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Gameboy stuff
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Spy vs Spy 002-D2A-3BE Infinite timer046-9EE-C42 Both spies start with 4 energy066-9EE-C42 Both spies start with 6 energy086-9EE-C42 Both spies start with 8 energy04D-84B-C42 After death, start with 4 energy--white spy08D-84B-B42 After death, start with full energy--white spy005-14B-3BE No loss of energy during fight--both spies005-03B-80A Other spy's punches do not affect your energyFA0-5CA-4C1 Walking over floor flowers doesn't affect your energy00A-76B-E62 Traps do not affect energy--white spy
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