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Elevator Action

Elevator ActionTaito(r)---The storyAs super-sleuth Agent 17, code name "Otto", you must come out from undercoverto accept a top-secret mission. Your country's security is at stake.You must sneak through a heavily guarded, top-security enemy defense buildingto steal secret government documents. Only well-planned strategies, bullet-dodging, quick-on-the-draw accuracy and black belt karate prowess will allowyou to succeed!If you fail, your government will deny any knowledge of your or of yourassignment.Good luck!How to playYou must break into the building from the rooftop, make your way cautiouslydown through the floors by way of elevators and escalators and pick up allthe files hidden behind the red doors. Then you must make it to the getawaycar in the garage below.Enemy agents, armed and lying in wait behind the blue doors, will try toambush you. Your weapons are your pistol and powerful jump-kick. Shoot thelights out to create blackouts whenever possible for higher scoring.To enter the red door, stand directly on a white square in front of the door.To use the escalator, stand directly on a white square and push the controlpad up or down.--- In a lighted In a blackout room roomShoot enemy 100 150Jump-kick enemy 150 200Destroy an enemy 300 300inside the elevatorShoot down the lamp 300over the enemy's headBonus points: 1000 points times the number of rounds cleared.Player loses a life:When shot by security guards, when falling down the elevator shaft, whencrushed by the elevator. Game over when all the players are lost.2-player game:When one player makes a mistake, the second player plays.---How to operateControl PadElevator/escalatorUp: upDown: downSpyUp: standRight: rightDown: duckLeft: leftA Button: Spy (player) jumps.B Button: Spy shoots.Select ButtonChoose 1 or 2 player(s) game.Start ButtonPush START to begin play after player selection.Pause FunctionPush the START button once during the game to pause. Push START again toresume play.---CharactersSpySecurity guardLampGetaway car
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