the game. The Start Button is also used to freeze the game during play.PAGE 4------III. GAME MECHANICSYou are the captain of a metamorphic Star Ship. Loaded with power anddetermination, you slice through enemy formations. Every time the Star Shipsustains any damage, it will transform into a different ship. Be carefulthough, for your Star Ship will explode when its metamorphic capabilitiesrun out.A the end of each world, you will face a sizeable enemy. Your best bet is toreserve your metamorphic abilities and to obtain proper weapons before theseconfrontations.Life Force Generator: Brings you full metamorphic power.Star Gate: You will earn an additional ship by going through this gate.PAGE 5------IV. FIRING DEVICESDEVICE CARRIER GAMA DEVICE PHOTON DEVICEThere are many helpful devices which you can use along the way. The mostpotent of them are the firing devices. To obtain these devices, you mustsearch and connect with the device carrier. Firing devices give you a lot ofadded power and there are several ways to use them. As a detached firingstation, it can break up enemy formations before they reach your ship. As anattached firing device it gives you concentrated firing power. If you learnhow to attach the same device behind your ship, the device fires at enemyships approaching from the rear.DEVICE CARRIER: Attach Star Ship to activate firing devices.GAMA DEVICE: Gives you an extra line of firing.PHOTON DEVICE: Gives you two extra lines of firing.PAGE 6------V. WEAPON CAPSULESPULSAR CAPSULE PLASMA CAPSULE CORKSCREW CAPSULEWeapon Capsules can be a powerful addition to your Star Ship if you canidentify the preferred capsules.Pulsar Capsule: Fires pulsar waves.Plasma Capsule: Fires plasma blasts.Corkscrew Capsule: Fires in corkscrew pattern.PAGE 7------VI. CARRIER GUARDSThese enemies are often found near Device Carriers.Mega Pod, Jelly Bell, Crystal Meteor, Fungustone.VII. ENEMIESMoleculatron, Space Coral, Urchin Craft, Shelly Bell.PAGE 8------VII. ENEMIES (Continued)Poisonous Tick, Dragon Wasp, Nerphtron, Pinch Walker, Neurocus,Corrosive Spider, Mega Fly, Shelled Creeper, Hermit Bell.PAGE 9------VIII. BOSSESCUBICUS GOROUS SPIROUS DRAGON KINGCubicus: Watch out for its hydraulic extensions!Gorous: Home to a band of blood sucking bats.Spirous: Its long arms can easily locate and destroy your ship.Dragon King: One burning breath will burn your ship to a crisp!PAGE 10-------COMPLIANCE WITH FCC REGULATIONSPAGE 11-------90 DAY LIMITED WARRANTYPAGE 12-------NOTES
|