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Bump 'N' Jump

________________________________________________Bump 'N' JumpINSTRUCTION MANUALVIC TOKAI(tm)---Page 2(Safety precautions)---Page 3TABLE OF CONTENTS1. PRECAUTIONS................. p.32. NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONS.. p.43. HOW TO PLAY................. p.64. BASIC TECHNIQUES............ p.151. PRECAUTIONS(more precautions)---Page 42. NAMES OF CONTROLLER PARTS AND OPERATION INSTRUCTIONS(Diagram of NES controller)A button: JumpB button: EmergencControl PadMoves the car faster or slower; assists in jumping.Up: Increase speedDown: Lower speedLeft: Direction (Left)Right: Direction (Right)---Page 5* SELECT button......... not in use* START button.......... game start or pausePause: Play can be paused at any time by pressing the Start button. A special tone will be heard.High Score display is erased when power goes off.---Page 63. HOW TO PLAYSTORYLINEWhile enjoying a drive with your girlfriend in your car thatyou have named "Popper", you are attacked by a ruthless gangcalled Jackals. Your girlfriend is kidnapped by Jackals intheir big off-road vehicle. The girl's pleading voice isheard to say "Help me!" as the vehicle speeds away. You, ofcourse, must chase down the gang's gettaway car, and when youmeet up with these enemies, you will have to fight---Page 7them anyway you can. You will try bumping with your own car,crashing into them, even leaping on top of them in the hopethat they will be crushed. All this is necessary to save thegirl and get her back!!MAPS OF COURSESCity, country yards, mountains, adn seaside (4 districts with16 courses).---Page 8HOW TO ATTACK* Crush...... You must hit and push(Illustration of bumping into a car)---Page 9* Jump...... The A button will enable you to jump over anenemy car.(Illustration of jumping over a car)---Page 10CHARACTERS* Patrol carWhen the patrol car is around, be careful not to speed. Whenit comes out often, maintain slow speeds.* AmbulanceWhen it comes on at full speed, you will have to let it go byafter pulling your car over to the side of the road.* Jackals:Dark JackalThe leader car of the treacherous group, Jackals.JeepBuggiesJackal cars---Page 11Enemy interceptors:TrucksThey deposit sand in your way to stop you and crush you.Fuel trucksThese big "tankers" dump oil in your path making the roadvery slippery and your car will likely go out of control.Cement MixerThis heavy truck will try to flatten you with concrete.BulldozerThis vehicle will move very slowly, and will attempt to blockyour way.---Page 12SandOnce you run over it, your car will explode.OilOnce you run over it, your car will slide.ConcreteOnce you run over it, your car will explode.Power BarrelThis will give your car move fuel and energy.BounsYou will get one more carNote: When you hit the side of the road and run down into theocean, you lose your car.---Page 134. BASIC TECHNIQUESThe sign (!) indicates danger in front of you* You are prepared to jump only when you have gotten your carup to a speed of 150 km/hour.* When power is down to "0", you cannot jump anymore.(Status display) Score Energy (Power) | | 000000 |Speedometer-- 000 km/h P 000---Page 14COMPLIANCE WITH FCC REGULATIONS(blah blah)---Page 1590-DAY LIMITED WARRANTY(blah blah blah)
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